Brian Mazique wrote:I traveled to 2K headquarters on Thursday and had an opportunity to play the game on PS4 Pro. Half of the games I played came against human opponents.
I left impressed and optimistic about almost every aspect of the game, but there were some concerns that I expressed to the development team.
Here are my takeaways on the gameplay, graphics and animation.
Click to read.
Didn't see this posted yet, figured I'd share.
Edit:
The area of the game that needs the most tuning is the passing. The long passes are successful far too often. The development team told us that is something that will be fixed by the time the game is released next month. There are some other issues with passing that are slightly more concerning. The speed in which you're allowed to move the ball around, especially in and out of a dribble move, can be a little slow.
What he goes on to describe is what has been an issue with most games. Passing the ball around hasn't felt crisp in years.
After every shot you'll see a small box near the top of the screen that tells you your release was very late, late, good, very good or excellent, which is a green release. Right next to that reading is a field that tells you your player was smothered, heavily-contested, contested, open or wide open.
I may be leaving one out, but you get the general idea.
This system offers great rhyme or reason for every miss and make in the game.
This sounds like a nice addition, it'll be nice to sort of know why something didn't go down.
Guys fight for the ball, even after the possession has been determined in some instances.
The strength rating seems to be far more important in NBA 2K18. In the post, the heavier player almost always wins the back down segments. Contact in the paint is more apparent and impacting.
Really digging this. When you play with Shaq, it should feel like you're playing with Shaq.
The body types issue has been largely corrected. The malnourished player model has been removed and every player looks like a legit athlete. Most of the players that looked too hefty in NBA 2K17 are leaner.
Could see that has been addressed in some of the screenshots. Looking forward to this games release. Good job Leftos & 2K!