Talk about NBA Live 95-2002 here.
        
            
        
    
    
	
        
        Sun May 18, 2003 10:00 am
		
			
			Okay guys,
HEre is the deaL:
1. I downloaded Patman's cyberface tutorial.  
2. I followed all of his instructions except for the first one---copying the entire /ART directory from the CD ROM onto the hard drive.  I mean, I did this, but when I did, there was no "Archive" box to check.  There eas just "Read Only" and "Hidden."  So I unchecked the "Read Only Box" and left everything else alone.
3. I followed his patch instructions correctly (I chose to make a Marquis Estill patch).  However, when I checked to see Estill in the game, his face was a solid color.  NO face, just a brown circle--like he had a mask on.  Then, when I checked on the player I got his headshape from (Shaquille O'Neal), my game suddenly crashed.  My question is, does not having the "archive" option have anything to do with this problem?  I followed the tutorial correctly, I think....also, I have a really new Dell, so maybe this has something to do with it--maybe my computer is too advanced for this game.  Please help me.  If we can fix this, I can crank out a bunch of patches really quick.
			
		
	 
	
        
        Sun May 18, 2003 12:55 pm
		
			
			I had this problem before? but unfortunantly cannot remember what the problem was 
 
			
		 
	
        
        Sun May 18, 2003 2:24 pm
		
			
			Okay, I fixed the first problem, but now I have a new problem.
I set out to make a cyberface for former University of Louisville guard Reece Gaines.  I used Stacey Augmon as his headshape.  However, after following Patman's tutorial step-by-step, I opened the game and discovered Gaines had Augmon's face and Augmon had the cyberface I created for Gaines.  When I opened up the player.viv file, I clicked on Augmon and, wouldn't you know it, my cyberface I had created for Gaines was there.  I could not find a 0REGAINE.fsh file though.  What did I do wrong?
			
		
	 
	
        
        Sun May 18, 2003 5:50 pm
		
			
			I suggest you for created players that instead importing their cyberface in players.viv the 0playername.fsh and its bin files shall be moved in the art\ingame\players\update folder.
			
		
	 
	
	
	
	    
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