A hub for everything related to NBA 2K12 modding. Releases, previews, requests, and other modding discussion belongs here.
Tue Oct 18, 2011 4:42 am
any chance of no replayer marker and ps3, xbox, logitech icons both in one gamedata?
Tue Oct 18, 2011 5:54 am
you could download this no-replay gamedata and simply export the texture you need from the passing ones into this one.
Tue Oct 18, 2011 10:26 am
I love you long time for getting rid of the replay marker Jao! Now it's time to get started on some 2k12 videos
Tue Oct 18, 2011 11:16 am
Hawks Phan wrote:I love you long time for getting rid of the replay marker Jao! Now it's time to get started on some 2k12 videos

Awesome news.
Tue Oct 18, 2011 11:41 am
Thanks Andrew.
Tue Oct 18, 2011 10:50 pm
I am wondering if the ABA Ball is included in the announced DLC or can you unlock it without using the Unlock All patch?
Tue Oct 18, 2011 10:59 pm
you can unlock it without this patch
"payrespect" is the code. It's worked since at least 2k6, even in the NCAA games
Tue Oct 18, 2011 11:11 pm
Can you tell me the code of playback control panel in gamedata.iff ?
I want to make a more perfect no icons mod Please
______________________
no icons mod of michaelvlutz49 have a problem .
There is twice flash when the playback .
I think the problem is to remove the playback control panel
Wed Oct 19, 2011 6:46 am
Hello, I'm a newbie in console gaming. How can I use the roster with rookies on my xbox 360?
I hope you will answer

Thanks!
Wed Oct 19, 2011 4:33 pm
pjsr18 wrote:Hello, I'm a newbie in console gaming. How can I use the roster with rookies on my xbox 360?
I hope you will answer

Thanks!
You can't, nearly all these mods work exclusively for 2k12 PC. They don't work on the xbox 360/ps3.
Thu Oct 20, 2011 4:47 pm
Just downloaded the Unlock All mod. The only problem I'm getting is that the Magic, Hornets and T-Wolves jerseys are not showing up in the Jersey Selection. Any reason to that?
Thu Oct 20, 2011 11:24 pm
they werent showing up before the unlock patch either, those uniforms aren't in the game this year
Sun Oct 23, 2011 9:53 am
hokupguy wrote:ok for all my 360 folks here is a true unlock seetings file of all items. All unis , teams , retro jordan's , ABA ball, Nike ID shoes and also the ablity to play mulit player of the legends games Enjoy...
http://www.gamefront.com/files/20873716/Settings.rar
I dont understand when i use this file and Usb_Xplorer.exe,it worked fine.And when i did same thing,with same program and with
Unlock All - Xbox 360 its writed (when i wanted to load game settings unlock all) that file is damagded or unreadable,and i canot play with sacramento 2002.... help pls ,send me msg
Sun Oct 23, 2011 10:13 am
you need to make sure to rehash/resign the file to your xbox's profile and system. If you did that and it still doesnt work, then I have no idea why it isnt working.
Sun Oct 23, 2011 6:09 pm
Probably a stupid question but im a newb and here it is. I got the no replay marker file to work fine, but now the PS3 controller icon patch no longer works. Im assuming its because its also a gamedata.iff file. Is there any way to get both of these to work together? Do I have to use some kind of editor or is it possible at all? Not a huge deal, but Im just curious if it is possible. There are a few patches that use that gamedata.iff file.
Sun Oct 23, 2011 11:07 pm
yep, you will have to merge together
this will help you edit those files
viewtopic.php?f=144&t=82787#p1436369this will guide you on what textures you need to export and import into my gamedata.iff
viewtopic.php?f=144&t=82411#p1430837the reason I recommend you taking textures and importing into my gamedata.iff is because the replay marker model is not editable in the updated Mod Tool, you have to use an old version.
Mon Oct 24, 2011 5:42 am
JaoSming wrote:yep, you will have to merge together
this will help you edit those files
viewtopic.php?f=144&t=82787#p1436369this will guide you on what textures you need to export and import into my gamedata.iff
viewtopic.php?f=144&t=82411#p1430837the reason I recommend you taking textures and importing into my gamedata.iff is because the replay marker model is not editable in the updated Mod Tool, you have to use an old version.
Thanks jao. I always wanted to mess around with that mod tool, and this will finally give me a reason to do it. Shouldnt be too hard.
Mon Oct 24, 2011 6:05 am
if you run into any issues/roadblocks, let me know
Tue Oct 25, 2011 9:26 am
Awesome!!!!

Sun Nov 06, 2011 11:36 pm
Mon Nov 07, 2011 2:18 am
I've been experimenting with getting GIMP to generate good normal maps, so I decided to let you guys play with my balls. Each ball comes has an NBA ball replacement iff file, or an ABA ball replacement iff file.


Click to Download
JaoSming's Balls
.Going to refine the process a bit more then make a tutorial.
Mon Nov 07, 2011 3:43 am
JaoSming wrote:I've been experimenting with getting GIMP to generate good normal maps, so I decided to let you guys play with my balls. Each ball comes has an NBA ball replacement iff file, or an ABA ball replacement iff file.


Click to Download
JaoSming's Balls
.Going to refine the process a bit more then make a tutorial.
your balls are great!

have to try the black one for the rucker nights stadium...
Wed Nov 09, 2011 1:06 am
wow, JaoSming has become The Master of 2K12 Hidden Stuff..
thanks for the basketballs

love the enhanced default ball
Wed Nov 09, 2011 2:59 am
maybe Slamball will come back in lieu of the NBA locking-out...that'd be BALLIN'!

to the balls here, mate.
Wed Nov 09, 2011 3:37 am
I hope ou could unlock NOH, Orlando & TWolves alternates... because we have them in our installation folder.
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