sevin0seven wrote:I noticed from the first pic, Jordan is dribbling a "Spalding" ball....hmmmm?
ThePointForward wrote:Well, it is unfortunately well known that game development is one of the worst part of software development industry. I hope that's changing as there seems to be a push both social from the public and workers in some places unionizing.
Not to mention that it's often the devs, who love their games and can probably be disgruntled themselves with the decisions made by shot callers who are much higher in the food chain, can be often target of the flak from gamers instead of the anonymous shot callers. We have seen high profile game devs decide to GTFO from social media after receiving hate and even death threats. And I don't blame them, because dealing with that is simply not something I'd want to do either.
And honestly, even NLSC's very own Leftos did pull back from both forums and social media at least for some time, even though he used to try and help people on PC as much as he could, gather reports, etc when he got his job at VC. Maybe it's a company policy to prevent unintentional leaks, maybe he just doesn't have the time anymore, maybe it's the above, or maybe all of it in part.
RayRay_953 wrote:sevin0seven wrote:I noticed from the first pic, Jordan is dribbling a "Spalding" ball....hmmmm?
Probably an arena setting like how the past few 2K's have done. For example, the All-Star teams have a unique basketball that's only used when one of them is the home team (as indicated by the type of ball in the arena settings through LooyH's tools). I wonder if 2K has it to where all the classic teams use the Spalding ball, while the current teams use the Wilson ball.
sticky-fingers wrote:NBA has no longer a contract with Spalding, i'm surprised by this detail.
sevin0seven wrote:I noticed from the first pic, Jordan is dribbling a "Spalding" ball....hmmmm?
Patr1ck wrote:What's so special about next gen at this point? As long as all the gameplay and game modes are the same, PC is the choice because of the modding community. It will probably end up on Xcloud with next-gen if you don't have a ps5 or xbox series.
ThePointForward wrote:I have a feeling that VC may be actually understaffed and unfortunately making a game run "on PC" is a bit more work than people seem to acknowledge, because you need to make it works for giant amount of combinations of hardware and software.
Just looking at the Steam HW survey for July 2022:
Operating System: 73 % people are on Windows 10, 21 % on Windows 11 and 2 % on Windows 7.
That means you need to take into account Windows 10 and Windows 11. When it comes to Windows 7.
GPUs: The Steam survey is dominated by various nVidia GPUs (76.19 %), mostly mid-range ones. AMD's first card is at 17th spot.
CPUs: 68.45 % for Intel, 31.55 % for AMD.
Now the fun problem is that consoles use AMD chips. Now you have to make it work for completely different machines.
All of this takes time and we all know that Take Two's focus in development for it's studios is clearly in monetization. If VC is understaffed like I think, I'm sadly not surprised they're not able to make the game run on PC.
Kinda brings me back to somethign I've been saying for a while: NBA 2K should release like twice per console gen.
Murat wrote:In my country, almost nobody can affort a RTX. or a graphic card that can run PS5 games. Here PS5 and its games are very expensive so a lot of people either play PS4, or they go with PC. I believe this is the case for a lot of countries too especially in Eastern Europe/Asia, so if you make NBA 2K23 Next-Gen, you lose a lot of customers. This is rather a business decision I respect. I think that's one of the reasons that it is still current gen for PC. Affordability, right?
Hadley88 wrote:Are you really that stupid?
By that logic 99% of PC Games could not release. If there were only some way to scale Games down so they can be played at lower hardware... well I guess teh Tech isn't there yet.
Hadley88 wrote:Murat wrote:In my country, almost nobody can affort a RTX. or a graphic card that can run PS5 games. Here PS5 and its games are very expensive so a lot of people either play PS4, or they go with PC. I believe this is the case for a lot of countries too especially in Eastern Europe/Asia, so if you make NBA 2K23 Next-Gen, you lose a lot of customers. This is rather a business decision I respect. I think that's one of the reasons that it is still current gen for PC. Affordability, right?
Are you really that stupid?
By that logic 99% of PC Games could not release. If there were only some way to scale Games down so they can be played at lower hardware... well I guess teh Tech isn't there yet.
Patr1ck wrote:Hearing some impressions from a youtuber who played the game, not much has changed. A few shot window and shot contest windows were adjusted, the gameplay is slower, which usually means less responsive control-wise, nothing about player movement, and some extra dunk controls. Looks like they are not ready to make any major innovations to the gameplay, imo.
Murat wrote:Hadley88 wrote:Murat wrote:In my country, almost nobody can affort a RTX. or a graphic card that can run PS5 games. Here PS5 and its games are very expensive so a lot of people either play PS4, or they go with PC. I believe this is the case for a lot of countries too especially in Eastern Europe/Asia, so if you make NBA 2K23 Next-Gen, you lose a lot of customers. This is rather a business decision I respect. I think that's one of the reasons that it is still current gen for PC. Affordability, right?
Are you really that stupid?
By that logic 99% of PC Games could not release. If there were only some way to scale Games down so they can be played at lower hardware... well I guess teh Tech isn't there yet.
I had a subpar GPU when 2k9 was out. The game simply DID NOT RUN. I saw black screen. I had to buy a new GPU.
There is something named minimum requirements, sometimes they can be higher than your specs. When a Next Gen comes out your specs might not be enough for minimum requirements too. In US/EU it is easier to buy PS5/XBX. But other countries people play from PC. Thanks to yummybear and bongo88 for clarifying the issue more.
BlazerGun1 wrote:Murat wrote:I had a subpar GPU when 2k9 was out. The game simply DID NOT RUN. I saw black screen. I had to buy a new GPU.
There is something named minimum requirements, sometimes they can be higher than your specs. When a Next Gen comes out your specs might not be enough for minimum requirements too. In US/EU it is easier to buy PS5/XBX. But other countries people play from PC. Thanks to yummybear and bongo88 for clarifying the issue more.
if ur current card was able to run NBA2K22 on High setting 60 FPS there is no reason you wouldn't been able to run Next Gen NBA2K unless it was badly optimized. also there is always a way to adjust and change settings - not to mention that with things like FSR your old cards can literally run Next Gen games ( just the other day I saw someone being able to run Marvel's Spiderman with a fricking GTX 750 TI ) . requirments are suggestions, but they don't show the whole picture.
BlazerGun1 wrote:if ur current card was able to run NBA2K22 on High setting 60 FPS there is no reason you wouldn't been able to run Next Gen NBA2K unless it was badly optimized. also there is always a way to adjust and change settings
bongo88 wrote:BlazerGun1 wrote:Murat wrote:I had a subpar GPU when 2k9 was out. The game simply DID NOT RUN. I saw black screen. I had to buy a new GPU.
There is something named minimum requirements, sometimes they can be higher than your specs. When a Next Gen comes out your specs might not be enough for minimum requirements too. In US/EU it is easier to buy PS5/XBX. But other countries people play from PC. Thanks to yummybear and bongo88 for clarifying the issue more.
if ur current card was able to run NBA2K22 on High setting 60 FPS there is no reason you wouldn't been able to run Next Gen NBA2K unless it was badly optimized. also there is always a way to adjust and change settings - not to mention that with things like FSR your old cards can literally run Next Gen games ( just the other day I saw someone being able to run Marvel's Spiderman with a fricking GTX 750 TI ) . requirments are suggestions, but they don't show the whole picture.
It always amuses me when young people are on the internet. I always forget that young people are now older. I remember 2009/2010... bad year for hardware. I also remember a program that i used to run pixel shader 1.1 through the cpu... but i couldn't remember the name.
So, being bored, i'd figure how long to find the tool.... lol, took like 20 minutes
https://crystalunicorn.wordpress.com/li ... d-analyze/
https://www.3dfxzone.it/dir/tools/3d_analyze/download/
used to run lego star wars with that tool on my ancient laptop.
Point is... very glad that a 750 TI can run spiderman.... and, yes, our GPU could possibly run next gen 2k ... but there is a chance that it could not .... there is a long history from 90's to 2011 where a gpu upgrade was required because the hardware was not supported.BlazerGun1 wrote:if ur current card was able to run NBA2K22 on High setting 60 FPS there is no reason you wouldn't been able to run Next Gen NBA2K unless it was badly optimized. also there is always a way to adjust and change settings
I love your optimisim... you have a positive way of thinking when it comes to computing and relationships with companies. Murat and I have a bunch of old cynycissim... we don't trust these companies and have been, in our lives, "Hardware Locked" out of the next great game.
I'm still mad at myself for updated my shadow play. version 1.0 or version 2.0 or somewhere around there i could make a hour long 1080p video at under 100mb.... the latest "updated video coded" is now a much, much larger size... with no discernable quality improvement.... but that runs into conspiracy theories...
Anwyays, love your optimism
i'm bored with this thread.... probably won't be back to it ....
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