Glen's patching thread

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Postby hammertime23 on Thu Mar 01, 2007 9:39 am

That Wade is jaw droppingly perfect. I love all of your work.
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Postby McDwyane on Thu Mar 01, 2007 6:21 pm

thanks for releasing wade!
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Postby -havoc on Thu Mar 01, 2007 11:48 pm

thanks that wade is hot like fire!
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Postby IceCold on Sun Mar 04, 2007 10:44 pm

Nice wade,he looks too real
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Postby DVocShoeBox on Mon Mar 05, 2007 5:47 am

man can some one re-up the kevin durant, the link is broken!!!!!!!!!!!! :|
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Postby dizzle on Mon Mar 05, 2007 5:51 am

no it isnt..still works
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Postby PiksS on Mon Mar 05, 2007 7:26 am

Wade is awsome!....really great work on the headshape :wink:
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Postby mols0n202 on Fri Mar 16, 2007 4:37 am

I created Kevin Durant in game and edited the player.dbf file so his player PKG shows KEDURAN but I still don't get his cyberface or portrait. Anything I am missing?
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Postby njkobe on Fri Mar 16, 2007 4:50 am

mols0n202 wrote:I created Kevin Durant in game and edited the player.dbf file so his player PKG shows KEDURAN but I still don't get his cyberface or portrait. Anything I am missing?

lol~u need to set "iscreated" to "false" in players.dbf~
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... When you create a player with a ‘THICK’ build and place him on either the Bobcats or Thunder, the game will crash when entering the game.

That being said, we only have 5 existing players in the league who are ‘THICK’ builds:

Glen Davis
Shaquille O’Neal
Eddy Curry
Jerome James
Michael Sweetney

Workaround: Don’t put a ‘THICK’ build created player OR one of the above players on the Bobcats or Thunder and the game won’t crash.
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Postby mols0n202 on Fri Mar 16, 2007 5:04 am

njkobe wrote:
mols0n202 wrote:I created Kevin Durant in game and edited the player.dbf file so his player PKG shows KEDURAN but I still don't get his cyberface or portrait. Anything I am missing?

lol~u need to set "iscreated" to "false" in players.dbf~


thanks. I set his "iscreate to false and in appearance i set his faceid to -1. I get the portrait now but I still don't get the cyberface.

EDIT: Got it to work. thanks
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Postby storm74 on Fri Mar 23, 2007 12:10 pm

yo glen ya nailed him man, could you reup that link or email him to me skillzrundeep@yahoo.com

thx
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Postby Glen on Wed May 02, 2007 12:12 am

alright guys, it's been a while... this would 100% be my last patch for live 07 so i chose a very suitable last candidate for my headshape customization... even in nba live modding this guy is being snubbed, thankfully he becomes the coverboy of the upcoming nba live 08... but i'm gonna rain on ea's parade and bring him a little earlier to you guys, i present to you agent zero himself... gilbert arenas... :wink:


which would you choose?
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left: ea's right: yours truly

:wink:
Last edited by Glen on Sat May 05, 2007 2:02 pm, edited 8 times in total.
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Postby Big Daddy on Wed May 02, 2007 12:57 am

fix his mouth!!! :wink:
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Postby k-d on Wed May 02, 2007 1:10 am

Fix the mouth and release as soon as possible... (Y)
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Postby njkobe on Wed May 02, 2007 1:20 am

Yupz~it's almost perfect~except the skewed mouth part~I like the nose,the cheeks,the ears, and so on :mrgreen:
Hmm~if possible, could you make an one last custome headshape for Kobe? Sice u've made a very decent bhed for him.
:wink:
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... When you create a player with a ‘THICK’ build and place him on either the Bobcats or Thunder, the game will crash when entering the game.

That being said, we only have 5 existing players in the league who are ‘THICK’ builds:

Glen Davis
Shaquille O’Neal
Eddy Curry
Jerome James
Michael Sweetney

Workaround: Don’t put a ‘THICK’ build created player OR one of the above players on the Bobcats or Thunder and the game won’t crash.
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Postby Glen on Wed May 02, 2007 1:44 am

thanks for the suggestion guys, mouth fixed, preview above updated... :wink: it's hard to look for pics of agent zero not grinning, he's like the hamburgler... :lol:

and as for the kobe headshape njkobe, you did a top notch job on it already... as well as with all the other customizations you did... :)
Last edited by Glen on Wed May 02, 2007 1:58 am, edited 2 times in total.
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Postby Big Daddy on Wed May 02, 2007 1:47 am

very good!! :wink:
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Postby Sacke12 on Wed May 02, 2007 2:56 am

Awesome Agent Zero! :shock: Thanks for doing this last one...
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Postby UltraNIX on Wed May 02, 2007 3:06 am

mm....just curious...who's ball are you using in this preview? :wink:

i believe it's the first player update screenshot with my ball:) cheers (Y)
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Postby Glen on Wed May 02, 2007 7:50 am

big thanks guys... (Y)

UltraNIX wrote:mm....just curious...who's ball are you using in this preview? :wink:

i believe it's the first player update screenshot with my ball:) cheers (Y)

haha, thanks for the ball Aivaras... my agent zero seems to like it as well... :lol:
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Postby Arget on Wed May 02, 2007 10:10 am

get rid of the small faint bags under his eyes
makes him look over 35 :wink:
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Postby --- on Wed May 02, 2007 10:17 am

Nice Gilbert, the skin tone is perfect.

get rid of the small faint bags under his eyes


IMO you should keep the bags under his eyes if not exaggerate them more.

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Postby Arget on Wed May 02, 2007 11:58 am

flite did you quit patching for 05 and started to play 07?
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Postby --- on Wed May 02, 2007 12:00 pm

Nope. I wouldn't play 07 if I got payed to do it.
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Postby Glen on Wed May 02, 2007 12:55 pm

Shannon wrote:
get rid of the small faint bags under his eyes


IMO you should keep the bags under his eyes if not exaggerate them more.

thanks for the suggestions guys, i'll admit that i'm rusty since this the 1st time i touched an nba live tool in months, but this ain't my 1st time in the ball park... :lol: Arget, i totally won't get rid of the bags/details on the face of gil because it would make him to mannequin-ish/generic, look at ea's version of gil and you'll see what i'm talking about, that goes to all the other new school patchers or planning to be patchers also reading this thread, you should also note that tip as well... :wink: and to Shannon, i planned on exaggerating it at first, but not being able to move the uv mapping somewhat makes gil's eyebags appear funky when intensified, so i have to tone it down a bit... :wink:

just doing the finishing touches on agent zero... :wink:
Last edited by Glen on Mon May 07, 2007 3:32 am, edited 1 time in total.
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