Andrew wrote:I'd definitely need help as far as assembling artwork is concerned, so I'd certainly be open to collaboration.
Dee4Three wrote:I wouldn't be opposed to it. However, where I am an asset is with plugging things in (Ratings, Tendencies, Signatures), and doing some courts. I am good at making sim stats accurate, as well as the players play the right way.
Art wise... I can do global art edits and whatnot, and like I said above, I think I could do some courts. I am actually ordering Reditor this week (full access), because I may get into modding this game more.
I'm also getting NBA 2K10 and NBA 2K9 for PC in the mail today. So I will be dabbling in those as well.
MadbaLL wrote:what can be used from 2k12/2k13/2k14 in 2k11?
Andrew wrote:Yeah, I really don't know either. I haven't really been involved with 2K modding beyond curating the Downloads section and other such maintenance; if I can do anything here, it would be my first real foray into 2K modding. I'm definitely not the person to come to for advice here.
Andrew wrote:It all comes down to free time, but we'll see.
Magicola wrote:Since now we're in the future of NBA 2K11 and of the 2010-2011 season, maybe one cool thing to do would be to make real draft classes with correct portraits/cyberfaces and players playstyles/ratings of the time span between 2012 and 2017.
Go back playing in 2011 and catching back 2017.
See if LeBron wins more than 2 rings in Miami, if the big 3 of OKC emerge and become a dynasty, if Steph Curry reveals himself to be the best shooter of all time, breaking all 3 point scoring records, draft Kawhi and make him the goat etc
Andrew wrote:Sounds good!
As for my part, nothing to report, but as I said in a recent Friday Five, it's on my shortlist of things I'd like to do, time permitting.
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