U R B - WHERE SIM HAPPENS ! 2023 Roster Preview! 22ND February!

A hub for everything related to NBA 2K14 modding. Releases, previews, requests, and other modding discussion belongs here.

Re: U R Basketball - WHERE SIM HAPPENS!2017 Contracts Update 08/08/16 & Always first

Postby slimm44 on Wed Nov 09, 2016 10:30 am

Medevenx wrote:
slimm44 wrote:In my testing, potential works by raising ratings (statistical ratings as well as offensive/defensive awareness) every year in the offseason until the player's overall rating is as high as the potential rating. The bigger the disparity between the potential rating and the overall rating, the bigger the increase of those ratings in the offseason. IIRC, the awareness ratings get the biggest boosts. I just kind of guessed at the potential ratings but had some trusted posters look over them. I sent you a PM to look over all of my new edits but I assume you didn't get it ie full inbox. If you'd like to look it over, I'd appreciate it. I'm not married to the idea of having the awareness ratings determined by stats anymore and, with potential being completely subjective, the more eyes that are willing to look over it the better.


Yes, I received the PM but sending a reply there when we all have full inboxes is kind of just a hassle lol. While most awareness ratings I completely agree, I do have a recommendation for the Potential ratings.

IF Peak Start > Age

Potential = Overall + (Peak Start - Age)

IF Peak Start < Age < Peak End

Potential = Overall

IF Peak End < Age

Potential = Overall - (Age - Peak End)

For example, an 84 Overall player who is 20 years old with a Peak Start of 26 years old should have a 90 Potential. Based on simulations, this creates a very gradual increase/decrease in players where they don't suddenly increase in potential.

How to get the Overall without manually counting it? Start an Association mode with the roster, then save the file without doing anything. Open the Association save file in RED MC and go to the Skills section of the Players tab, the Overall_I will have the Overall value. From there you can perform the Excel rituals you need lol. While I'm not saying this is exactly what to do with Potential, I do recommend that you try it. With that, you can tweak the Peak values instead for better manipulation.


I like that idea. Unfortunately, I don't have the ability to open association files in RED. Would someone be willing to do this? I can give very simple instructions if necessary. It would be a great help.
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
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Re: U R Basketball - WHERE SIM HAPPENS!2017 Contracts Update 08/08/16 & Always first

Postby Medevenx on Wed Nov 09, 2016 11:24 am

slimm44 wrote:I like that idea. Unfortunately, I don't have the ability to open association files in RED. Would someone be willing to do this? I can give very simple instructions if necessary. It would be a great help.


How many rosters are there for this? I'll try it if I have the time. Maybe you can send me the rosters in a pack and I'll send you a spreadsheet of only the Potential ratings already adjusted. Also, I definitely agree with editing the Off & Def Awareness attributes to manipulate the overalls just for more control in game modes such as MyCareer, etc.
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Re: U R Basketball - WHERE SIM HAPPENS!2017 Contracts Update 08/08/16 & Always first

Postby slimm44 on Wed Nov 09, 2016 11:39 am

Medevenx wrote:
slimm44 wrote:I like that idea. Unfortunately, I don't have the ability to open association files in RED. Would someone be willing to do this? I can give very simple instructions if necessary. It would be a great help.


How many rosters are there for this? I'll try it if I have the time. Maybe you can send me the rosters in a pack and I'll send you a spreadsheet of only the Potential ratings already adjusted. Also, I definitely agree with editing the Off & Def Awareness attributes to manipulate the overalls just for more control in game modes such as MyCareer, etc.


PM me your email address and I'll send you the roster files. It'll probably be tomorrow or maybe Thursday. I have to paste the edits into the 2k14 roster files. It takes about 3 minutes per roster file but there are 32 files, I think.

Med, I really appreciate you offering to do this if you have the time. That's awesome.
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
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Re: U R Basketball - WHERE SIM HAPPENS!2017 Contracts Update 08/08/16 & Always first

Postby Nenaudelis on Sat Nov 12, 2016 10:48 pm

realise this mod i waiting long time this update on my nba2k14 :bowdown2:
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Re: U R Basketball - WHERE SIM HAPPENS!2017 Contracts Update 08/08/16 & Always first

Postby Dee4Three on Wed Nov 16, 2016 2:29 am

Hey Sko,

Just realized you were not labeled a contributor on here. I didn't realize that. It's just a title on here, everybody knows and appreciates the work that you do.

I wanted to tell you that I personally truly appreciate the work you have put forward for the community with the URB. It's a lot of work to stay organized with this stuff, supply updates, etc. The URB and UBR is what got me hooked onto PC 2k and modding in general.

Thanks again for the permissions for certain things for the newer 2k's. We have been making a lot of progress over there, maybe someday a URB/UBR will happen.
"I don't know if I practiced more than anybody, but I sure practiced enough. I still wonder if somebody - somewhere - was practicing more than me." - Larry Bird

Check out my YouTube channel

https://www.youtube.com/channel/UCvHJXrqit8Dc6HBY5P6EmAA


Follow me on Twitter

https://twitter.com/Dee4threeG

https://twitter.com/Dee4Three84
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Re: U R Basketball - WHERE SIM HAPPENS!2017 Contracts Update 08/08/16 & Always first

Postby Culture Games on Wed Nov 16, 2016 4:52 am

We are ALL contributors. (Y)
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Re: U R Basketball - WHERE SIM HAPPENS!2017 Contracts Update 08/08/16 & Always first

Postby skoadam on Wed Nov 16, 2016 5:57 am

Dee4Three wrote:Hey Sko,

Just realized you were not labeled a contributor on here. I didn't realize that. It's just a title on here, everybody knows and appreciates the work that you do.

I wanted to tell you that I personally truly appreciate the work you have put forward for the community with the URB. It's a lot of work to stay organized with this stuff, supply updates, etc. The URB and UBR is what got me hooked onto PC 2k and modding in general.

Thanks again for the permissions for certain things for the newer 2k's. We have been making a lot of progress over there, maybe someday a URB/UBR will happen.

Like always....its all about money. Sad but true.
Hope someday some people will understand what they are doin wrong, hope it wont be too late.

btw. i wish you all the best with your project, try to continue as long as you can. I rememer when i started to mod 2k13 without Reditor, there was no single information about reditor for 2k13, but then i thought if reditor will show up i will be ready with huge part of data ready to implement into the roster files. I wish you the same.
Image Image Image

URB WHERE SIM HAPPENS [41 Complete Seasons Mods + Bonus Rosters]

Image

2022/2023 2021/2022 2020/2021 2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013
2011/2012 2010/2011 2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003
2001/2002 2000/2001 1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993
1991/1992 1990/1991 1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962
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Re: U R Basketball - WHERE SIM HAPPENS!2017 Contracts Update 08/08/16 & Always first

Postby Dee4Three on Wed Nov 16, 2016 6:00 am

skoadam wrote:
Dee4Three wrote:Hey Sko,

Just realized you were not labeled a contributor on here. I didn't realize that. It's just a title on here, everybody knows and appreciates the work that you do.

I wanted to tell you that I personally truly appreciate the work you have put forward for the community with the URB. It's a lot of work to stay organized with this stuff, supply updates, etc. The URB and UBR is what got me hooked onto PC 2k and modding in general.

Thanks again for the permissions for certain things for the newer 2k's. We have been making a lot of progress over there, maybe someday a URB/UBR will happen.

Like always....its all about money. Sad but true.
Hope someday some people will understand what they are doin wrong, hope it wont be too late.

btw. i wish you all the best with your project, try to continue as long as you can. I rememer when i started to mod 2k13 without Reditor, there was no single information about reditor for 2k13, but then i thought if reditor will show up i will be ready with huge part of data ready to implement into the roster files. I wish you the same.


Thank you. Yeah, I am going to keep on going. The community is alive more this year because NBA 2K17 is a better product than NBA 2K16.

We don't have all the tools, but we have many.
"I don't know if I practiced more than anybody, but I sure practiced enough. I still wonder if somebody - somewhere - was practicing more than me." - Larry Bird

Check out my YouTube channel

https://www.youtube.com/channel/UCvHJXrqit8Dc6HBY5P6EmAA


Follow me on Twitter

https://twitter.com/Dee4threeG

https://twitter.com/Dee4Three84
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Re: U R Basketball - WHERE SIM HAPPENS!2017 Contracts Update 08/08/16 & Always first

Postby skoadam on Thu Nov 17, 2016 7:53 am

is there anyone who can confirm that portrait builder cant be used under win10?
Image Image Image

URB WHERE SIM HAPPENS [41 Complete Seasons Mods + Bonus Rosters]

Image

2022/2023 2021/2022 2020/2021 2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013
2011/2012 2010/2011 2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003
2001/2002 2000/2001 1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993
1991/1992 1990/1991 1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962
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Re: U R Basketball - WHERE SIM HAPPENS!2017 Contracts Update 08/08/16 & Always first

Postby Culture Games on Thu Nov 17, 2016 8:00 am

Dee4Three wrote:
Thanks again for the permissions for certain things for the newer 2k's. We have been making a lot of progress over there, maybe someday a URB/UBR will happen.


One daaaaay

One daaaaaaaay

One daaaaaaaaaaaaaaaaaaaaaaaaaayyyyyyyyyyyyyy
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Re: U R Basketball - WHERE SIM HAPPENS!2017 Contracts Update 08/08/16 & Always first

Postby MadbaLL on Thu Nov 17, 2016 5:51 pm

skoadam wrote:is there anyone who can confirm that portrait builder cant be used under win10?


great to see you back bro (Y) (hope you sometime check your PMs ;))


as for your question, i have no clue... i quit that shitty OS one month ago... win 7 and 8.1 all the way :wink:
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Re: U R Basketball - WHERE SIM HAPPENS!2017 Contracts Update 08/08/16 & Always first

Postby da2805 on Thu Nov 17, 2016 8:11 pm

when is the next update coming out :D
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Re: U R Basketball - WHERE SIM HAPPENS!2017 Contracts Update 08/08/16 & Always first

Postby nikozinho on Fri Nov 18, 2016 12:49 am

This is great, thanks for still keeping this game alive!
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Re: U R Basketball - WHERE SIM HAPPENS!2017 Contracts Update 08/08/16 & Always first

Postby Maravich on Sat Nov 19, 2016 7:50 am

Dee4Three wrote:Thank you. Yeah, I am going to keep on going. The community is alive more this year because NBA 2K17 is a better product than NBA 2K16.

We don't have all the tools, but we have many.


Offtopic UR Basketball. Any advance in cyberfaces edition (in 2k17) similar to 2k14 (clone from AV map, etc). ?? Or only way is change headship, hair ...
Cf-Maker (Always in learning mode...)
EuroEndesa Mod : http://forums.nba-live.com/viewtopic.ph ... a#p1648781
UR Basketball - Ultimate Base Roster - FIBA - NCAA and so many mods. Thousands of Maravich´s cyberfaces are walking for there...
Always old school
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Re: U R Basketball - WHERE SIM HAPPENS!2017 Contracts Update 08/08/16 & Always first

Postby Dee4Three on Sat Nov 19, 2016 7:58 am

Maravich wrote:
Dee4Three wrote:Thank you. Yeah, I am going to keep on going. The community is alive more this year because NBA 2K17 is a better product than NBA 2K16.

We don't have all the tools, but we have many.


Offtopic UR Basketball. Any advance in cyberfaces edition (in 2k17) similar to 2k14 (clone from AV map, etc). ?? Or only way is change headship, hair ...


Ask in the modding progress section on NBA 2K17 releases and previews. I can't answer your question, but many in that thread can.
"I don't know if I practiced more than anybody, but I sure practiced enough. I still wonder if somebody - somewhere - was practicing more than me." - Larry Bird

Check out my YouTube channel

https://www.youtube.com/channel/UCvHJXrqit8Dc6HBY5P6EmAA


Follow me on Twitter

https://twitter.com/Dee4threeG

https://twitter.com/Dee4Three84
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Re: U R Basketball - WHERE SIM HAPPENS!2017 Contracts Update 08/08/16 & Always first

Postby retromanas on Sun Nov 20, 2016 5:38 am

slimm44 wrote:I'm considering looking over the consistency rating for all players but, other than that, all edits have been pasted into the master spreadsheet that contains 1985-2016 rosters (around 13,000 nba players and an extra 1700 fill players for teams that weren't in existence at the time).

We are REALLY close to release. Probably mid-next week.



WOW this is really true!? if so,finally for all seasons and for all players ratings will be increased (Y) looking for release of this update :)
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Re: U R Basketball - WHERE SIM HAPPENS!2017 Contracts Update 08/08/16 & Always first

Postby slimm44 on Sun Nov 20, 2016 7:24 am

retromanas wrote:
slimm44 wrote:I'm considering looking over the consistency rating for all players but, other than that, all edits have been pasted into the master spreadsheet that contains 1985-2016 rosters (around 13,000 nba players and an extra 1700 fill players for teams that weren't in existence at the time).

We are REALLY close to release. Probably mid-next week.



WOW this is really true!? if so,finally for all seasons and for all players ratings will be increased (Y) looking for release of this update :)


It's VERY close.
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
User avatar
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Re: U R Basketball - WHERE SIM HAPPENS!2017 Contracts Update 08/08/16 & Always first

Postby retromanas on Sun Nov 20, 2016 7:30 am

slimm44 wrote:
retromanas wrote:
slimm44 wrote:I'm considering looking over the consistency rating for all players but, other than that, all edits have been pasted into the master spreadsheet that contains 1985-2016 rosters (around 13,000 nba players and an extra 1700 fill players for teams that weren't in existence at the time).

We are REALLY close to release. Probably mid-next week.



WOW this is really true!? if so,finally for all seasons and for all players ratings will be increased (Y) looking for release of this update :)


It's VERY close.


Awesome (Y) just don't rush, take your time as much as you need (Y)
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Re: U R Basketball - WHERE SIM HAPPENS! WHOLE PROJECT UPDATE 20/11/16

Postby skoadam on Sun Nov 20, 2016 8:32 am

Image


URBBALL FAMILLY! THIS IS HUGE UPDATE FOR 2017 & whole project. To get newest update please re- download roster files and part 6 and part 8 only for 2k14.






Download link >>> click here


ImageClick here to donate and make me feel my work is needed



Whats inside


- NEW 2017 Roster , ALL new players with real cfs, ALL with portraits

- Updated all official contracts/extensions

- All current and new contracts have been edited to reflect this year's salary cap, thx slimm (Y)

- Last trades included

- Removed a lot of retired FAs

- New courts, all made by mikeowhen - thx you my brother :applaud:

- New rookies cf, all made by Monzki & Maravich - both guys ROCKS! When ever i need your help you always respond, one more time BIG THX. :applaud:
- Gameplay and ratings update from lazy slimm : i think its MASSIVE UPDATE for the gameplay & ratings. We are talking about 15k players guys!!!


- In short, every single player in the entire project has been updated to reflect realistic play style in game play and results in the simulation engine. Every single player is completely unique.
- Every single statistical rating and tendency is based off of actual statistics.
- All players have been updated to one of two types:
- Career Type – Statistical ratings and tendencies were calculated based off career statistics.
- Versions Type – Statistical ratings and tendencies were calculated based off periods of time in the player's career where output was similar. For most of these players, there are three periods...the early years, the prime years, and the aging years. Some players have more versions than others ie Kobe Bryant, Michael Jordan.
- Speed and quickness ranges have been expanded slightly for all positions.
- Speed, quickness, and vertical ratings decline as the player ages as well as after significant injuries.
- Offensive awareness, defensive awareness, consistency, and potential ratings have been edited based on player ability instead of statistical information. This produces overall ratings that are more in-line with 2k's standard ratings. These ratings also raise as the player moves closer to their prime and decrease after their prime.
- Stamina has been updated for all players based with the lowest rating being 80. This will improve game play as well as simulation stats.
- Play types have been updated for every player and are based off of statistics and position.
- Playbooks have been edited and contain only working plays for all play types. Previously, there were Isolation plays where the CPU ball handler would stand still when the isolation play was finished which basically broke the play. Those plays were removed and only working isolation plays were added.
- Play initiator has been updated for every player based off of statistics and position.
- Go to 3pt line has been updated for every player based off of statistics.
- Drive the lane, pull up, attack the basket, pass out, fadeaway, spin jumper, stepback jumper, and dribbling tendencies have been udpated for every player.
- Post tendencies and post shot tendencies have been updated for every player based on tendencies and position.
- Signature skills have been updated and are based off specific statistics where applicable and are only given to players who averaged at least 20 minutes per game.
- Catch and shoot signature skill and deadeye signature skill have been removed because they break game play by causing the defender to deny the passing lane which prohibits that player from receiving passes during called plays by the AI.


Previews :

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Whats next:

- i will prepare season and asso file + i will -4 years for all players age
- BIG surprise is comming
Image Image Image

URB WHERE SIM HAPPENS [41 Complete Seasons Mods + Bonus Rosters]

Image

2022/2023 2021/2022 2020/2021 2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013
2011/2012 2010/2011 2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003
2001/2002 2000/2001 1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993
1991/1992 1990/1991 1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962
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Re: U R Basketball - WHERE SIM HAPPENS! WHOLE PROJECT UPDATE 20/11/16

Postby hollshore on Sun Nov 20, 2016 8:48 am

Downloading now and can't wait to see the improvements first-hand! Thanks slimm44 & skoadam for all the work you both put into this project. Words can't express my appreciation so another donation is coming your way, Sko!
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Re: U R Basketball - WHERE SIM HAPPENS! WHOLE PROJECT UPDATE 20/11/16

Postby slimm44 on Sun Nov 20, 2016 9:34 am

Hey, guys, a quick note...I made some versions for players I was aware of that had made significant changes to their games this season...James Harden, Greek Freak, Jabari Parker, Steven Adams, Andrew Harrison, and a few others. There have been a few players mentioned to Sko as being off, ie Marreese Speights. If you notice guys from the 2016 or 2017 roster that seem off, please let me know and I will update them. I already fixed Speights and Demarcus Cousins. I will update these players as I am notified of them as I hear of them. The next time I comb through the roster to see which other players need versions for this season and to update more of this year's rookies to be more accurate will be around the all-star break.
Image Image Image

URB WHERE SIM HAPPENS [38 Complete Seasons Mods]

Image

2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013 2011/2012 2010/2011
2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003 2001/2002 2000/2001
1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993 1991/1992 1990/1991
1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962


What makes this mod “sim”? Here are a few of the features that set this project apart from all others:

- Every art file (jerseys, arenas, cyberfaces, accessories, courts, dornas (advertisement at half court), etc is realistic and none will crash game play
- There is no missing art file in the entire project

Every player in every roster has:
- Accurate statistical ratings and tendencies to work with 2k's simulation engine while still providing realistic game play
- Realistic ratings and tendencies that affect game play but not the simulation engine ie dribbling, athletic ratings, post tendencies, etc.
- Realistic physical attributes that decrease after major injuries or as the player gets older
- Accurate play types
- Accurate contracts

- Accurately updated Coaching profiles and playbooks

- Draft classes that have realistic player information for every player

- A few slider sets designed to be a base for realistic game play
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Re: U R Basketball - WHERE SIM HAPPENS! WHOLE PROJECT UPDATE 20/11/16

Postby skoadam on Sun Nov 20, 2016 9:50 am

Silent update, please re-download roster files only.
Image Image Image

URB WHERE SIM HAPPENS [41 Complete Seasons Mods + Bonus Rosters]

Image

2022/2023 2021/2022 2020/2021 2019/2020 2018/2019 2017/2018 2016/2017 2015/2016 2014/2015 2013/2014 2012/2013
2011/2012 2010/2011 2009/2010 2008/2009 2007/2008 2006/2007 2005/2006 2004/2005 2003/2004 2002/2003
2001/2002 2000/2001 1999/2000 1998/1999 1997/1998 1996/1997 1995/1996 1994/1995 1993/1994 1992/1993
1991/1992 1990/1991 1989/1990 1988/1989 1987/1988 1986/1987 1985/1986 1984/1985 1969/1970 1961/1962
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Re: U R Basketball - WHERE SIM HAPPENS! WHOLE PROJECT UPDATE 20/11/16

Postby eustachy1 on Sun Nov 20, 2016 10:40 am

Wow nice work Slimm and Sko ! Thanks ! :bowdown2: :bowdown: :applaud: :crazyeyes: (Y) 2k13 2k14 !
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Re: U R Basketball - WHERE SIM HAPPENS! WHOLE PROJECT UPDATE 20/11/16

Postby da2805 on Sun Nov 20, 2016 2:22 pm

this is great. could you please attach a Updated Cyberface ID list to the Forum pLease
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Joined: Fri Feb 14, 2014 6:08 am

Re: U R Basketball - WHERE SIM HAPPENS! WHOLE PROJECT UPDATE 20/11/16

Postby da2805 on Sun Nov 20, 2016 3:28 pm

tyler ulis head's missing
da2805
 
Posts: 146
Joined: Fri Feb 14, 2014 6:08 am

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