NBA Live 07 Sliders Discussion

Talk about NBA Live 07 here.

Postby Bill on Thu Oct 12, 2006 10:01 am

does someone have some PC Sliders. i really in need of some.
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Postby Truth on Sat Oct 14, 2006 12:55 am

I just played the rookie/sophomore game with el badman's sliders on all-star level (which i was struggling on with the ''out-the-box'' sliders) and beat the sophomore team 137-110... 8 minute quarters

I found the threes just kept on falling as soon as I got in a roll I couldn't miss (thats what I hate about the game) and the CPU couldn't hit anything. I think the score is a little high but it should sort itself out when I play the game on superstar.

JJ Redick high scored for me with 46 points (10/17 threes) and Aldridge pulled down 24 boards (but only 14 points) but like I say the score was a little high.
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Postby el badman on Sat Oct 14, 2006 1:47 am

I just played the rookie/sophomore game with el badman's sliders on all-star level (which i was struggling on with the ''out-the-box'' sliders) and beat the sophomore team 137-110... 8 minute quarters

I found the threes just kept on falling as soon as I got in a roll I couldn't miss (thats what I hate about the game) and the CPU couldn't hit anything. I think the score is a little high but it should sort itself out when I play the game on superstar.

JJ Redick high scored for me with 46 points (10/17 threes) and Aldridge pulled down 24 boards (but only 14 points) but like I say the score was a little high.

Yeah it's more than a little high :?
Weird, in superstar with my sliders (and 10 mn quarters), I never had anything so unrealistic regarding 3 pts, for the user or the CPU... I guess you would have to lower some % if you play in all-star.
Thanx for the feedback :)
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Postby Treachery on Mon Oct 16, 2006 11:58 am

these sliders discussions would have been 6 pages long if EA had given us a less buggy basketball game...
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Postby chitovf on Mon Oct 16, 2006 10:14 pm

besides the FG% and the PTS scored, i suggest we give primary consideration to FIELD GOALS ATTEMPTED. A real NBA team takes an average of about 80 shots per game or both opposing teams a total of 150-160 field goal attempts a game.
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Postby Dekiu on Wed Oct 18, 2006 2:13 am

Don't want to create a new thread so I will ask here.What does these mean in sliders?
Boundary Force Field?
On-Ball Defense Assist?
Freestyle Effectiveness
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Postby BigKaboom2 on Wed Oct 18, 2006 6:38 am

Those sliders are the somewhat mysterious ones.

Boundary force field supposedly prevents you from accidentally dribbling out of bounds by creating a slight invisible barrier, but I can't really tell if it works.

On-Ball Defense Assist gives you a better chance of causing the little bounce-off dribbling collision thing instead of having a player drive right by you.

Freestyle Effectiveness is also strange - it's been in the game since Live 2003, so I think it only affects Freestyle dribbling, and not Freestyle Superstars. It's basically how easy it is to get by an opponent using the right stick dribbling moves.

I believe this is the consensus view but I'm not positive.
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Postby el badman on Wed Oct 18, 2006 6:42 am

Freestyle Effectiveness is also strange - it's been in the game since Live 2003, so I think it only affects Freestyle dribbling, and not Freestyle Superstars. It's basically how easy it is to get by an opponent using the right stick dribbling moves.

Huh, I thought Freestyle Effectiveness affected mostly the efficiency of FSS moves (which is way too high usually), but if it's only for dribbling I'll probably increase it, seeing as how hard it is to pass by a CPU defender in "07... :?
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Postby Dekiu on Thu Oct 19, 2006 2:13 am

So which ones better to increase and which ones decrease?
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Postby Raptorel on Thu Oct 19, 2006 5:47 am

Here are my sliders:

GENERAL

Game Speed : 40
Free Throw Difficulty : 100
Boundary Force Field : 20
Injury Frequency : 30
Charge/Block Foul Frequency : 75
Shooting Foul Frequency : 60
Reach-in Foul Frequency : 60
In-air Collision Foul Frequency : 80

USER

Steal : 5
Interception : 45
Shot Block : 70
Dunk/Lay-up Block : 70
Freestyle : 10
Dunk vs. Layup (ce-o mai fi asta nu stiu din moment ce exista butoane separate de dunk si layup... ):10
Substitution : 0
On-ball Defense Assist : 100
Offensive Rebounding : 15
Defensive Rebounding : 100
Fakeout : 60
Short Range Shooting : 39
Medium Range Shooting : 40
Long Range Shooting : 41
Dunk % : 10
Lay-up % : 5
Adjusted Shot % : 1
On-Ball Physical Defense : 100
Poor Release Shot % : 45
Double Team Effectiveness : 65
Pro-Hop : 10
Drop Step : 10

CPU:

Steal : 35
Interception : 55
Shot Block : 65
Dunk/Lay-up : 65
Freestyle : 20
Dunk Frequency : 50
Offensive Rebounding : 30
Defensive Rebounding : 100
Fakeout : 70
Short Range Shooting : 43
Medium Range Shooting : 45
Long Range Shooting : 43
Dunk % : 15
Lay-up % : 10
Adjusted Shot % : 5
Adjusted Shot Frequency : 20
On-ball Physical Defense : 100
Poor Release Shot % : 45
Double Team Effectiveness : 70
Pro Hop : 70
Drop Step : 70
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Postby TessellatedMind on Thu Oct 19, 2006 6:22 am

Can you hit threes with that cuz I have a problem. No matter how much I raise the long range shooting slider, 3pt hitters make like 2 out of 10. That didn't happen in 06.
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Postby Raptorel on Thu Oct 19, 2006 9:02 am

Pai daca arunci cu om pe tine... cred si eu. Numai cand esti liber tre sa arunci. (Well if you shoot with a hand in your face... I guess so. Only when you're open you're supposed to shoot.)
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Postby TessellatedMind on Thu Oct 19, 2006 7:06 pm

I've missed even when my player was very open. I think it's another damn bug. Anyways how come I can hit threes from half court ?? :lol:
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Postby Raptorel on Fri Oct 20, 2006 5:11 am

Then there's something wrong with you, not with the game.
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Postby les paul on Fri Oct 20, 2006 11:01 am

Quick question, what does the boundary Force field does in the game?
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Postby mpolster on Fri Oct 20, 2006 2:56 pm

les paul123 wrote:Quick question, what does the boundary Force field does in the game?


wow...that was answered like 5 posts up

people dont even try to read through these threads
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Postby les paul on Fri Oct 20, 2006 5:52 pm

mpolster wrote:
les paul123 wrote:Quick question, what does the boundary Force field does in the game?


wow...that was answered like 5 posts up

people dont even try to read through these threads


What i mean if i increase the boundary force field slider up, does it mean that i will not go out of bounds easily even the defender bump the player with ball or acidentally dribble out of bounds or the other way around
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Postby TessellatedMind on Sat Oct 21, 2006 12:27 am

Raptorel wrote:Then there's something wrong with you, not with the game.


And I don't play when I'm high !! :lol:
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Postby senuks on Sat Oct 21, 2006 6:30 am

Who knows how to change default sliders in online playing?
EXMPl i made all cpu sliders to 99, but when i create game and play with my friends, those sliders become defaults (long range shooting goes down to 25)
and there's no chances to make a 3 pts :(
I m not talking about mach vs pc, i m talking about game in lan.
So how to change default sliders?
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freakishly cool sliders

Postby HighlySkilled on Sat Oct 21, 2006 8:03 am

rjbulls/DKNintendo/TheKid_23's Awesome Starter 8 minute sliders
Quarter Lengths: 8 Minutes
Difficulty:Starter. Any.

Global Sliders:
Game Speed: 45
Free Throw Difficulty: 65
Boundary Force Field: 75
Injury Frequency: 35
Fatigue: 50
Charge/Block Frequency: 80
Shooting Foul Frequency: 45
Reach-In Foul Frequency: 45
In-Air Collision Foul Frequency: 65

User Sliders:
Steal Ability: 30
Interception Ability: 30
Shot Block Ability: 20
Layup/Dunk Block Ability: 30
Freestyle Effectiveness: 60
Dunk Vs Layup Frequency: 35
Subsition Frequency: 50
Onball Defence Assist: 80
Offensive Rebounding: 30
Defensive Rebounding: 70
Fakeout Disicipline: 90
Short Range Shooting: 40
Mid Range Shooting: 38
Long Range Shooting: 38
Dunk %: 45
Layup %: 45
Adjusted Shot %: 20
Onball Physical Defence: 80
Poor Release Shot %: 15
Double-Team Effectiveness: 75
Pro-hop Effectiveness: 30
Dropstep Effectiveness: 30

CPU Sliders
Steal Ability: 30
Interception Ability: 30
Shot Block Ability: 20
Layup/Dunk Block Ability: 30
Freestyle Effectiveness: 60
Dunk Vs Layup Frequency: 35
Subsition Frequency: 70
Onball Defence Assist: 80
Offensive Rebounding: 30
Defensive Rebounding: 65
Fakeout Disicipline: 90
Short Range Shooting: 40
Mid Range Shooting: 38
Long Range Shooting: 38
Dunk %: 45
Layup %: 45
Adjusted Shot %: 20
Onball Physical Defence: 80
Poor Release Shot %: 15
Double-Team Effectiveness: 75
Pro-hop Effectiveness: 30
Dropstep Effectiveness: 30
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Postby senuks on Sat Oct 21, 2006 5:12 pm

sorry, but i ll ask again, i cant play normal with my friends:

"Who knows how to change default sliders in online playing?
EXMPl i made all cpu sliders to 99, but when i create game and play with my friends, those sliders become defaults (long range shooting goes down to 25)
and there's no chances to make a 3 pts Sad
I m not talking about mach vs pc, i m talking about game in lan.
So how to change default sliders?"
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Postby DanteDolge on Sun Oct 22, 2006 3:56 am

:twisted: (Y) wooooo
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Postby TessellatedMind on Mon Oct 23, 2006 9:46 pm

BigKaboom2 I'm using your sliders and the cpu makes a lot of offensive rebounds.
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Postby BigKaboom2 on Tue Oct 24, 2006 12:42 am

Bagacios wrote:BigKaboom2 I'm using your sliders and the cpu makes a lot of offensive rebounds.


Yeah, I really don't understand. 0 offensive and 100 defensive ought to solve that problem, and a bunch of people tried to say that offensive rebounding was redone, which it isn't. I'm not sure what other sliders would affect that. If you take control of a PF/C you can grab almost every defensive rebound, which leads to 17-rebound halfs for certain guys, unfortunately. It's far from perfect in this regard.
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Postby Flash 3 on Sat Oct 28, 2006 5:07 pm

Thanks to Bigkaboom2's Sliders i can post my own because his are very realistic but just a bit too high scoring. These Sliders work very well on 12 minutes and is very realistic scores. Most of the time the score doesn't go past 30 in the quarter but exceptions for the last quarter.

Flash 3's Sliders

Difficulty: Superstar
Quarter Length: 12 Minutes

GLOBAL:
Game Speed: 33
Free Throw Difficulty: 40
Boundary Force Field: 75
Injury Frequency: 25
Charge/Block Foul Frequency: 58
Shooting Foul Frequency: 55
Reach-in Foul Frequency: 28
In-air Collision Foul Frequency: 73

USER:
User Steal Ability: 33
User Interception Ability: 37
User Shot Block Ability: 40
User Dunk/Lay-up Block Ability: 30
User Freestyle Effectiveness: 40
User Dunk vs. Lay-up Frequency: 35
User Substitution Frequency: anything
User On-ball Defense Assist: 96
User Offensive Rebounding: 0
User Defensive Rebounding: 100
User Fakeout Discipline: 100
User Short Range Shooting: 34
User Medium Range Shooting: 37
User Long Range Shooting: 41
User Dunk Percentage: 80
User Lay-up Percentage: 65
User Adjusted Shot Percentage: 35
User On-ball Physical Defense: 95
User Poor Release Shot Percent: 28
User Double-team Effectiveness: 45
User Pro Hop Effectiveness: 37
User Drop Step Effectiveness: 37


CPU:
CPU Steal Ability: 18
CPU Interception Ability: 18
CPU Shot Block Ability: 31
CPU Dunk/Lay-up Block Ability: 25
CPU Freestyle Effectiveness: 40
CPU Dunk Frequency: 25
CPU Offensive Rebounding: 0
CPU Defensive Rebounding: 100
CPU Fakeout Discipline: 95
CPU Short Range Shooting: 28
CPU Medium Range Shooting: 31
CPU Long Range Shooting: 37
CPU Dunk Percentage: 80
CPU Lay-up Percentage: 65
CPU Adjusted Shot Percentage: 32
CPU Adjusted Shot Frequency: 38
CPU On-ball Physical Defense: 95
CPU Poor Release Shot Percent: 30
CPU Double-team Effectiveness: 45
CPU Pro Hop Effectiveness: 40
CPU Drop Step Effectiveness: 40
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