maumau78 wrote:Just a question is it possible to edit vertex colors?
Tha is useful for stadium lighting....defualt plugin doesn't handle vertex colors really well....
Thanks in advance
TGsoGood wrote:I wonder if the bone assignment tool can be used on the female cyberfaces to make them show up in game.
mitzkiro58 wrote:How to add mask in 2k19? I need to add face mask myles turner indiana pacers he is using face mask this season.
TGsoGood wrote:hopefully I get a chance to look into all of this soon. I'm still unsure of how to use these tools.
I know once I am able to spend a few consistent hours with the tools then I will be able to pick it up and help out.
Again thank you for all your work so far. I'm not sure many people understand the impact this research could have but
that is ok, modding is not easy
TGsoGood wrote:just read through this entire thread again.
Great work so far.
joyfishnba wrote:Is there a way to port 2K19's head to 18?
I only need the head to use
thank
jtc324 wrote:Will it still be able to convert 2k17 files to 2k19?
Dee4Three wrote:I was able to convert from 2K19 to 2K17, and while much of the body was right, his right arm looked like a lobster claw.
Was shocked to see the face, left arm, and legs look basically normal.
trevorjpt33 wrote:Dee4Three wrote:I was able to convert from 2K19 to 2K17, and while much of the body was right, his right arm looked like a lobster claw.
Was shocked to see the face, left arm, and legs look basically normal.
Interesting... Just curious, can you post a screenshot of what it looks like? I am interested to see because it could give some insight for the conversions into 2K19 since, oddly enough, 2K17 players are in better shape than 2K18 players when converting them as of now.
Also, in theory, at least some of the same issues exist in what we are both attempting. I could reverse the tool I use to fix 2K19 bone assignments. As far as the tool is concerned, all the bone ids it is searching for would be the exact same, I would just be instead going from 2K19 bone ids to 2K17 bone ids.
trevorjpt33 wrote:I can say with certainty that it's the same issue. That's not to say other issues won't be uncovered when it gets fixed. Bone assignments are all messed up because the scene file is telling the game it's the 2K17 skeleton while in the model file the bone ids are intended for 2K19.
I was puzzled at first when first looking into 2K19 conversions that of all things, the face converted perfectly. I figured it would be the opposite because the face obviously has by far the most complex geometry. But the reason for this is that there are only a very tiny amount of assignments in the upper half of the "blend_headShape" group where all the facial features are.
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