12 min quarter, Starter
Suns - Lakers
93 - 103
Denver - Lakers
92 - 100
Game Speed: 39
Free Throw Difficulty: 40
Boundary Force Field: 85
Injury Frequency: 50
Fatigue Effect: 43
Charge/Block Foul Frequency: 84
Shooting Foul Frequency: 10
Reach-in Foul Frequency: 34
In-air Collision Foul Frequency: 97
USER:
User Steal Ability: 30
User Interception Ability: 35
User Shot Block Ability: 65
User Dunk/Lay-up Block Ability: 59
User Freestyle Effectiveness: 46
User Dunk vs. Lay-up Frequency: 36
User Substitution Frequency: 0
User On-ball Defense Assist: 75 +
User Offensive Rebounding: 0
User Defensive Rebounding: 100
User Fakeout Discipline: 82
User Short Range Shooting: 50
User Medium Range Shooting: 42
User Long Range Shooting: 35
User Dunk Percentage: 50
User Lay-up Percentage: 50
User Adjusted Shot Percentage: 29
User On-ball Defense: 70+
User Poor Release Shot Percent: 10
User Double-team Effectiveness: 50
User Pro Hop Effectiveness: 10
User Drop Step Effectiveness: 10
CPU:
CPU Steal Ability: 35
CPU Interception Ability: 25
CPU Shot Block Ability: 90
CPU Dunk/Lay-up Block Ability: 31
CPU Freestyle Effectiveness: 25
CPU Dunk Frequency: 10
CPU Substitution Frequency: 50
CPU Offensive Rebounding: 0
CPU Defensive Rebounding: 100
CPU Fakeout Discipline: 50
CPU Short Range Shooting: 50
CPU Medium Range Shooting: 45
CPU Long Range Shooting: 30
CPU Dunk Percentage: 30
CPU Lay-up Percentage: 31
CPU Adjusted Shot Percentage: 15
CPU Adjusted Shot Frequency: 8
CPU On-ball Physical Defense: 33
CPU Poor Release Shot Percent: 10
CPU Double-team Effectiveness: 45
CPU Pro Hop Effectiveness: 14
CPU Drop Step Effectiveness: 10
Pretty realistic result. Don't have a quick PG on my team, as you can see, opp PG score alot of points on me due to the fact that I collapse the lane whenever someone drive.
There are a few things I have noticed while playing with the current slider.
1. Run plays and ball movement actually help. I notice if you got a slow backcourts and you chunk up outside shot after 1-2 passes, the CPU team will run you out of the gym.
2. Pressure the PG. In Denver game, I place my guy on CPU PG as soon as he reaches halfcourt. Like in real game, you have to force the pg to give the ball up.
3. Back on defense. As soon as you took a shot, run back to DEFENSE !! That will prevent CPU starting fastbreak.
4. Dealing with offensive rebound. Consider I play 12 mins quarter, the offensive rebounds isn't too bad for either teams. Offensive rebound however usually comes from outisde shot that the cpu takes. What I do is that I will crash the defensive board with my backcourts, my sf, sg and pg have done a good job of keeping the CPU from getting any offensive board.
5. The end result is really based on how you play the CPU, I prefer to leave the CPU pg open because my pg is alot slower. But if you take a look at the Denver game, whenever CPU put out Boykin or Miller, I got quite a bit of offensive boards.
My style is play consists of utilizing my big SF, SG and PG to set up plays. I don't run and gun alot with this slow lineup so as a result you might have to adjust base what you prefer to do.