RyanS wrote:Thanks man, getting good results with these. Very realistic.
SkipToMy_Lou wrote:kobelive2006 I didnt test out your sliders, but why is the block sliders so low when blocks are very hard to come by ?
SHAFT23 wrote:I changed offensive rebounds on both sliders on 0 and defensive rebs. to 100 and there are still too many damn offensive rebounds on superstar level. i played 7 minute quarters.....the scores are a little less than in real life, but the offensive rebounds are still too high. I think the only thing that will change that is by lowering every players offensive rebounding by 30 or 40 and upping every players devensive rebounding with 40........but that shit will take a lot of work.
I keep husseling back to block a shot with Kobe or Mihm and some other guy just picks up the ball and dunks it while my other players are just walking over the ball and shit. pretty frustrating. this happens 8 times a game, i think.
flipz wrote:dats sooo high......mine is 37,very realistic for me, i play wit the Nets and its a beautytongefactor40 wrote:what does everyone have their game speed slider at? i have mine pretty high, 75 to 90
nicosantos76 wrote:
Superstar 9mins
game speed:36
free throw difficulty:65 - 75 (this is personal, depends on how good are you at shooting FTs)
boundary force field:100 (in order to decrease easy baskets by just driving in towards the basket)
injury frequency:40
fatigue effect:50
charge/block foul frequency: 100 (helping inside defense)
shoothing foul frequency: 20 (I don't want to spend the whole game ishooting FTs)
reachin foul frequency: 60 (to avoid stealing attempts from wrong angles)
in air collision foul frequency: 50 (I agree, if you increase this you'll spend your life shooting FTs, it also helps inside scoring defense)
user/cpu
steal:25/30
interception:20/20 (to avoid passing to PF or C with ease)
shot block:55/60 (don't worry, you won't get many blocks by playing this sliders)
dunk lay up block:55/60
freestyle effectiveness:40/40
dunk-lay up frequency:5/5
substitution frequency:50/50
user on ball defense assitst:70/70
offensive rebonds:0/0
defensive rebonds:100/100 (and still I guess attributes editing on players will be necessary to avoid excesive off reb)
fake out discipline:100/90
short range:33/33
medium range:37/37
longe range:35/35
dunk percentage:30/35 (your big man will still dunk on some guys, but this prevents highflyers to dunk on Shaq)
lay up percentage:30/30 (you may think it's too low, but players will miss only if well guarded)
adjusted shot percentage:30/30 (find the open guy, you wann collide inside and shoot adjusted shots, then miss as you will do in real games)
cpu adjusted shot frequency: -/30
on ball physical defense:100/100 (it prevents easy penetrations for inside shots)
poor release shot percentage:25/25 (again, find the open guy, if u r well guarded and shoot some brick don't expect it falling in very often)
double team effectiveness:60/60 (we need to force the big man to pass the rock instead of always having time to look for the dunk or layup)
pro hop:30/30
drop step:30/30
I have done a bit more testing with the nicosantos76 sliders I have been using, but I am going off the results a bit. My shooting %s are very low, unless I am a team with several 'superstars', and so are the computers. It isn't uncommon for both teams to shoot under 38%. It's very hard to score, it's pretty easy to play great D (virtually ANYTHING even half contested, including dunks, layups, midrange Js and 3s, won't drop).
I am going to give brad feet's (kobelive) sliders a go, his 2005 sliders were excellent.
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