gamingsinceatari1 wrote:Please share this method. I need to know. And can you get it working with Trezz?
put this in the .rdat file.
"accessory_items": {
"items": [
{
"name": "headband_tie",
"type": "headband",
"mesh": "headband_tieShape",
"tangentspace": "no"
}, {
"name": "hair_headband_tie",
"type": "hair",
"mesh": "hair_headband_tieShape",
"meshlo": "hair_headband_tie_loShape",
"tangentspace": "both"
}, {
"name": "headband",
"type": "headband",
"mesh": "headbandShape",
"tangentspace": "no"
}
],
"configurations": [
{
"name": "DEFAULT",
"items": [ "hair_01", "facialHair_01", "hair_headband_tie", "headband_tie" ]
}, {
"name": "HEADBAND_TIE",
"items": [ "facialHair_01", "hair_headband_tie", "headband_tie" ]
youll need some adjusting to do, but its a good start