EA would be vastly overestimating the amount of people who would subscribe to such a thing. As well as their own online capabilities. I mean, they still don't have a viable digital distribution package, let alone concept. (Step One: Don't make gamers, who have for three decades been used to buying a game and having it forever, have to "renew" their access to the games every year.)
I love Moore's post, it's nothing but talking down to who he considers to be children. If that is "addressing the core issues" I don't know how he continues to get work in the video game industry.
The PC as a platform for authentic, fully-licensed, simulation sports games has declined radically in the past three years as the next generation consoles, with their high definition graphics and 5.1 sound capabilities have attracted millions of consumers to eschew the “lean in” PC sports gaming experience for the “lean back” full room console experience.
And as EA, the only and easily largest PC sports game maker who hits multiple non-simulator fields, continued to port shoddy PS2 versions having not made a PC-based version in what is now eight years, nor chosen to port the "next generation" versions.
Piracy isn't a justification for not making PC games, as he clearly hasn't had EA evaluate any other platforms then.
If there's a $399 PC than can run Crysis...
1. Port the 360 version, give it an actual PC-centric UI, and put it on Steam.
2. ???
3. Profit.