The Road to 99 (NBA 2K19 Edition)

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The Road to 99 (NBA 2K19 Edition)

Postby Andrew on Wed Nov 07, 2018 8:28 pm

If you're playing MyCAREER and/or the connected online modes, what's your current progress on the Road to 99? Have you spent any money on VC or benefit from pre-ordering the 20th Anniversary Edition, or are you just grinding?

I'm doing my best to avoid buying any VC this year, and so I'm grinding up the old-fashioned way. It's made the few online games the NLSC squad has played a bit more challenging for me, since I'm still a paltry 64 Overall. It hasn't been completely unbearable though, and MyCAREER itself is more enjoyable than in NBA 2K18. My original intention was to take a break from MyCAREER this year, so it's definitely been a lower priority, though the prospect of playing some games with the guys has encouraged me to consider grinding a bit. I've worked my way up to Sixth Man status through nine games, and have earned six Badges. Badge grinding is certainly less of a chore this year, too.
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Re: The Road to 99 (NBA 2K19 Edition)

Postby BPDHoplite on Sat Nov 10, 2018 7:03 pm

Haven't bought VC and never will but I'm at a 73 with almost all my badges on at least bronze with a couple on silver.
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Re: The Road to 99 (NBA 2K19 Edition)

Postby Andrew on Sat Dec 15, 2018 11:33 am

Currently at 75 Overall, still no money spent on VC. I do actually have enough to go up to 78 Overall, but for the moment I'm just letting the funds build up so that I can make some significant upgrades and jump up to 80 Overall.

Incidentally, I wrote about grinding for VC and offered up some tips for it in a recent Friday Five article: https://www.nba-live.com/tff-5-tips-vc-mycareer/
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Re: The Road to 99 (NBA 2K19 Edition)

Postby StyxTx on Sun Dec 16, 2018 12:19 am

I have a question. Unless you create a defensive player, how do you play defense? My friend has the game and he is a 90 rated player now, but defensively, even though he tries to play good defense and doesn't take a lot of chances defensively (steal attempts, etc), every player he defends scores 40 or more point per game. Even the bench players, on a per 36 minute basis, average over 40 PPG. The AI just completely attacks him since he isn't able to get around picks, but even if he does, his own teammates get in the way and block him out. Even if he has a hand in the face of the dude he's defending, they still make a ridiculous number of shots. So, unless you set up a defensive player from the get-go, exactly how do you make your player better defensively, especially since the AI's game plan is to attack the human player since the human can't move as quick, for one thing. I mean the guys he defends (starter plus bench player) are scoring over 40% of their team's points EVERY game. His player just isn't quick enough to keep up, strong enough to get around picks, or good enough defensively to stop players even with his hand in their face.

This is in MyCareer (or 2k's career).
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Re: The Road to 99 (NBA 2K19 Edition)

Postby Retroswald13 on Thu Dec 20, 2018 4:39 pm

Currently 91 overall. Didn't purchased any VC but need to grind more MyPoints to unlock the next set of attributes. This is the highest overall I attained in my 9 years playing NBA 2K.
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Re: The Road to 99 (NBA 2K19 Edition)

Postby Andrew on Thu Dec 20, 2018 7:49 pm

Nice work! Unfortunately I was having some Internet issues around the time of release, so there was a couple of weeks where I couldn't play anything with an online component as I didn't know if my connection would last two hours or two minutes. That was a set back as I couldn't do anything with my online/connected MyCAREER save for a fortnight or so, and have been playing catch-up since. My next Cap Breaker should get me to a maximum of 90 Overall, though hitting that will be a ways off yet. I did manage to get to 95 Overall back in NBA 2K17.
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Re: The Road to 99 (NBA 2K19 Edition)

Postby BPDHoplite on Fri Dec 21, 2018 4:06 am

Highest I have ever gotten in NBA 2K through grinding was a 89 in NBA 2K15 on the Xbox 360

Currently a 74 :)
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Re: The Road to 99 (NBA 2K19 Edition)

Postby Andrew on Fri Dec 21, 2018 11:32 am

I upgraded to 80 Overall earlier in the week, and am now 82 Overall as of last night. Some Daily Bonuses and the Free Throw Tournament helped build up my VC balance for some quick upgrades after the jump from 75 to 80, which cost around 50,000 VC. I might even be able to max out all my Badges this year as well.

If only I could win the trivia jackpot. I came so close last week, but messed up on the last question. Still kicking myself for that one.
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Re: The Road to 99 (NBA 2K19 Edition)

Postby Andrew on Mon Dec 24, 2018 10:24 pm

Progress seems to be a lot quicker once you hit 80. I'm now up to 86 Overall, with only five Gold Badges left to max out, and about a quarter of the way towards doing so on each. I need about 38,000 VC to hit the cap, which will get me to 90 Overall. Again, it's a long slog, but it does feel like an accomplishment doing it without buying any VC.
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Re: The Road to 99 (NBA 2K19 Edition)

Postby BPDHoplite on Tue Dec 25, 2018 12:20 pm

I got sick of the grind because on PC online is full of hackers and is unplayable unless you use them yourself and offline I won MVP while at 70 overall so no need to grind just for that.
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Re: The Road to 99 (NBA 2K19 Edition)

Postby Andrew on Tue Dec 25, 2018 12:34 pm

I know what you mean. If the NLSC squad wasn't going to give team Pro-Am on PS4 a try in the new year when we've finally got five on a regular basis, I wouldn't be grinding as much. I haven't really put any time into MyCAREER on PC as I don't want to double up; I basically just played through The Prelude to get it done, try out a few different choices, and be able to skip right to The Neighborhood for screenshots and so forth.
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Re: The Road to 99 (NBA 2K19 Edition)

Postby Andrew on Thu Dec 27, 2018 3:41 pm

Finally hit 90 Overall, all VC earned in-game except for the 5000 VC pre-order bonus for the standard edition. About halfway to maxing out the remaining five Badges.

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Re: The Road to 99 (NBA 2K19 Edition)

Postby BPDHoplite on Thu Dec 27, 2018 9:38 pm

Nicely Done :applaud:
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Re: The Road to 99 (NBA 2K19 Edition)

Postby Andrew on Thu Dec 27, 2018 10:21 pm

Thanks! Now I can invest in some animations and clothing, as I should have plenty of VC saved up by the time I hit my next Cap Breaker.
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Re: The Road to 99 (NBA 2K19 Edition)

Postby Andrew on Mon Feb 18, 2019 9:56 pm

Some reflections on finishing my first season in MyCAREER, and now aiming to qualify for the Hall of Fame: https://www.nba-live.com/mto-year-one-n ... -mycareer/

I've made it to 92 Overall, which means I no longer have to go to the Gatorade gym to replenish my boost. I really think they should do away with that mechanic in NBA 2K20, as it just adds tedious and repetitive busywork in between games. At least it's every five games in NBA 2K19, but it's still a hassle. At the very least, the Gym Rat Badge should be a reward for a much lower tier, or earned through your actions.
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Re: The Road to 99 (NBA 2K19 Edition)

Postby Andrew on Sun Mar 03, 2019 11:04 am

Finally got the Clutch Performer Badge, so the Capped Out trophy is mine, along with a full complement of maxed out Badges.

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Re: The Road to 99 (NBA 2K19 Edition)

Postby Andrew on Sun Jun 23, 2019 11:56 pm

I'm probably not going to get any higher than 93 Overall once I finish Season 2, but at least I'll be able to see the Hall of Fame cutscene at some point!

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Re: The Road to 99 (NBA 2K19 Edition)

Postby ThePointForward on Mon Jun 24, 2019 10:39 pm

So I have checked out the game after a while. The main char on which I spent only what I made was at OVR 60 with most of the season 1 underway.

Out of curiosity I have created second character, pure sharpshooter and spent the 120k VC on it (100k from edition bonus and 20k from Twitch prime). Got me to 78 OVR.
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Re: The Road to 99 (NBA 2K19 Edition)

Postby Andrew on Tue Jun 25, 2019 12:20 am

How are you liking it? Online has been a mess this year, but I have enjoyed single player/NBA games.
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Re: The Road to 99 (NBA 2K19 Edition)

Postby ThePointForward on Tue Jun 25, 2019 6:55 pm

There were some improvements to offline games.

My main gripes are some legacy issues (namely AI not having to deal with same ball collision etc) and defense being lacking. The double screens where my teammates refuse to switch while they happily switch their own tiny bumps are infuriating.
Some AI decision-making is also questionable.

Overall I have to say unless something really changes in 2K20 it will be skip or discount for me. I'm not justifying 60+ EUR on offline modes only. If there was like a 25-30 EUR version with only MyCareer, MyLeague and MyGM I'd just go for it.

Also I play (and sometimes stream) Arma 3 almost daily with a group of friends, leaving not that much time for 2K which is by all means fairly time consuming since I do like 12 minutes quarters etc.

As I mentioned elsewhere, I think the new consoles will bring a jump in several departments including AI. The new consoles by current reports should see a solid increase in available CPU power.
Devs (in general, not just VC) should be having access to preliminary specs/devkits so I'd like to think that they already spend some (limited) time on making 2K21 in this regard - testing out new stuff available with new hardware.
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Re: The Road to 99 (NBA 2K19 Edition)

Postby Andrew on Tue Jun 25, 2019 7:28 pm

The defensive AI is definitely frustrating, especially on the switches as you mentioned. It seems like whatever you do, your teammate will then do the opposite of what they're supposed to be doing, and trying to compensate for them leads to defensive breakdowns (for which you get the blame in the teammate grade). Their shot selection is better than in NBA 2K18 at least, though that's a low bar.
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Re: The Road to 99 (NBA 2K19 Edition)

Postby ThePointForward on Tue Jun 25, 2019 7:42 pm

Oh yeah, the teammate grade is definitely more rewarding in Live. First of all it's set values instead of abstract bar. The "leave assignment" can be brutal especially if you're guarding someone who is not a 3 point shooter at all.
And obviously the well known combos of "blocked shot" + "allow offensive rebound" and similar where player gets very heavily penalized.

Honestly, longer dev cycle might be needed too. Lots of time stuff feels unfinished, presumably because of lack of man-hours. Hiring more devs is not necessarily that good of a solution (efficiency doesn't go linearly with amount of devs and you need to train new people anyway), so having a game once in 2 years with longer support (rosters, etc) would go a long way for quality of the final product.
Then again that would likely hurt Take Two's bottom line...
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Re: The Road to 99 (NBA 2K19 Edition)

Postby Andrew on Tue Jun 25, 2019 8:13 pm

To their credit, they've kind of improved the blocked shot/allow offensive rebound situation, at least if you get the block. However, there are still too many situations where you haven't so much given up the offensive board as the opposing player has been lucky to get it back after a great defensive play or fortunate bounce, but you get hit with the penalty anyway.
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Re: The Road to 99 (NBA 2K19 Edition)

Postby Andrew on Mon Sep 30, 2019 11:34 pm

Retired my player for the Hall of Fame cutscene. The end of a journey!

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