by Patr1ck on Sun Oct 01, 2006 10:28 am
^Use FSHx to extract a bmp of an 07 cyberface(bhed). Open your photoediting program and open the bmp you just extracted, and the bhed of the player you want to update or add to the game. Copy the bhed and paste it over the 07 players face. Save as a 32 bit bmp. Import it with FSHx into the 07 FSH. Place in sgsm directory. FSHx doesn't read the alpha files of these bmp's, so it doesn't work. I posted another tutorial using png files towards the bottom of the page
FSHLINE is a good program for FSH's(especially ones that you can't open in FSHx), but this year 07 FSH's use alphas. So if you HAVE to use fshline, you have to edit the DDS files instead of the PNG's because PNG's don't have alphas. There is a DDS import/export plugin for Adobe Photoshop at nvidia.com . If you ever choose to use DDS files, when you save them in Adobe a box will come up with options. To the upper left there is box where you can choose the texture compression format of the DDS. You can choose DXT1, DXT3, DXT5, etc. Choose something with an alpha. I use "8 : 8 : 8 : 8 ARGB (32 bit)".
Last edited by
Patr1ck on Fri Jan 26, 2007 7:00 pm, edited 1 time in total.