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Re: Med's Ultimate Roster v0.7 RELEASED (Complete)

Tue Jan 01, 2013 12:05 am

Medevenx, Not really, but i'll do just that after i finish all 30 teams.
But which do you prefer? The custom team's portraits first or the classic team's?

Re: Med's Ultimate Roster v0.7 RELEASED (Complete)

Tue Jan 01, 2013 12:24 am

sir, can you give me again the link for your Main Folder Files 1, 2, & 3.. thanks again.. sorry for the inconvenience..

Re: Med's Ultimate Roster v0.7 RELEASED (Complete)

Tue Jan 01, 2013 4:03 am

chuajefry wrote:sir, can you give me again the link for your Main Folder Files 1, 2, & 3.. thanks again.. sorry for the inconvenience..


It's available on the NLSC download page for this mod, in the description.

Regardless, it's a great roster. Keep it up, currently bookmarked :applaud:

Re: Med's Ultimate Roster v0.7 RELEASED (Complete)

Tue Jan 01, 2013 4:35 am

Ŀąŗvæ™ wrote:Medevenx, Not really, but i'll do just that after i finish all 30 teams.
But which do you prefer? The custom team's portraits first or the classic team's?


Most probably the official 2K retro teams first. Also, since you've been taught how to add portraits without replacing existing ones, are you going to redo the work and do you need a list of CFIDs of the added missing and custom players?
iPrototype wrote:
chuajefry wrote:sir, can you give me again the link for your Main Folder Files 1, 2, & 3.. thanks again.. sorry for the inconvenience..


It's available on the NLSC download page for this mod, in the description.

Regardless, it's a great roster. Keep it up, currently bookmarked :applaud:


Thank you! :) Your comment goes well with your avi :)

Re: Med's Ultimate Roster v0.7 RELEASED (Complete)

Tue Jan 01, 2013 5:11 am

Medevenx, I'll finish the current teams first (90% done) then we'll officially negotiate about the retro teams.
Actually, the custom teams' player portraits rely on the portrait which you cloned from. So if i edit the 97-98 Shaq portrait it would affect the custom 03-04 Shaq. I think thats how it works for the custom teams.

Re: Med's Ultimate Roster v0.7 RELEASED (Complete)

Tue Jan 01, 2013 5:15 am

I did that just so they could have portraits. You can add new portraits and new portrait files for those players

Re: Med's Ultimate Roster v0.7 RELEASED (Complete)

Tue Jan 01, 2013 8:46 am

Med, the new sliders work very well. I played a few games this morning and all seemed realistic. The only problem I'm having was when I played against Dallas, Darren Collison had the invisible man syndrome. Is this something with the roster? Or the cyberfaces?

Keep up the great work!

Please disregard the cyberface issue. I went back through the files and realized I never copied Collison's iff over.

Re: Med's Ultimate Roster v0.7 RELEASED (Complete)

Tue Jan 01, 2013 10:37 am

Hey Med, is your part 3 down? I tried downloading it, and it took me to an error page. Thanks for the great rosters!

Re: Med's Ultimate Roster v0.7 RELEASED (Complete)

Tue Jan 01, 2013 11:27 am

@ Med
I am already using your 0.6 in my player mode. Will I have to restart My player if I use your updated 0.7 roster?

Re: Med's Ultimate Roster v0.7 RELEASED (Complete)

Tue Jan 01, 2013 10:33 pm

Hi Med, i got official question for permission to use your shoes.

Re: Med's Ultimate Roster v0.7 RELEASED (Complete)

Tue Jan 01, 2013 10:34 pm

It doesn't matter that much, but what about those jerseys and logos of custom teams, is there any opportunity to update ?

The Bucks' logo is normal color, but others are not. And some jerseys also.

02-03 Wizards away should be the same with the classic away IV of current Wizards ? It looks too blue-ish.

so does the 03-04 LAL away (it's too shiny compared with current LAL away)



03-04 MIN black away is fine compared with current MIN "classic away alternate II" (because it's black)

Image


It's okay if no further updates.

Re: Med's Ultimate Roster v0.7 RELEASED (Complete)

Wed Jan 02, 2013 1:24 am

Cod wrote:Med, the new sliders work very well. I played a few games this morning and all seemed realistic. The only problem I'm having was when I played against Dallas, Darren Collison had the invisible man syndrome. Is this something with the roster? Or the cyberfaces?

Keep up the great work!

Please disregard the cyberface issue. I went back through the files and realized I never copied Collison's iff over.


Thanks! Yeah I checked the roster file for it too lol.

buffalochipster wrote:Hey Med, is your part 3 down? I tried downloading it, and it took me to an error page. Thanks for the great rosters!


This link? http://www.mediafire.com/?689uql5q2n7mus9

It works for me. Here's a mirror though :) http://www.directmirror.com/files/05TO5GEM

Mr Tr0llz wrote:@ Med
I am already using your 0.6 in my player mode. Will I have to restart My player if I use your updated 0.7 roster?


Probably. You can use the Roster Editor to copy all the values from the player tab though. But that's kind of risky so be sure to have a backup when doing this.

skoadam wrote:Hi Med, i got official question for permission to use your shoes.


No problem! You might have a hard time though because I'm using a different base so different IDs. I'm using your contracts so feel free to use anything from my roster, even the playbooks! :) (Especially since I updated the '02 to '84 with VWH's playbooks.

DW0911 wrote:It doesn't matter that much, but what about those jerseys and logos of custom teams, is there any opportunity to update ?

The Bucks' logo is normal color, but others are not. And some jerseys also.

02-03 Wizards away should be the same with the classic away IV of current Wizards ? It looks too blue-ish.

so does the 03-04 LAL away (it's too shiny compared with current LAL away)

03-04 MIN black away is fine compared with current MIN "classic away alternate II" (because it's black)

Image

It's okay if no further updates.


The colors and stuff on the custom teams are the custom team colors that overlap already existing colorways of the graphics. For example, an image is already blue. But I apply a custom color of yellow to it. The yellow overlaps with the blue making it green. Sorry if the colors won't be very accurate. We'll need to wait for the REDitor to fix this issue. I think it's in the Known Issues section.

Anyway, I just got home from vacation. Sent Larv a list of IDs to match with his portrait file. Lovely portrait file I must say! :)

Re: Med's Ultimate Roster v0.7 RELEASED (Complete)

Wed Jan 02, 2013 2:23 am

Medevenx, thx bro,
i need your help with one which i cant understand, i want to test shoes on Durant, i set your values in editor, i put all 1221 shoe files, and its look different. What should i do more?

Re: Med's Ultimate Roster v0.7 RELEASED (Complete)

Wed Jan 02, 2013 2:42 am

skoadam wrote:Medevenx, thx bro,
i need your help with one which i cant understand, i want to test shoes on Durant, i set your values in editor, i put all 1221 shoe files, and its look different. What should i do more?


What do you mean you put all 1221 shoe files?

Re: Med's Ultimate Roster v0.7 RELEASED (Complete)

Wed Jan 02, 2013 2:44 am

nshoe_editor_1221,nshoe_fe_1221,shoe_1221_00

Re: Med's Ultimate Roster v0.7 RELEASED (Complete)

Wed Jan 02, 2013 2:52 am

skoadam wrote:nshoe_editor_1221,nshoe_fe_1221,shoe_1221_00


Did you turn on custom colors?

Re: Med's Ultimate Roster v0.7 RELEASED (Complete)

Wed Jan 02, 2013 2:53 am

Medevenx wrote:
skoadam wrote:nshoe_editor_1221,nshoe_fe_1221,shoe_1221_00


Did you turn on custom colors?

ofc

Re: Med's Ultimate Roster v0.7 RELEASED (Complete)

Wed Jan 02, 2013 2:55 am

skoadam wrote:
Medevenx wrote:
skoadam wrote:nshoe_editor_1221,nshoe_fe_1221,shoe_1221_00


Did you turn on custom colors?

ofc


ShCustomClr ShHomeTeam1 ShHomeTeam2 ShHomeBase ShAwayTeam1 ShAwayTeam2 ShAwayBase
True #FFFFFFFF #FF007DC3 #FFF16530 #FFF16530 #FF007DC3 #FF000000

Those the values? Do you have the newest official online data?

Re: Med's Ultimate Roster v0.7 RELEASED (Complete)

Wed Jan 02, 2013 2:57 am

oh i deleted online data :( because i cant see retro arenas when i got this on disc, i'll check now with online data on

Re: Med's Ultimate Roster v0.7 RELEASED (Complete)

Wed Jan 02, 2013 3:00 am

skoadam wrote:oh i deleted online data :( because i cant see retro arenas when i got this on disc, i'll check now with online data on


Paste the Online Data without the floors and stuff in your Main 2K directory.

Re: Med's Ultimate Roster v0.7 RELEASED (Complete)

Wed Jan 02, 2013 3:03 am

Probably. You can use the Roster Editor to copy all the values from the player tab though. But that's kind of risky so be sure to have a backup when doing this.

@ Med I already have deleted my old my player to start over with your 0.7 roster. I have the roster editor so the next time i need to update the roster for my player where would i copy the values from player tab to?

Re: Med's Ultimate Roster v0.7 RELEASED (Complete)

Wed Jan 02, 2013 3:08 am

Mr Tr0llz wrote:Probably. You can use the Roster Editor to copy all the values from the player tab though. But that's kind of risky so be sure to have a backup when doing this.

@ Med I already have deleted my old my player to start over with your 0.7 roster. I have the roster editor so the next time i need to update the roster for my player where would i copy the values from player tab to?


Just copy all the values. Like, everything and paste it in your MyCareer file's Player Tabs

Re: Med's Ultimate Roster v0.7 RELEASED (Complete)

Wed Jan 02, 2013 3:08 am

ok im loosing my mind right now, i download online data, put everything besides floors and jersey, and it still looks like this
http://i48.tinypic.com/2gwfat4.jpg

Re: Med's Ultimate Roster v0.7 RELEASED (Complete)

Wed Jan 02, 2013 3:11 am

skoadam wrote:ok im loosing my mind right now, i download online data, put everything besides floors and jersey, and it still looks like this
http://i48.tinypic.com/2gwfat4.jpg


No, paste it in your Main 2K Directory. Not the %Appdata% Online Data Folder. That will make it work

Re: Med's Ultimate Roster v0.7 RELEASED (Complete)

Wed Jan 02, 2013 3:13 am

u sure this will not affect anything else?
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