JaoSming wrote:I was going to get it, but, I can just play player lock in 2k9
The My Player mode is still in 2K10, you don't have to have the draft combine.
I got the Draft Combine earlier and played for a few hours. No sliders or anything, game speed is pretty damn slow for my taste, so I often find myself yelling "come the fuck on!" at my tv when I am pressing a button and the game doesn't agree with what I thought was going to happen when I press it. It's got a small learning curve.
Much of the control scheme has changed, but you can still perform the same moves using a different combination. For instance, the LT is now the Clutch button and is used to perform a few isomotion moves that used to be on the RT. It replaces the backdown function which is now automatically initiated and is damn ready to piss me off when I don't want it initiated because I feel locked in the "intializing post-animation" animation for about a second. You can call for an alleyoop, set a pick, adjust your pick position and get called for a moving screen, flop, spin off the post for a lob, push off a defender to get open, you can hold the offensive player and on defense you can swipe there hands away. All of these are things that can be done by button presses or analog stick movements.
Calling for a pass in certain(possibly exploit) situations results in no pass being thrown and a lowered team grade. I went from an A- to a B by pressing pass 3 times while I was wide open in the last seconds of a game. Button mashing will lower your score. Going for two many steals on passes, fouling, leaving you assignment, etc. Also, they seem to have queued button presses. During a scrimmage I took off on a fast break and called for a pass, it wasn't thrown so I pressed pass again until they threw it. Once I got the ball, My Player immediately passed it to another player even though I had an open court. It's most likely the touch passing, because if you press pass before you receive the ball and the directional stick he is supposed to make a quick pass.
Beginners might think that it is really hard to beat your defender but it isn't hard at all to initiate a layup animation after creating a tiny bit of space with isomotion or a screen. Only problem is that you might be penetrating into traffic, which was resulting in alot of contested and missed layups.
Oh, and 2K Insider loves to chime in anytime you leave the controller idle for 10 seconds or try to boost an attribute that isn't needed for you player type.
I don't like the create a player that much. In someways, it feels like it has less customability than last year. Several of the hairstyles looked really detailed in texture and shape, while others looked blurry. All I can say is that my player looks like a really light skinned black guy with bags under his eyes that cannot be removed.
On another note, there are three people on the leaderboards with their player at a rating of 99. Either they are hacking, found an exploit, or something. Nobody else has even cracked 60.