A hub for everything related to NBA 2K13 modding. Releases, previews, requests, and other modding discussion belongs here.
Wed Oct 17, 2012 8:09 am
mallibu wrote:gameplayPOL wrote:hi guys, here are my settings in the test phases, the first picture is not soft shadow
This looks absolutely amazing!! What exactly are you using?
Im use :
sj1414 nba 2k13 kobe and wade skin type-modify,
crowd lighting inhanced fixed,
In-Game Watermark Remover,
tight and 2 hd modes-version light
real floor reflections fixed,
ball HD

and settings aa x16,anizo x16
use nvidiaInspector = Ambinet Occlusion com - DiabloIII,High quality - last 4 picture
Wed Oct 17, 2012 8:44 am
This whole SSAO business is NOT fair to AMD card owners!!!
Wed Oct 17, 2012 9:08 am
^ Life's not fair

Nevertheless, I'm still happy with the global itself!
Wed Oct 17, 2012 1:41 pm
I can't use the modified exe's mod in moddingway by michael. maybe because my copy is original. Is there anyway to use it?
Wed Oct 17, 2012 8:56 pm
tostee wrote:This whole SSAO business is NOT fair to AMD card owners!!!

I second to that! thats not fair to us AMD card users. btw sean any news for forcing SSAO using amd gfx? i just read here in your thread that your figuring out about this..
Wed Oct 17, 2012 10:51 pm
Hey guys,
This is my first post here. Could someone please tell me what settings I need in my Nvidia panel or inspector so I don't get any aliasing?
I have a pretty good rig so I'd like to play this game maxed out. I've been using SSAO, which is amazing, but I can't seem to get rid of the aliasing.
Any help would be much appreciated, thanks!
Thu Oct 18, 2012 6:39 am
Amazing Shadow mod
SJ I really like the lighting and sweat effects on every player but some of white players their skin looks too bright...
Thu Oct 18, 2012 9:06 am
How do you combine different global mods?
Thu Oct 18, 2012 10:32 am
any update sir SJ?
Thu Oct 18, 2012 11:18 am
Oh my goodness I can't wait!!!! Damn I have classes. Should be released when im out!

Are there DDS files for Skin Types and the Progressive Sweat? If so, what are the codes? I'll really appreciate it if I can just inject the skin type files on to my global and see if it fits. I already updated a lot of accessories so It would be a pain in the butt to do it all again.

I cannot wait!!
Thu Oct 18, 2012 11:28 am
Awesome! Anticipating this release... Perfect timing because my association Rosters are done as well.
Thu Oct 18, 2012 11:35 am
Really looking forward to this.
Thu Oct 18, 2012 11:54 am
i hope it includes tat's shine that is a must witj sj's global imo
Thu Oct 18, 2012 12:37 pm
Thu Oct 18, 2012 4:17 pm

at last!
Thu Oct 18, 2012 7:37 pm
Can't wait!
Thu Oct 18, 2012 8:02 pm
Looking forward to next update
Thu Oct 18, 2012 9:24 pm
SSAO traffic and test phases
Thu Oct 18, 2012 10:17 pm
Really nice, can you do some perfomance test ? What your gpu and how much the game use it with ssao enabled ? Mine 560ti use 90% and sometimes i've got some big framerate drops, oh and i'm using high ssao (counter strike go)
Thu Oct 18, 2012 10:47 pm
sorry guys for the long wait..... i need some hours to complete this global..... i know its delayed again.. hope you all understand...
but you will never regret this project.. i promise!!!!
your gameplay will be never be the same in default ^^
i test it a hundred times and im still amazed for the outcome....
the color of the skin in replay, gameplay, timeout, in bench, in the first five, everything... is the all the same and also the sweat.....
here's last preview pics for this 1st project in nba 2k13..
just default and SSAO no ENB or FXAA
sorry for the black spot in kobe's skin..



Thu Oct 18, 2012 10:50 pm
Seanjohn, kabayan take your time im sure it is worth the wait
Thu Oct 18, 2012 11:17 pm
so this basically makes the stadium players look like in blacktop? does that reduce the FPS?
Thu Oct 18, 2012 11:26 pm
Amazing!!!
But where is preview for a white player?
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