NBA LIVE 06 Hands-ON fr: TEAMXBOX

Talk about NBA Live 06 here.

NBA LIVE 06 Hands-ON fr: TEAMXBOX

Postby PinoyIDOL on Fri Jul 22, 2005 3:10 pm

Here's the link:

http://previews.teamxbox.com/xbox/1122/NBA-Live-06/p1/

Here are some of the observations:

Instead of just adding the new Superstar feature and leaving it at that, EA decided to upgrade NBA Live 06 in a number of areas which really make a difference. What came out like a right hook and hit us the hardest was the new visual presentation which receives a great upgrade due to a revamped graphics engine. Players look worlds better than last year, boasting more believable proportions and popping off the screen with higher resolution. Camera views have also been tweaked a bit to showcase the better transition mechanic in NBA Live 06. There will be far more opportunities to spot a fast break developing than last year, and the competitive A.I. seems to know how to run the floor like you would see in a real NBA game. The animations have also been enhanced, which now include some nice dunk effects including guys getting dunked on! NBA Live 06 definitely brings a new attitude to the hoops market with the new dunk graphics and the instances where contact among rival players occur. Blocking or charges seem to be a larger part of the game now, which gives a greater sense of realism than in year’s prior.


Shaq goes up and over.

Past NBA sniper and current analyst Steve Kerr joins Marv “yes” Albert in the broadcast booth this year, adding additional technical data to the colorful call. Johnson and Smith bring hilarity to the All-Star Weekend once again, making the dunk contest one of the best mini-games out there. Speaking of the dunk contest, players will have a whole new batch of dunks to concoct, and we’re assuming they’ll be even more outlandish stuffs than the back-flipping, gravity-defying ones of NBA 2005.

We should be receiving a complete build of NBA Live 06very soon, at which time we’ll have even more details on the online features this year, inclusions to the All-Star Weekend and Dynasty Mode, and the ins and outs of the Freestyle Superstars functionality. Stay tuned for much more as NBA Live 06 is slated to drop sometime in October.


:arrow: I LOVE THIS GAME! :lol:
PROUD TO BE PINOY!
ImageANGEL LOCSIN - "MY GIRLFRIEND"
MGA PINOY GAMERS, ASSSTTTIIGGG!!!
User avatar
PinoyIDOL
 
Posts: 245
Joined: Wed Jul 28, 2004 6:01 pm
Location: Pinoy Gamers are No. 1

Postby PinoyIDOL on Fri Jul 22, 2005 3:15 pm

All-star centers can muscle, dunk over guys, and pivot step with ease. Shooters can set up behind the line for a trey or give numbing head fakes. And perhaps the most fun are the high fliers which aren’t afraid to dunk on anyone’s grill, and have a wide array of crams as if plucked from the Slam Dunk Contest mode. Even though the moves are spectacular, this Freestyle Superstar system is not meant to turn the game into an arcade fest. [color=red]Just like the NBA, showboats are often met with massive rejections, turn-overs, and scorn from pissed off coaches. Overdoing this system will lead to a loss, as we quickly learned at Hot Summer Night. The Freestyle Superstars can definitely help you gain an advantage over the competition, but it isn’t meant to save a player with lackluster skills. [/color]

:arrow: NOW it's clear that SUPERSTAR mode will not make this game ARCADISH.. Overdoing this superstar moves or system will lead to a loss based on the hands-on experience by TEAMXBOX..


:lol: :D :shock:
PROUD TO BE PINOY!
ImageANGEL LOCSIN - "MY GIRLFRIEND"
MGA PINOY GAMERS, ASSSTTTIIGGG!!!
User avatar
PinoyIDOL
 
Posts: 245
Joined: Wed Jul 28, 2004 6:01 pm
Location: Pinoy Gamers are No. 1

Postby Kemp on Fri Jul 22, 2005 3:19 pm

Now, this is what I am looking for.
Image
User avatar
Kemp
 
Posts: 929
Joined: Fri Jul 01, 2005 3:51 pm

Postby beau_boy04 on Fri Jul 22, 2005 3:34 pm

PinoyIDOL, by any chance do u work for EA?
User avatar
beau_boy04
 
Posts: 1310
Joined: Thu Nov 14, 2002 9:56 am

Postby Kobe101 on Fri Jul 22, 2005 3:36 pm

beau_boy04 wrote:PinoyIDOL, by any chance do u work for EA?


Good question!

And nice Info!
Image
"As long as their is people their will always be war."
User avatar
Kobe101
 
Posts: 1463
Joined: Tue Jun 07, 2005 4:19 am
Location: LA California

Postby PinoyIDOL on Fri Jul 22, 2005 3:41 pm

beau_boy04: PinoyIDOL, by any chance do u work for EA?

Pinoyidol:Given the chance, I would love to and be proud of.. I'm working as Account Exec. & a basketball referee and P.A. Announcer here in Manila. But I would like to replace JAE as moderator (joke!joke!). Thanks Anyway!
PROUD TO BE PINOY!
ImageANGEL LOCSIN - "MY GIRLFRIEND"
MGA PINOY GAMERS, ASSSTTTIIGGG!!!
User avatar
PinoyIDOL
 
Posts: 245
Joined: Wed Jul 28, 2004 6:01 pm
Location: Pinoy Gamers are No. 1

Postby Alcoholic on Fri Jul 22, 2005 4:11 pm

Some of it sounds good, but

Blocking or charges seem to be a larger part of the game now, which gives a greater sense of realism than in year’s prior.


As if blocking didn't play a large enough part?? :?
User avatar
Alcoholic
 
Posts: 1543
Joined: Fri Apr 09, 2004 6:19 am
Location: California

Postby COOLmac© on Fri Jul 22, 2005 4:26 pm

PinoyIDOL wrote:beau_boy04: PinoyIDOL, by any chance do u work for EA?

Pinoyidol:Given the chance, I would love to and be proud of.. I'm working as Account Exec. & a basketball referee and P.A. Announcer here in Manila. But I would like to replace JAE as moderator (joke!joke!). Thanks Anyway!


my fellow country man is so hard working... :D
thanksfor themuch needed infos.your research is very much appreciated :wink:
Image
MY FORUMS [u pinoy? go here!]/YES COOLmac's WHITEmen DYNASTY!!!
coolmac's weekly random lyrics #23 I'm dumb she's a lesbian. i thought i have found the one
coolmac's law of plain logical events #479 use common sense, you need to sleep to live
User avatar
COOLmac©
 
Posts: 3710
Joined: Wed Feb 09, 2005 1:48 pm
Location: NCR phil..>",<

Postby PinoyIDOL on Fri Jul 22, 2005 4:32 pm

Thank you bro! Long time no hear.. God Bless! :lol: (Y)
PROUD TO BE PINOY!
ImageANGEL LOCSIN - "MY GIRLFRIEND"
MGA PINOY GAMERS, ASSSTTTIIGGG!!!
User avatar
PinoyIDOL
 
Posts: 245
Joined: Wed Jul 28, 2004 6:01 pm
Location: Pinoy Gamers are No. 1

Postby BrotherJRB on Fri Jul 22, 2005 6:09 pm

That my friends is what we call a fluff piece. It should have just said:press release NBA live is cool!

I hope we get a gameplay camera angle....otherwise I am boycotting Live!
User avatar
BrotherJRB
 
Posts: 459
Joined: Sat Sep 28, 2002 6:42 am
Location: Cleveland, Ohio

Postby PinoyIDOL on Fri Jul 22, 2005 6:56 pm

Jrlocke: I hope we get a gameplay camera angle....otherwise I am boycotting Live!

Pinoyidol: What do u mean by Gameplay camera angle? Anyway, don't worry becu'z CAMERA angles have been tweaked and revised..
PROUD TO BE PINOY!
ImageANGEL LOCSIN - "MY GIRLFRIEND"
MGA PINOY GAMERS, ASSSTTTIIGGG!!!
User avatar
PinoyIDOL
 
Posts: 245
Joined: Wed Jul 28, 2004 6:01 pm
Location: Pinoy Gamers are No. 1

Postby Rokas[LTU] on Fri Jul 22, 2005 7:00 pm

We should be receiving a complete build of NBA Live 06very soon, at which time we’ll have even more details on the online features this year, inclusions to the All-Star Weekend and Dynasty Mode, and the ins and outs of the Freestyle Superstars functionality.



(Y)
Image

The will to death is what keeps me alive...
User avatar
Rokas[LTU]
 
Posts: 774
Joined: Thu Nov 13, 2003 5:15 am
Location: Lithuania!

Postby Andreas Dahl on Fri Jul 22, 2005 7:32 pm

Nice find (y) I posted it on the main-page giving you credit of course.

The article sounds good to me, brings up some nice stuff (which we already know).
What I don't like about it is that it says "[i]We should be receiving a complete build of NBA Live 06very soon,[i]". That means the previews we are seeing are very close to completed... Which isn’t too good at all considering we’ve seen several things that we were hoping would get fixed (jersey textures, Shaq doing windmills and so on...)?
Image
User avatar
Andreas Dahl
 
Posts: 5970
Joined: Sat Dec 07, 2002 10:04 pm
Location: Växjö, Sweden

Postby Steve [The Spiderman] on Sat Jul 23, 2005 1:16 am

Alcoholic wrote:Some of it sounds good, but

Blocking or charges seem to be a larger part of the game now, which gives a greater sense of realism than in year’s prior.


As if blocking didn't play a large enough part?? :?


I was thinking the same thing when I was reading the article...but it looks like most of the others missed it. I really hope they just meant less, more exciting blocks...but i think that would be a little to hopeful. Otherwise, everything else sounded good in the article. I am definetly becoming more and more excited for this game.
Image
User avatar
Steve [The Spiderman]
 
Posts: 1783
Joined: Mon Apr 19, 2004 8:08 am
Location: Michigan

Postby Alcoholic on Sat Jul 23, 2005 1:47 am

Yea hopefully... but if they honestly don't fix stuff like Shaq doing windmills all I can think is 'wtf was EA thinking?' I thought the same thing when I first played 05 on EASO and saw that pro mode (I forgot the name of it) had fatigue defaulted to 0.
User avatar
Alcoholic
 
Posts: 1543
Joined: Fri Apr 09, 2004 6:19 am
Location: California

Postby J@3 on Sat Jul 23, 2005 4:28 am

I've split this thread and moved it in an effort to avoid this becoming a redundant topic. The thread is here...

http://www.nbaliveforums.com/ftopic26484.php
User avatar
J@3
 
Posts: 19815
Joined: Thu Mar 11, 2004 3:25 pm
Location: MLB


Return to NBA Live 06

Who is online

Users browsing this forum: No registered users and 1 guest