A hub for everything related to NBA 2K12 modding. Releases, previews, requests, and other modding discussion belongs here.
Fri Jun 15, 2012 11:25 am
Fri Jun 15, 2012 2:36 pm
yup i will release w/ and w/o hex floor reflection.. but i have 1 problem... can somebody send me a default global w/o hex floor reflection?? i just corrupt my global w/o hex floor reflection.. thnx
Fri Jun 15, 2012 2:50 pm
seanjohn1414 wrote:yup i will release w/ and w/o hex floor reflection.. but i have 1 problem... can somebody send me a default global w/o hex floor reflection?? i just corrupt my global w/o hex floor reflection.. thnx
you mean like a freshly installed 2k12 global
Fri Jun 15, 2012 3:42 pm
for sure bro will done, just have to finish up some edits
Fri Jun 15, 2012 3:46 pm
Thanks bro
I'll try it later
Black-ops screens look great
Can't wait to try it
Fri Jun 15, 2012 5:29 pm
is the last screen have mlp111 photomod? that was sick sir!
Fri Jun 15, 2012 8:55 pm
Is it possible to combine these 2 graphics mode?
Fri Jun 15, 2012 11:37 pm
mlp111 wrote:seanjohn1414 wrote:yup i will release w/ and w/o hex floor reflection.. but i have 1 problem... can somebody send me a default global w/o hex floor reflection?? i just corrupt my global w/o hex floor reflection.. thnx
you mean like a freshly installed 2k12 global
yup a default pre patch global so i can finish this project with out hex floor reflection..
Fri Jun 15, 2012 11:50 pm
Tol If I were you edit that post and just use Leftos global as a base and just re-put the 2K Values in the shadow
Fri Jun 15, 2012 11:54 pm
turonngayon wrote:is the last screen have mlp111 photomod? that was sick sir!

nope it doesnt have a photomod..
Fri Jun 15, 2012 11:58 pm
Like A Boss wrote:Tol If I were you edit that post and just use Leftos global as a base and just re-put the 2K Values in the shadow
the problem is.. if i use the latest superglobal codemoose, it have my edited hex values and it will not work with that.. if only leftos have the codemoose without my hex edited values but only the shadowmod using his tool it will work.. coz some hex values in his latest codemoose have a different feel in the game and it will not match in this black-ops shadow mod...
Fri Jun 15, 2012 11:59 pm
Nope not the latest man any version below your hex edits
Sat Jun 16, 2012 12:03 am
Like A Boss wrote:Nope not the latest man any version below your hex edits
but there's no link.. can you shadre me some of his link bro... pra matpos q n i2 hehehe
Sat Jun 16, 2012 12:09 am
Sat Jun 16, 2012 12:17 am
guys need help...my game is a bit laggy on my laptop..how can I fix it??
im using ENB, no vsync,anti-aliasing and photomod
im using asus k43SD with nvidia 610m 2gb graphics card
http://www.asus.com/Notebooks/Versatile ... nce/K43SD/
Sat Jun 16, 2012 12:18 am
does your game is a bit laggy even when you didnt use enb??
Sat Jun 16, 2012 12:18 am
cant wait to try this
Sat Jun 16, 2012 12:53 am
mmmmm.. in english pls or your message will be deleted by admins... strikto kc...

on your problem.... maybe you should play in medium graphics coz your Vcard cant handle the game in high settings... maybe thats the only solution... i dont know.. maybe somebody knows what to do....
or you should set your crowd in low, arena in low, no motion blur, no floor reflection and no ENB.. maybe you should try that...
Sat Jun 16, 2012 1:44 am
did you get the global that you needed, if not, i'll send you one
Sat Jun 16, 2012 3:05 am
almost there for the release.. maybe 15 more minutes to release it...
Sat Jun 16, 2012 3:07 am
seanjohn1414 wrote:almost there for the release.. maybe 15 more minutes to release it...
12 min 45 seconds...44....43...42 .... countdown is on!
Sat Jun 16, 2012 3:09 am
alright
Sat Jun 16, 2012 3:14 am
and that file that you upload just copy to nba 2k12 folder? do i need something more?
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