Tutorial: Greg's Tool (NBA2K15 Explorer)

Patchmaking tutorials for NBA 2K15.

Re: Tutorial: Greg's Tool (NBA2K15 Explorer)

Postby TBM on Wed Feb 18, 2015 2:00 am

You didn't read the tutorial properly.
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Re: Tutorial: Greg's Tool (NBA2K15 Explorer)

Postby Tha King on Sun Feb 22, 2015 5:22 pm

Is there a work around on how can I still used this tool while NBA 2K15 is on? because when I "Apply Changes" while the game is on and I got "Error 13" or "Permission denied".
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Re: Tutorial: Greg's Tool (NBA2K15 Explorer)

Postby Kevin on Sun Feb 22, 2015 6:25 pm

RUN AS ADMIN
Rest In Peace Kobe
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Re: Tutorial: Greg's Tool (NBA2K15 Explorer)

Postby Tha King on Sun Feb 22, 2015 9:19 pm

KevinParker13, Still same error.
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Re: Tutorial: Greg's Tool (NBA2K15 Explorer)

Postby TBM on Mon Feb 23, 2015 2:11 am

No, you absolutely cannot use this tool when 2K15 is running.
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Re: Tutorial: Greg's Tool (NBA2K15 Explorer)

Postby Tha King on Mon Feb 23, 2015 12:16 pm

TBM, Ok thank you!
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Re: Tutorial: Greg's Tool (NBA2K15 Explorer)

Postby leonardoborges on Sun Mar 01, 2015 1:03 am

Friend, you know put tattoo on a player who has not tattoo?
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Re: Tutorial: Greg's Tool (NBA2K15 Explorer)

Postby EmazingErik on Sat Mar 14, 2015 4:57 pm

How do I open .iff files on photoshop?
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Re: Tutorial: Greg's Tool (NBA2K15 Explorer)

Postby iamSamke on Sat Mar 14, 2015 7:03 pm

iff's are archives. They contain more than 1 texture. You can't import them in PS.
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Re: Tutorial: Greg's Tool (NBA2K15 Explorer)

Postby EmazingErik on Sun Mar 15, 2015 10:41 am

samardzicnba wrote:iff's are archives. They contain more than 1 texture. You can't import them in PS.


Makes sense, thanks.
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Re: Tutorial: Greg's Tool (NBA2K15 Explorer)

Postby Tha King on Tue Mar 17, 2015 5:05 pm

TBM wrote:
Q: How Do we make green texture for cyberfaces now? They're different than in years past.


A: They're called normals now. Open your cyberface in Photoshop or GIMP, delete the alpha channel, and open Nvidia's normal map filter.

[ Image ]

These are the settings I've been using. If you find better results with other settings, feel free to use those.

[ Image ]

This is a sample result:

[ Image ]

For some, you might need to manually touch the normal up, like in this image, because it's adding a bump to the tattoos, which we probably don't want.

Then, export the file as a DDS with the texture type as 3Dc.

[ Image ]

Finally, import it over face_detailnormal (AKA group_0_unknown_2)


Which texture type you use for normal map? because normal map of jerseys when I save it as 3dc and import it using the tool, on the information panel it says the "Compression: ATI2" (not sure if ATI2 or ATI) There's no Texture type like that on the options.
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Re: Tutorial: Greg's Tool (NBA2K15 Explorer)

Postby TBM on Wed Mar 18, 2015 1:50 am

TBM wrote:
For DDS images, only the swizzle option is applied, so choosing texture types and mipmap amounts here will do nothing, so make sure the DDS you're importing is the right format. For the most part, leave swizzling checked, unless the specific texture you're trying to import doesn't work when swizzling.
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Re: Tutorial: Greg's Tool (NBA2K15 Explorer)

Postby Tha King on Wed Mar 18, 2015 11:01 am

TBM, Oh ok, Thank you!
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Playstation Controller Icons

Postby stagosal on Fri Mar 20, 2015 5:23 am

Hello @TBM i am currently figuring out how to change the controller icons from 4,1,2,3 to Playstation controller icons as circle triangle etc etc. I found the original texture .dds file located in 0A-->unknown_286403-->group_3_unknown_105 (it is all way down to the list). I exported the .dds file and made a similar one in photoshop (btw i am a professional graphic designer) with alpha channel as the original. The problem is that the game won't load, It keeps crashing on the starting screen even after inporting the original .dds file.
The only thing i notice is that the size of the zip archive changes after applying changes (the original was around 10000 and after replacing with the edited one or even with the original that i exported previously it goes around 14000).
I don't know if this is a problem.

I will attach the .dds file for anyone who can figure out what's wrong. I also tried imparting as png with DXT5 and 2Mipmaps as the original. It would be a great if anyone could help me out with this.
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Last edited by stagosal on Fri Mar 20, 2015 6:07 am, edited 1 time in total.
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Re: Tutorial: Greg's Tool (NBA2K15 Explorer)

Postby iamSamke on Fri Mar 20, 2015 5:50 am

You should've noticed that game keeps crashing after importing original file. Now I have to re-verify cache... and re install all mods again (N)
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Re: Tutorial: Greg's Tool (NBA2K15 Explorer)

Postby stagosal on Fri Mar 20, 2015 6:08 am

samardzicnba wrote:You should've noticed that game keeps crashing after importing original file. Now I have to re-verify cache... and re install all mods again (N)


Sorry mate. I forgot to mention that. i edited my post. I don't know why this is happening.
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Re: Tutorial: Greg's Tool (NBA2K15 Explorer)

Postby iamSamke on Fri Mar 20, 2015 6:11 am

Nevermid, it's ok ;)
I also wanted to to same thing that you did, because i played PS3 for like 6 years, and then i suddenly turned to PC and I couldn't get used to 1,2,3,4, I was always like X, O, Triangle, Square, L1, R1... :D
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Re: Tutorial: Greg's Tool (NBA2K15 Explorer)

Postby jerikokai on Mon Mar 30, 2015 4:21 am

Maybe I am doing something wrong, but when i import a texture - say suns home shorts, it loads fine. but once i go in game the shorts are multi-colored spots.

Has anyone else seen this?
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Re: Tutorial: Greg's Tool (NBA2K15 Explorer)

Postby jerikokai on Sat Apr 04, 2015 9:31 am

So..... do people not know why it doesnt work properly or are people not interested in helping our fellow members? I dont think I have seen the community not participate or at least say they dont know....

im disappointed....
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Re: Tutorial: Greg's Tool (NBA2K15 Explorer)

Postby iamSamke on Sat Apr 04, 2015 4:59 pm

You are doing something wrong. Better?
Tutorial says it all. If you didnt make backup reverify cache on Steam. If you made one, import original one, and FOLLOW THE TUT
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Re: Tutorial: Greg's Tool (NBA2K15 Explorer)

Postby jerikokai on Sat Apr 04, 2015 7:14 pm

Yes, i followed the tutorial to a 'T.' Still does the same thing. So now instead of 1024*1024 i am going to try 512*512. Which, btw, is NOT in the tutorial.

But thanks for your help?

hmm....
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Re: Tutorial: Greg's Tool (NBA2K15 Explorer)

Postby iamSamke on Sat Apr 04, 2015 10:58 pm

Can you pls take some screenshots. Send them to me by PM, so we don't spam this thread :lol:
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Re: Tutorial: Greg's Tool (NBA2K15 Explorer)

Postby andreis on Fri Apr 10, 2015 2:10 am

sir good day do you know where can i find the xmas jersey ucing version 0.27?thanks
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Re: Tutorial: Greg's Tool (NBA2K15 Explorer)

Postby TBM on Fri Apr 10, 2015 2:32 pm

You can't.
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Re: Tutorial: Greg's Tool (NBA2K15 Explorer)

Postby YuRES1990 on Mon Apr 20, 2015 11:21 pm

TBM: I have question: how I can import face with original color (original dds from archive have a problems like with autotone) ?
and in which archive I can found eyes textures and lashes??
thanks
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