A hub for everything related to NBA 2K23 modding. Releases, previews, requests, and other modding discussion belongs here.
Wed Apr 19, 2023 11:58 am
Hey all,
What are you guys using to edit .model files? Trying to edit an item for a cyberface that is a .model. For the life of me, cannot find anything that can open it properly, thanks.
Wed Apr 19, 2023 3:35 pm
You need the blender plugin to import 2K models. I've linked below a Blender zip with the plugin pre-installed, credits to JMO for putting this together.
https://www.mediafire.com/file/nla8yffd4y49n6j/2K23TutorialFiles.zip/file
Once you open blender, go to Preferences > Add-Ons and enable the 2Kpy plugin, and you'll be ready to go. Here's a tutorial to help get you started.
Essentially it all boils down to dragging all the files from inside the png of the CF into a folder, and importing the hihead.SCNE from the import panel shown in the video. TG has a fix if it won't import before the timestamp attached to the video. Hope this helps.
Wed Apr 19, 2023 9:32 pm
Mahmood wrote:You need the blender plugin to import 2K models. I've linked below a Blender zip with the plugin pre-installed, credits to JMO for putting this together.
https://www.mediafire.com/file/nla8yffd4y49n6j/2K23TutorialFiles.zip/file
Once you open blender, go to Preferences > Add-Ons and enable the 2Kpy plugin, and you'll be ready to go. Here's a tutorial to help get you started.
Essentially it all boils down to dragging all the files from inside the png of the CF into a folder, and importing the hihead.SCNE from the import panel shown in the video. TG has a fix if it won't import before the timestamp attached to the video. Hope this helps.
I’ll give it a try, thanks so much!
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