The roots of Pro Wrestling X go back to the spring of 2002. Fans of the wrestling game genre, eagerly anticipating the continued evolution of gameplay promised by the top developers, were left bitterly disappointed. The massive publishing houses had rushed through their production cycles, producing glitchy, lackluster titles.
Thanks to the Internet, dissatisifed gamers managed to developed a collective voice, Wrestling Gamers United. Founded by Dave Wishnowski, WGU’s goal was simple: to let the developers know what the true gaming fans wanted.
While there may have been a voice, there cerainly wasn’t an audience. Calls and petitions were ignored by all the major developers. Giving up would have been easy. Dave decide to take another approach: he was going to make his own game.
Without any experience in programming or animation, without even so much as a foot in the door of the industry at large, Dave announced that it was his intention to make a wrestling game. A game that was built by the people, for the people.
For three years, Dave, a small crew of developers and the fans have poured their heart and souls into making the dream a reality. The goal of making a game built on the shoulders of fan support isn’t just the stuff of pipe dreams… it’s a reality. It’s happening.
And when all’s said and done, the gaming industry is going to see what a real wrestling game looks like. The fans have demanded it. Our business is making your game.
—Abridged from Mel Hauser’s History of Wrestling Gamers United
Rest of the history of PWX
Pro Wrestling X
Release Date: Q4 2007
Platforms: PC
Sites of Interest:
Pro Wrestling X Official Site
Pro Wrestling X Discussion Board
Pro Wrestling X Q&A Article at Gamespot(Quite dated, but good read nonetheless)
I've been following this game for quite a while. Ever since I purchased WWF Raw for the PC, I decided to search for other PC Wrestling games, and came upon Pro Wrestling X. The game looks great on paper, but I have no idea at all how it will pan out upon it's release. The game is going to closely emulate No Mercy, with the grappling system being a more updated and faster, better flowing system than No Mercy originally was. Pro Wrestling X basically tries to take the best of all the best wrestling games and combine it into one enjoyable wrestling game for the PC (In Depth CAW system like Smackdown, No Mercy's realistic wrestling simulation, Fire Pro's huge library of wrestling moves, Create-A-Arena, WWE Raw's in depth Create-an-Entrance.. and more). I decided to pre-order the game a while back and dropped by their studio in Canada to check on the game in development and see it firsthand. The game will be mod friendly, with the wrestler skins being quite similar to NBA Live's. The initial release at this point is going to be a basic version of the game(exhibition, touring (season) mode, various create modes, and pretty much most of the matches found in Smackdown), and they'll subsequently release expansion packs that adds even more to the game. I'm personally ecstatic at the fact that this game is on the verge of release near the end of 2007, finally there's a second option to Smackdown vs Raw 2008. Yuke's and THQ has been half-assing the Smackdown game recently, and with the TNA Impact! game being in development as well, North American fans will finally escape the tyranical grip held by THQ on the wrestling genre here in NA. (Smackdown series is the only wrestling game available in North America). Finally there will be some competition in the wrestling market in North America, which hopefully means top quality wrestling games.
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