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Patchmaking tutorials for NBA 2K12.
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Re: 3D Editing: Getting Started with Blender

Mon Dec 05, 2011 12:09 pm

forget it, i give up with blender. If anyone knows how to get 3ds max working with 2kmodtool let me know please.

Re: 3D Editing: Getting Started with Blender

Tue Dec 13, 2011 10:15 pm

sculpt mode, then in sculpting options select x-symmetry. this lets you create a both sides of the face while only working on one.

Re: 3D Editing: Getting Started with Blender

Sat Dec 17, 2011 8:51 pm

All I see is this after importing, don't know how to make the court appear. maybe video tutorial will do better?

JaoSming wrote:your screen should look something like this

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Re: 3D Editing: Getting Started with Blender

Sat Dec 17, 2011 8:56 pm

Video tutorials are something I am thinking of doing, but what is your issue with that step? is nothing showing up? Did you change the view settings? Did you try panning around?

(fyi, I'm going to work, be back in ~12-13 hours)

Re: 3D Editing: Getting Started with Blender

Sun Dec 18, 2011 8:34 pm

Sorry it was my mistake, I forgot to pan around LOL. Thanks for the tutorial (Y)
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Re: 3D Editing: Getting Started with Blender

Sun Dec 18, 2011 11:52 pm

phew, glad it was something simple. Can't wait to see what you produce (Y) (Y)

Re: 3D Editing: Getting Started with Blender

Fri Dec 23, 2011 1:21 pm

I cant get this to work..

OK....I got it.......... (Y)

Re: 3D Editing: Getting Started with Blender

Fri Dec 23, 2011 8:55 pm

again, glad to see it works

Re: 3D Editing: Getting Started with Blender

Sat Dec 24, 2011 1:25 am

hey guys,

I try to edit Heat "AA Arena logo" but if i change his position in blender, in game floor is changed too...

Any form to change logos, small logos and arenas logo on the court without change the floor textures?

Re: 3D Editing: Getting Started with Blender

Sat Dec 24, 2011 5:03 am

I got the courts OK..

Image

But can't get the stadiums........ :(

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I don't know if i should select all the parts on the right 1-7?
By just selecting 014567 i got this......just don't know what it is......

Image

I'm looking for the backboards......

OK I found them......you really have to scroll out and pan alot to find them........

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now its time to make the new sixers board........

Re: 3D Editing: Getting Started with Blender

Sat Dec 24, 2011 8:56 am

Lagoa wrote:hey guys,

I try to edit Heat "AA Arena logo" but if i change his position in blender, in game floor is changed too...

Any form to change logos, small logos and arenas logo on the court without change the floor textures?


the logos are a part of the floor, they cannot be moved without the floor

cjs007, if you select a part in the mod tool, and the entire preview disappears, deselect that part and only export the stuff you can see.

Re: 3D Editing: Getting Started with Blender

Sat Dec 24, 2011 1:08 pm

I have the Jazz board here........How can i put it into the sixers arena?

Image


after i get it into the sixers arena i will try to widen the front top pad piece.....so it will look like this......

Image

Re: 3D Editing: Getting Started with Blender

Sat Dec 24, 2011 8:31 pm

you could attempt simple importing that n2km into the s000 file, but if its not the same size it wont work. You'll then have to attempt modifying the base 76ers backboard to look like the Jazz one

Re: 3D Editing: Getting Started with Blender

Fri Jan 06, 2012 11:08 am

First thanks for the tutorial, it's so easy and good :)

I followed all the steps but now I've got a problem, When I put the new 3D texture with the NBA2Kxmod tool it looks...See it xD

Image

Thank You!

Re: 3D Editing: Getting Started with Blender

Fri Jan 06, 2012 12:23 pm

import all data, not just the xyz, or try the xyz instead of all data

Re: 3D Editing: Getting Started with Blender

Fri Jan 06, 2012 12:33 pm

JaoSming wrote:import all data, not just the xyz, or try the xyz instead of all data



I tried the 2 ways but the same result :S

Thanks too

more ideas?¿

Re: 3D Editing: Getting Started with Blender

Fri Jan 06, 2012 1:58 pm

Which tool is making you keep the same file size?

Is there a tool out there that can let you add or delete things?
so the file sizes can be different?

See i deleted the cameras on the backboards for starters....i don't like the look of them...
Image

So i can change the backboards..
Just moving things won't work...
I am a student in computer science and have access to 3ds max, Maya, Inventor and others....

Re: 3D Editing: Getting Started with Blender

Fri Jan 06, 2012 2:26 pm

gotta maintain filesize. Just move the cameras high above the arena ceiling out of view, behind grandstands or shrink them and hide them inside the frame of the backboard.

T1Mac, I dont know

Re: 3D Editing: Getting Started with Blender

Sat Jan 07, 2012 10:24 am

JaoSming wrote:gotta maintain filesize. Just move the cameras high above the arena ceiling out of view, behind grandstands or shrink them and hide them inside the frame of the backboard.

T1Mac, I dont know



OOOOOOO YAAAAAAAAA!!!!!

Re: 3D Editing: Getting Started with Blender

Thu Jan 19, 2012 12:01 am

hey sirs... i can only download 2.7 python.. is there anyone to give me the exact download link 4 python?

Re: 3D Editing: Getting Started with Blender

Thu Jan 19, 2012 12:25 am

first post man...

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Re: 3D Editing: Getting Started with Blender

Sun Jan 22, 2012 6:26 am

64 Bit?

Re: 3D Editing: Getting Started with Blender

Sun Jan 22, 2012 11:32 am

works fine for me

Re: 3D Editing: Getting Started with Blender

Thu Jan 26, 2012 10:00 am

Can someone please tell me how I can get the .n2km thing on the "import" list??? cause its not there :( :( :( (N)

Re: 3D Editing: Getting Started with Blender

Thu Jan 26, 2012 10:26 am

make sure you are using the 2.49 version of blender, make sure you put the .py files in the correct folders.
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