As you may have seen in this bulletin, or elsewhere on the Internet, one of the NBA 2K16 tidbits to come out of Gamescom 2015 is the inclusion of 12 new retro teams in this year’s game. To date, we know five of the new historical squads that have been added in NBA 2K16: the 2000 Portland Trail Blazers, 2000 Toronto Raptors, 2001 Los Angeles Lakers, 2003 Dallas Mavericks, and 2008 Boston Celtics. Over the next few Thursdays, we’ll be finding out the remaining seven retro teams that are yet to be announced.
I’m sure that we all have our own ideas about which teams we’d like to see make the cut, but a thought occurred to me today: What are some of the teams that we really don’t need to see join the ranks of historical squads in NBA 2K16? So, just for fun, let’s take a look at five teams from seasons gone by that we’re highly unlikely to see appear in NBA 2K16.
mp3 wrote:Top 5 of the worst and best looking caps in nba games.
In the wake of the stunned silence that followed my Undertaker-like streak of Fridays with a Friday Five being broken (alright, alright, I did miss one earlier this year, too), I’m back this week with a new column! A big thanks for all the topic suggestions, there were some great ones related to basketball video games, and I’m looking forward to tackling them in upcoming Fives. To that end, I’m actually writing about one of those topics today, specifically JaoSming’s suggestion of the Top 5 hardships of being a PAL region basketball gamer…though I’ve gone with “annoyances” because, you know, first world problems and all that.
Seeing as how I run a website that covers basketball games, living in a PAL region presents a somewhat unique hardship/annoyance/challenge for me, as news often breaks while I’m asleep. As such, I can’t always report or comment on developments as quickly as I’d like. That isn’t really a common problem though, seeing as how I’m the only PAL basketball gamer who’s also the webmaster of the NLSC, so I thought I’d keep the Five a bit more relatable. With that said, here are the Top 5 Annoyances of being a PAL region basketball gamer!
As you may have seen, our 20th Anniversary of NBA Live celebrations are underway. We’ve got lot of fun stuff lined up, including complete retrospectives for every single game in the series, feature articles, analysis, patches, and more. As this is the first Friday Five since our 20th Anniversary content tipped off, it seems like a good time for a countdown that’s been on my list for some time now: My Top 5 Favourite Games in the NBA Live series.
Please keep in mind that these aren’t objectively the best games in the NBA Live series, though I do believe they rank up there. As part of our celebrations, I’ll also be collaborating with the rest of the NLSC Team to pick the Top 10 Games in the NBA Live series, which I believe will reflect popular opinion, not just my own preferences. As for this list however, I’m just briefly reflecting on my personal Top 5 favourite NBA Live games, sentimental picks included; again, full retrospectives will be coming for each game. With that said, let’s get to the countdown!
Generally speaking, when it comes to subpar basketball video games, we don’t have too many good things to say about them. However, even the worst basketball video games can sometimes boast really good features. Those features may not be enough to save the game from bad reviews and the scorn of basketball gamers, but they’re still worthy of recognition. Indeed, it’s frustrating to see such appealing features, and not be able to enjoy them because the rest of the product isn’t up to scratch.
Perhaps even more frustrating, however, is when those great features in bad games are never really followed up on, and end up being absent in future releases. In this week’s Friday Five, I’m taking a look at five of the best features in five of the most notably subpar basketball video games that I’ve played. Let’s begin.
In last week’s Friday Five, I took a look at the five best features in subpar basketball video games. It wasn’t the easiest list to compile, since the main reason subpar basketball video games have that reputation is that they don’t have much going for them in the first place. However, even in the worst releases, there are usually some good ideas, and concepts that have merit.
This week I’m going in the other direction, as I take a look at five of the worst features in some of the best basketball video games. All things considered, this was probably the tougher list; while no game is perfect, great basketball video games don’t achieve that status by having too many game-breaking flaws. Nevertheless, some of the best games have had their weaknesses, and surprisingly disappointing features. At the very least, there might be a mode or feature that just doesn’t seem as good when compared to everything else in the game. With that said, let’s get started on the Five.
mp3 wrote:Yeah I mean when EA or 2k have a roster player that shows zero resemble to there RL self.
I make a habit of mentioning it in our file additions bulletins, and it’s absolutely true: we have a really talented community here at the NLSC, when it comes to our patches and mods. I’ve usually shied away from compiling “best of” lists, or handing out community awards for patching, as it can easily lead to tension and bad blood. Furthermore, everyone’s hard work deserves recognition, and there have been a lot of great patches and mods throughout the years, all of which are significant in their own right.
However, there are a handful of releases that stand out from the pack, being patches that were particularly popular and well-crafted, and in some cases, drew a lot of interest from outside of our community. To that end, in this week’s Friday Five, I’ve selected what I feel are the five most significant patches and mods to come along so far. Without any further ado, let’s take a look.
I’ve been a bit caught up with a few matters this week, I’m currently in the process of setting up a brand new gaming PC, and this evening I’m catching up with a friend who’s leaving the country very soon. Arcane and I also weren’t able to get together to record a new episode of the NLSC Podcast, but we’ll be back with a new show next week. However, I did want to get a new Friday Five out today, though it’s going to be a little shorter than usual, and somewhat “last minute”.
I’m guessing most of you will be alright with that though, as chances are you’re getting ready for the NBA 2K16 Early Tip-Off Weekend. That’s certainly on my agenda, and to that end, this week’s Five is all about my plans for the next few days. Without any further ado, here’s what I’m planning to do as soon as my schedule is clear, and, to quote The Vogues, no one owns a piece of my time.
NBA Live 16 and NBA 2K16 are in stores now, and to that end, it would make sense to discuss one or both of them in this week’s Friday Five. However, I’d like to spend a bit more time with both games before I offer up any impressions, and discuss certain elements of them in detail. Furthermore, this week’s topic – five aspects of online culture that I dislike – is one that I’ve been meaning to talk about for a while. The timing isn’t completely inappropriate either, as we see a lot of this stuff pop up whenever new games are released.
Now, don’t get me wrong. I maintain that we have a good thing going here at the NLSC, and I do like being a part of an online community. I also believe that the World Wide Web in general is a fantastic invention that continues to innovate, and it’s done a lot to make video games a bigger business, and an even more enjoyable hobby. However, there are some negative traits that permeate online culture, especially in gaming communities. When it comes to the five things I’m about to discuss, I think we need to either grow up, or get over ourselves…or maybe both.
When it comes to basketball games, I like to think of myself as a member of Sim Nation…shout out to Da_Czar. Although some of the improvements to basketball games in recent years have challenged my perception of how realistically I play, and what realism truly means, on the whole I would say that I do indeed prefer a true to life style of play, and want to see NBA Live and NBA 2K reflect the real NBA as closely as possible. Of course, I also believe there’s a need for more casual, or “arcade style” gameplay settings, too.
I also have to admit that my approach to basketball games hasn’t always been so sim. When I first started playing NBA Live 95 on Super Nintendo, my approach was definitely more casual, and less focused on realism. However, even after I took an interest in playing basketball games more realistically, I’d occasionally take a break from that style, in the name of doing something fun. Not that I don’t consider playing realistically to be fun, but sometimes, a break from the norm and a bit of silliness is refreshing. And, as you’ll soon find out, I’ve done some quite silly things with basketball games from time to time.
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