by RayRay_953 on Mon Nov 19, 2018 1:23 pm
It's been a bit since I've posted here, but since I recently completed some more solo challenges, I'd figure that I would leave some feedback during my experience.
- One of the patches increased odds slightly for higher rated players, but I feel that LUT should bring back Legend Packs like last year. They even removed legend toppers from bundles now, so it's nearly impossible to get a legend from the AH since they're so scarce, people won't want to sell them.
- Better ratings: While I get the approach of being able to acquire legends early on, albeit with a lower overall, the concept could've been implemented better. As noted before, the legends currently have unrealistically low ratings as well as certain attributes (the average dribbling rating for a legend is around a 78 for example). EA should take a page out of MyTeam and introduce legends rated from the mid to high 80s, and have their better versions obtainable later on, this way the legends don't feel like role players or bench warmers.
- Ever since Ed Cohen and Jay Williams were added as the commentators, they do not have lines for the legends apart from the generic lines involving shots, dunking, etc. In previous LUT installments with Breen and Van Gundy, they referred to the legends by name. The only time you hear the legends' names is from the PA announcer, but other than that, they feel like created players that have a Cyberface, but no unique audio applied to them.
- Speaking of created players, all of the new legends present in LUT 19 do not have player portraits outside of their card art. On the substitutions/rotations screens, all of the new legends use that generic dark headshot. This was the case with Richard Hamilton being a new addition in LUT 18, but at least he was refered to by name by the commentators. This is also inconsistent, since Chris Webber lacks a substitution portrait in LUT, but he has a portrait in Court Battles.
- We're currently in November, and we do not have a single player rated at a 90 (outside of the Ultimate Shaq from the finals solo). I'm not suggesting for players to be at the high 90s right now, but since the odds aren't that great, and MyTeam already has cards rated higher than a 90 early on. LUT 18 introduced the Master players which started as a 90 OVR, but could be upgraded to a 99 OVR. The Master Challenges started since October last year iirc, but since the 99 OVR cards didn't show up until around April, I'm concerned about the rate in which LUT produces their cards.
- The Season 2 challenges feel like a troll by EA. Just for the team challenges in Season 1 alone is 870 shortened quarter games. In those challenges, you get two 75 OVR players per team, then you go for the 80 OVR Playoffs players, then the aforementioned 90 OVR Finals Shaq. So what does Season 2 have to offer? 77 OVR Team Captains, 83 OVR Playoff Players, and a 92 Shaq. Another 870 games to get the same players with only a +2 OVR boost (+3 for the Playoff Players). What happened to LUT 18 where the Hero Players could be used to unlock the Hero Elites which were rated around the low to mid 80s early on. I'm playing almost another 1,000 shortened games for a +2 OVR boost...
- No Rewards outside of coins. This was a thing in older LUT installments, but I feel like there should be at the very least, a trial card for one of the featured players by completing the solo like in LUT 18.
- Fix player attributes: Hakeem Olajuwon still has a pathetic midrange rating, Reggie Lewis has poor shooting skills - his 3pt rating is rated higher than his midrange, and that's only like a 72, and a majority of the actual legend cards got nerfed hard compared to previous LUT installments.
As I play more, I'll add more things if necessary, but feel free to give your opinions on this year's LUT, how it compares to previous LUTs, and how it can improve.