Things I have changed:
Searches now only require the first 3 letters of each name. I appear to have somehow broken this feature before compiling it, so I won't bother with the upload I had prepared until I fix it. I am baffled by the error, since it was working just prior. It may be season related somehow. When it's working, I was generating searches with Isa Tho (Isaiah Thomas; not case sensitive). I hope to make it more flexible, allow a custom number of letters down to a mimimun of bare initials but I need to get the basics working first.
Player names are now erased with a right click of the mouse button. No longer the need to delete characters.
The first two digits of years are now set to the corresponding century. Quick fix to alleviate having to type up 4 numbers.
When you change the range values, a right click of the range values now sets it back to default.
I have removed the horrible default green click down colours (now navy blue) and the shadows to buttons.
I have added two buttons to the GUI for selection of regular season, playoffs or both output and for the adding of 'above' figures, removing the options from the .ini.
I have fixed the disappearing 'limit of games' box besides the teammates and opponents generations.
I hope to add a quiz in it that will give you a multiple choice to guess whose game a specific set of stats was from the chosen range when multi player searches are done. Should be a easy. It won't just be a game, but could aid in memorization skills.
This image shows the same Russell Westbrook 3 way interplay from the previous post from a different angle (I haven't done anything to the graphs since I started):

The game differentials are here shown by their height above or below the line (the mean average, not 0). By default (can be customized in the .ini), below the line does not mean deficits. It means below average, which could include deficits. Since the average points differential for Russell Westbrook was under 1 point, most of the below the line represents deficits. But if I were using a Golden State player, for example, a large amount of the below the line bars would still be positive differentials. The yellow to white colour coding now represents defensive rebound percentage. The more yellow it is, the higher the rebound percentage. There is a very good correlation with the first graph and a perfect correlation with the second graph because left to right shows defensive rebound percentage also.
So you can see there is a better correlation with winning margins for higher rebounding games by Russell Westbrook than lower rebounding games where the majority of games are below the line (below average and in many cases, if not all, deficits). Some of these graphs are skewed by the fact that many games have the same values. If you had 10 x 8 rebound games, they would all be displayed in a row and the order of the differentials is fairly random between them, sometimes showing larger differentials earlier and other times showing them later. This might explain the differences between the two graphs more than anything meaningful.
EDIT: My program and features work okay in normal GameMaker Studio compiling. However, using YYC to build it is what is causing the issue. It is not generating any kind of error, besides not doing what it is doing elsewhere.
EDIT: The latest version: https://www.mediafire.com/file/p19whm70 ... tatsCQ.zip I didn't change the programming language to get it to work, just bundled a few repeated tasks into a couple of variables and it seems fine now. The new name thing isn't fully integrated. It requires the last data searched to contain the players name for it to work. So you can't just jump from Russell Westbrook 2017 to Michael Jordan 1985 by typing Mic Jor.