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v1.01 released...

Tue Dec 27, 2005 10:37 pm

Andrew wrote:The wait is finally over! A new version (v1.01) of the current roster update for NBA Live 06 has been released and is waiting to be downloaded here.

Key features of v1.01:
- 2005/2006 Rosters accurate as of 26/12/05
- Player ratings updated
- Primacy ratings adjusted for better shot distribution
- Player positions, gear and data updated/corrected
- Player contracts & salaries updated
- Missing legends added, complete with cyberfaces
- Some missing cyberfaces added
- Teamgear updated
- FAQ section added to Update.txt

Feedback as always is welcome. Hopefully I'll be able to include a set of sliders soon.


A few release notes:

I've had a bit of success tweaking the Primacy ratings as noted in the key features. However, I'm still working on it. Also, because of the way the game recalculates ratings like Primacy at its own discretion, it's easily messed up again by creating or editing players, as well as injuries in Dynasty Mode. Similar story for shooting ranges and DUNKPACKs. Please base any feedback on those attributes on an unmodified version of the rosters.

I have done my best with the salaries/contracts, not all information was available and some rounding has been done. But I feel it's at least 99% accurate. )

I have changed a lot of ratings, with a focus on rebounding/blocking/stealing ratings as well as players who have improved or declined. I haven't stopped updating ratings, this has just been a bulk update. I know there's still work that can be done and ratings will have to change as the season goes on.

I'm not sure when the next update will be. Since I've done a lot of ratings on this one the next update might be primarily a transactions/lineup update, especially if Ron Artest is dealt soon.

That's about it, I think. Enjoy. :)
Last edited by Andrew on Wed Dec 28, 2005 7:13 pm, edited 1 time in total.

Tue Dec 27, 2005 10:44 pm

What's is going on with injured players on new season? Are they back in roster?

Tue Dec 27, 2005 10:46 pm

Thanks Andrew I'll go check it out. :D :D :D :D

Tue Dec 27, 2005 10:47 pm

Finally ! Great work Andrew ! (Y) Can I slightly modify it ? I'd like to have the opening night's rosters, with the new ratings and all the stuff. :) (I wanna start a new dynasty)

Tue Dec 27, 2005 10:47 pm

The current rosters reflect the real life inactive lists. I haven't included an Uninjured version in this update as I was really pushing to get this one done, I didn't want to delay it any further. Most likely the next version, since it'll be easier to implement now.

Tue Dec 27, 2005 10:49 pm

LegoTP wrote:Finally ! Great work Andrew ! (Y) Can I slightly modify it ? I'd like to have the opening night's rosters, with the new ratings and all the stuff. :) (I wanna start a new dynasty)


Funny you should mention that, it's covered in the new FAQ. :) If you'd like to modify it for your own use by all means go ahead. If you don't agree with some of my ratings or whatever, feel free to change it. Just don't re-release it as your own update. ;)

Tue Dec 27, 2005 10:51 pm

Okur still is pretty low at 3-point shooting with 58, but I'm not going to change it because you're probably right. How exactly do you calculate the ratings? Nice update on the rosters. ;)

EDIT Read the FAQ, answered my question. :oops:

Tue Dec 27, 2005 11:00 pm

I'd actually thought I'd made it higher than that. Ah well, like I said I'm not updating for the year so we'll see. :)

Tue Dec 27, 2005 11:03 pm

Andrew wrote:I'd actually thought I'd made it higher than that. Ah well, like I said I'm not updating for the year so we'll see. :)


Yeah, it's 58. I'm thinking it should be around 70 or 71. What do you think?

Tue Dec 27, 2005 11:04 pm

Perhaps not that high, but I'll certainly review it again and consider it.

Tue Dec 27, 2005 11:04 pm

Andrew wrote:The current rosters reflect the real life inactive lists. I haven't included an Uninjured version in this update as I was really pushing to get this one done, I didn't want to delay it any further. Most likely the next version, since it'll be easier to implement now.


I mean: i.e. Yao is injured in your roster, so he is outside playing roster. When will he be back on playing roster (in Dynasty Mode, when I'm playing other team than Rockets)? On new season? never?

Tue Dec 27, 2005 11:07 pm

The CPU will activate him at some point. It's not set to happen at any particular time.

Tue Dec 27, 2005 11:14 pm

why k.martin from dnever overall 80 ?????

Tue Dec 27, 2005 11:16 pm

Because his ratings were updated and while there is significance in the overall, I do not adjust the other ratings simply to make the overall look better. If you have any specific suggestions to make about the individual ratings, please let me know.

Tue Dec 27, 2005 11:29 pm

Thanks for your hard work Andrew (Y)

A lot of people will be happy now :P

Tue Dec 27, 2005 11:48 pm

Thanks, I hope so. :)

Tue Dec 27, 2005 11:55 pm

he dont have superstar power :/

Wed Dec 28, 2005 12:13 am

can you tell all martin stats in 1.00 rosters update ?

Wed Dec 28, 2005 12:14 am

Hats off to you for the rosters Andrew. This is a great post Christmas present!

Your rosters & the NLSC website have helped to bring me back to a series that I have loved since I was a teenager. May you, your family & NLSC have great success in 2006!

Wed Dec 28, 2005 12:38 am

Vaduoklis wrote:can you tell all martin stats in 1.00 rosters update ?


No. Sorry.

Hats off to you for the rosters Andrew. This is a great post Christmas present!

Your rosters & the NLSC website have helped to bring me back to a series that I have loved since I was a teenager. May you, your family & NLSC have great success in 2006!


Thanks for the kind words, appreciate it. :)

Wed Dec 28, 2005 1:03 am

andrwe thanks for rosters :)

Wed Dec 28, 2005 1:04 am

No problem. (Y)

Wed Dec 28, 2005 1:09 am

Great update Andrew, thx.
Got a question for ya, do you use Playmakers playbooks while playing or u just use the default plays?

Wed Dec 28, 2005 1:11 am

sorry andrew:)

Wed Dec 28, 2005 1:58 am

great roster update Andrew!

in the next update, could you include speech id for missing players. for example, louis williams speech id is 1372. there are many more in this thread.
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