DanREZx0 wrote:You guys think the body is fixed? or still malnourished? for some players
Dee4Three wrote:DanREZx0 wrote:You guys think the body is fixed? or still malnourished? for some players
I hope they don't come back again with those body types... especially after all of the complaints.
PeacemanNOT wrote: Regarding body types, if they don't fix them/add more they're going to get a lot crap about it.
PeacemanNOT wrote:- Removing Create a Legend btw
- 9 body models in 2K16 to 4 body models in 2K17 btw
- Removing a whole texture from the jersey files that adds a cloth look to it btw
- Removing the whole cutscene interaction with Adam Silver in the draft btw
sticky-fingers wrote:PeacemanNOT wrote:- Removing Create a Legend btw
- 9 body models in 2K16 to 4 body models in 2K17 btw
- Removing a whole texture from the jersey files that adds a cloth look to it btw
- Removing the whole cutscene interaction with Adam Silver in the draft btw
Amen, thanx.
And the game isnt as smooth as 2k16
sticky-fingers wrote:Sorry Dee, I talk about the game engine.
I can easily run 2k15 @4k/60fps, 2k16 @2k/60fps
But 2k17, from day one, eats graphic memory when i try a resolution above FHD (monitored in NVIDIA inspector)
I dont see a real gap between 2k16 and 2k17.
Andrew wrote:Features are removed for reasons that aren't always apparent to us, though that doesn't make it any less annoying. In terms of the body models, however, that was just weird. I'm guessing maybe they'd heard the criticisms that some of the previous models looked a little bulky, and ended up overcompensating.
JBulls wrote:Andrew wrote:Features are removed for reasons that aren't always apparent to us, though that doesn't make it any less annoying. In terms of the body models, however, that was just weird. I'm guessing maybe they'd heard the criticisms that some of the previous models looked a little bulky, and ended up overcompensating.
They had Steph in the studio when the tech to be able to scan bodies was available. They could conceivably have unique body models now but perhaps they're saving that for the PS5/XBONE2
TBM wrote:JBulls wrote:Andrew wrote:Features are removed for reasons that aren't always apparent to us, though that doesn't make it any less annoying. In terms of the body models, however, that was just weird. I'm guessing maybe they'd heard the criticisms that some of the previous models looked a little bulky, and ended up overcompensating.
They had Steph in the studio when the tech to be able to scan bodies was available. They could conceivably have unique body models now but perhaps they're saving that for the PS5/XBONE2
Not nearly that simple. With every new body model, you need new jersey models, armband models, wristband models, kneepad models, etc. You can have more body types, yes. Four is not nearly enough. But unique for each player? Not gonna happen.
sticky-fingers wrote:Remember the "3d body scan" promise...
Users browsing this forum: No registered users and 1 guest