A hub for everything related to NBA 2K13 modding. Releases, previews, requests, and other modding discussion belongs here.
Thu Nov 08, 2012 3:19 am
Hello slimm,
it seems that the last official roster update lots of cyberface ID, even for popular player like Andrew Bynum (CFID was 1268, 800 now)
Can you use the official roster as a base for your next update?
Thu Nov 08, 2012 4:08 am
lexo1000 wrote:Hello slimm,
it seems that the last official roster update lots of cyberface ID, even for popular player like Andrew Bynum (CFID was 1268, 800 now)
Can you use the official roster as a base for your next update?
No. It's not able to edited with Leftos' editing program.
Thu Nov 08, 2012 11:32 am
not sure if you know or not bro but i have this using your opening day 2 roster?
Thu Nov 08, 2012 2:10 pm
StormsWarning wrote:not sure if you know or not bro but i have this using your opening day 2 roster?

Is that Charlotte's coach?
Thu Nov 08, 2012 3:12 pm
Hey man. love your roster! Any timetable when the update's gonna be released?
Thu Nov 08, 2012 7:48 pm
StormsWarning wrote:not sure if you know or not bro but i have this using your opening day 2 roster?

That's a bug from tatlopuyo's global, not the roster. If you play against Spurs, you'll also see Splitter with the same black face.
Thu Nov 08, 2012 9:56 pm
Yes I have that global and the same black faces, its known by the global maker.
Fri Nov 09, 2012 4:48 am
o ok, i just assumed it was the roster my bad slim, do you guys know of a fix?
Fri Nov 09, 2012 4:53 am
From the thread
GLOBAL EXP: NEED FIX FOR PLAYER SHINE IN REPLAYS..
Postby tatlopuyo on Thu Nov 08, 2012 5:28 am
i already fixed that..ill release it soon.
Fri Nov 09, 2012 9:46 am
DukeW74 wrote:From the thread
GLOBAL EXP: NEED FIX FOR PLAYER SHINE IN REPLAYS..
Postby tatlopuyo on Thu Nov 08, 2012 5:28 am
i already fixed that..ill release it soon.
cool thx duke.
Sun Nov 11, 2012 7:55 am
The first post has been updated. Players added in this update:
Pablo Prigioni
James White
Walker Russell
Alan Anderson
Kent Bazemore
Scott Machado
Chris Copeland
Terrence Kinsey
Marko Jaric
Brian Roberts
Luke Zeller
PJ Tucker
Ronald Murray
Will Conroy
Wesley Witherspoon
James Singleton
Diante Garrett
Ben Hansbrough
Lance Thomas
Devin Searcy
Dequan Jones
Kevin Jones
All rotations have been set and I believe all transactions are up-to-date. Also, all Coaching Profiles have had the preferences edited so the CPU should draft/sign FA's/trade more intelligently. If you have any questions, let me know.
Amare' Stoudemire had his speed and quickness ratings edited to 65. They were at 99, a typo.
Make sure to download the new Cyberface package and unzip the file into 2k directory.
Sun Nov 11, 2012 8:45 am
ty for the update bro.
Sun Nov 11, 2012 9:24 am
Enjoying this so far, like it

Just a question though, Overall is not that important to me but to this seems to be an issue when it comes to Association since the rotations of the CPU are based on that. Could you somewhat consider having stars and role players tweak their ratings?
Sun Nov 11, 2012 9:41 am
dare wrote:Enjoying this so far, like it

Just a question though, Overall is not that important to me but to this seems to be an issue when it comes to Association since the rotations of the CPU are based on that. Could you somewhat consider having stars and role players tweak their ratings?
I could, but I'm not going to. If you want to, you can. If I start tweaking ratings, it won't be as realistic as it is now. Feel free to do with it as you wish, though.
What I will do is see what I need to do to help Leftos add Minutes to his editor. With that, we could simply copy and paste the minutes at the beginning of the Association and they would be the same as they are in Quick Play matches. After the first season, you would either need to control all 30 teams or resign your position after every game, switch to the team you are going to play, set their lineup, resign again, and switch back to your team.
I really wish 2k would just patch this. The minutes transfer just fine into Playoffs mode. Why they don't into Season or Association is beyond me.
Sun Nov 11, 2012 10:24 am
After the first season? Minutes are recalculated before every game, after every injury, etc, AFAIK. I don't believe CPU respects the rotations at all, it just recalculates them based on player availability and roles, not the original rotations when the Association started.
Again, AFAIK, minutes are only respected if you control that team. If it's AI-controlled, there's no point in editing its rotations.
Sun Nov 11, 2012 10:37 am
Leftos wrote:After the first season? Minutes are recalculated before every game, after every injury, etc, AFAIK. I don't believe CPU respects the rotations at all, it just recalculates them based on player availability and roles, not the original rotations when the Association started.
Again, AFAIK, minutes are only respected if you control that team. If it's AI-controlled, there's no point in editing its rotations.
Maybe they changed it this year. In years past, the only time rotations changed for CPU teams in Season/Association modes were if there was a transaction or injury for that team.
Sun Nov 11, 2012 1:31 pm
Maalik Wayns is not yet here
Sun Nov 11, 2012 1:34 pm
oh! he is in FA pool

sorry.
Sun Nov 11, 2012 6:27 pm
thanks for the update, but i'm wondering if you could use the most recent 2k roster as a base so we could use jao's unlock everything save & have all the uniform slots. hopefully there is a way for you to just copy and paste and not have to start from scratch
Sun Nov 11, 2012 7:34 pm
slimm44, oh, then I don't know what the hell I'm talking about. Still, injuries happen quite often, don't they? Is it worth the trouble of a few games with the right rotations?
Sun Nov 11, 2012 8:44 pm
Thanks for the update! Just what I was missing

.
Mon Nov 12, 2012 5:58 am
Sorry, guys. I forgot to change date of birth, college, and play type. I'll edit and reupload in the next day or two.
Mon Nov 12, 2012 6:00 am
Leftos wrote:slimm44, oh, then I don't know what the hell I'm talking about. Still, injuries happen quite often, don't they? Is it worth the trouble of a few games with the right rotations?
Probably not. I wonder what we could do to get 2k to patch it? Probably nothing.
Mon Nov 12, 2012 6:09 am
Great roster!

What sliders do you use/ suggest for most realistic numbers?
Mon Nov 12, 2012 6:30 am
SteveHTOWN wrote:Great roster!

What sliders do you use/ suggest for most realistic numbers?

second that
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