TGsoGood wrote:yes. That is how I would do it.
TGsoGood wrote:yes. That is how I would do it.
ksmiz wrote:One of the edit player tables TG made a while back was great for copying players over if you made just a slight bit of adjustments before the copy paste I will link to my instructions last time I tried to explain the way I went about doing this
viewtopic.php?f=236&t=104080&start=350#p1923782
CarolusXCI wrote:It works...
Cheat Tables (patch 1.04):
Cheat Table - Edit Arenas and Teams (v3.1)
Cheat Table - Edit Player Screen (v3.1)
Cheat Table - Edit Jerseys (v3.0)
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For more info: viewtopic.php?f=225&t=102523
TGsoGood wrote:Eilrahc Drib,
I don't think that table works with the most recent patch of the game.
Eilrahc Drib wrote:TGsoGood,
Sorry to be difficult... but how does one update a pointer? Sorry I just started using CE.
sitew33 wrote:Eilrahc Drib wrote:TGsoGood,
Sorry to be difficult... but how does one update a pointer? Sorry I just started using CE.
It was just a matter of speech. He didn't mean You specifically he meant that you would pretty much have to know how to change pointers for CE. It's pretty difficult to do such which is why we all keep referring back to to 1.04 CE because IMO it was the most complete CE to work off of.
sitew33 wrote:No my bad. It's for patch/NBA2K18 exe 1.04. I'm assuming because you said you're new to it that you didn't have the game at the time the game was running on patch 1.04 which is where you are running into your issue with the CE tables. The #1 rule to always remember for when a game comes out is to copy and save the NBA2K Application exe file somewhere on your cpu after every patch so when they update the files via patches you can always go back and use the CE tables for whichever version they were using when created. Also Spend some time going thru the modding tutorial section because TGsoGood has put in a ton of work with videos and tutorials showing and explaining modding and that section will show you how to do damn near everything with modding.
maumau78 wrote:Guys I think I made it
Here I change Warriors arena bytes to bulls....so that we can use a different arena:
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Bytes that control "Arena ID" are after the "crowd messages" bytes:
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I will identify them as I get back from work......I hope we can add them to CE Tables...why is this so useful? Becouse we can for example use unused arena and assign them to "all-time" teams to have specific retro arenas
hokupguy wrote:maumau78 wrote:Guys I think I made it
Here I change Warriors arena bytes to bulls....so that we can use a different arena:
[ Image ]
Bytes that control "Arena ID" are after the "crowd messages" bytes:
[ Image ]
I will identify them as I get back from work......I hope we can add them to CE Tables...why is this so useful? Becouse we can for example use unused arena and assign them to "all-time" teams to have specific retro arenas
are you trying to get around the all-time teams and current day teams sharing the same arena ???
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