Whoa, nice!
Can't wait until this is done so I can throw it into 2K17. Thanks for all the hard work!
Has anyone ever had a player's forehead be fine when it is relaxed but then when it wrinkles it turns a completely different color?
TGsoGood wrote:tmn3000 wrote:Maybe someone could help ?
Tried to convert TGsoGood Wilt's from last year..this was my result
https://imgur.com/a/Wlqk2nO
[ Image ]
I will work on it when I get some free time.
Dee4Three wrote:I tried converting the Kemp from 2K18 to 2K17. Followed the directions to a T (so I thought) but he's invisible when I go into the game.
trevorjpt33 wrote:Dee4Three wrote:I tried converting the Kemp from 2K18 to 2K17. Followed the directions to a T (so I thought) but he's invisible when I go into the game.
Was it just the hihead.SCNE or did you also include his 3D hair?
I can send you my Kemp file so you can try and figure out what went wrong if you would like.
TGsoGood wrote:did you rename the 2k18 hihead.model to player.model ?
Dee4Three wrote:TGsoGood wrote:did you rename the 2k18 hihead.model to player.model ?
So here's what happened.
I was able to finally get him to show up in game. But his face texture is a tad light (I did what you recommended goods). He's also looking off to the left for some reason, and his arms are black every time I go into edit player.
And no, the files that you had didn't rename the hihead model file to player. I did the editing in notepad as instructed.
TGsoGood wrote:I didn't rename the files because I didn't actually follow all of the steps outlined in the instructional post simply because I understand how it works now.
If you rename the .model file inside of the note pad then you must also rename the actual .model file itself.
as far as skin tone being too light, you need to copy the "Scale" and "Offset" data from a 2K17 face.iff that has the actual skin tone that you want to use.
For the black arms, try changing the wingspan and putting it back. I think exiting edit player and going back in works also.
If none of that works the add the "mask" data shown below the highlighted data
[ Image ]
trevorjpt33 wrote:Dee4Three wrote:TGsoGood wrote:did you rename the 2k18 hihead.model to player.model ?
So here's what happened.
I was able to finally get him to show up in game. But his face texture is a tad light (I did what you recommended goods). He's also looking off to the left for some reason, and his arms are black every time I go into edit player.
And no, the files that you had didn't rename the hihead model file to player. I did the editing in notepad as instructed.
What we've encountered is that with conversions, for some reason their eyes don't move around in the edit player screen, but they work completely normal in a game. That's been the case in 2k17 and 2k18.
TGsoGood wrote:try 2k17 way first.
bluejaybrandon wrote:So there is currently no known fix for the jersey bug in-game beyond lowering in-game texture detail? I have the player show up but the jersey is almost a cone getting pulled halfway across the court. The eyes look to the right and may need re-positioned but this is so promising. Hopefully further progress is made.
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