m29a wrote:Steam (also some PC gamers in general) can be super critical, even when it's unwarranted.
1. Hair (and facial hair) are RENTED in this game. You pay to unlock a haircut, equip it, and it immediately re-locks so if you want to change it in any way you gotta buy it again. (All of the facial hair/beards look like pubes right now, probably will get patched eventually.)
2. Connection issues abound. This will eventually get better once enough players get bored of this game and move on.
3. MyPlayer archetypes require certain very specific attribute/skill ratings to unlock moves, shots, dribbles, etc... The problem? You cannot see any of your ratings at all so you have to blindly spend points. Height plays a factor too, moreso than previous editions. You make your character one inch too tall or too short and you've locked yourself out of certain skills needed for certain archetypes.
4. More of the usual, VC randomly vanishes, MyPlayer randomly vanishes, etc...
5. Playing on higher difficulties doesn't get as much VC as it used to. You could win an NBA championship on the highest difficulty and only make enough VC to change your hair once or twice.
6. Face sculpting was locked out of creation everywhere except MyLeague rookies.
7. No previewing of hair, clothes, animations, etc... on your character before you equip them. You don't like something you added? You have to pay VC to change it to something else.
8. (This one is an opinion) I'm not enjoying the MyCareer story so far. Pretty cheesy and the cutscenes are all unskippable, even if you've seen them already.
My list could go on, but it seems to me that there are more than a few legitimate gripes here. It's silly to think that just because a game gets 'Mostly' or 'Overwhelmingly' negative on Steam that that is a direct result of "ungrateful people who expect perfection". The reality is that the game itself has some serious flaws and without people pointing them out on Steam reviews, other people will get burned when they spend their money on that particular game and end up hating it. There is no such thing as perfection and nobody in their right mind should ever expect it, but is it asking too much that when we pay $60 (or more) for a game that it NOT continually rape our wallets afterwards just because the publisher feels like all those pre-orders weren't enough money?
Take Two clearly based this years game entirely around VC and game play was a fleeting afterthought. Yes, some of the bugs will eventually get fixed, but a lot of these bugs are bugs we've seen before NUMEROUS times. The negative feedback on this game is not about expecting perfection, it's people wanting a stable game with decent game play that they can take offline or online whenever they want to and be able to play with friends or random people (and in most cases, be competitive). That is what this game should be about, NOT the microtransactions that the Take Two higher ups froth at the mouth over daily and nightly.
If anyone here thinks there won't be really annoying microtransactions in Red Dead Redemption 2 (and every Take Two/2K title from now on), you're kidding yourselves.