SUPERSTAR '08 AIACT 6.5,released 4/3/18

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Re: SUPERSTAR '08 AIACT 5.8, 3.4.15

Postby Freddie on Thu Mar 05, 2015 8:20 pm

we'll check it !
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Re: SUPERSTAR '08 AIACT 5.8, 3.4.15

Postby mervie16 on Thu Mar 05, 2015 9:15 pm

already tried the new aiact AWESOME!! :applaud:

edit: i got some prob on the defense, sometimes the player i'm using moves on its own.
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Re: SUPERSTAR '08 AIACT 5.8, 3.4.15

Postby BAYAG on Fri Mar 06, 2015 2:52 am

mervie16 wrote:already tried the new aiact AWESOME!! :applaud:

edit: i got some prob on the defense, sometimes the player i'm using moves on its own.


can you be more specific. if you can make a vid or screenshot it'll help me.
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Re: SUPERSTAR '08 AIACT 5.8, 3.4.15

Postby S_Brat on Fri Mar 06, 2015 5:02 am

my game crashes when i try to play with the new ai... it doesnt crash if i dont put the plays into the save folder... any idea what could be the problem?
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Re: SUPERSTAR '08 AIACT 5.8, 3.4.15

Postby atlwarrior on Fri Mar 06, 2015 5:22 am

You took out the euro step floaters and layups. :(

other than that im having a blast with this aiact
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Re: SUPERSTAR '08 AIACT 5.8, 3.4.15

Postby BAYAG on Fri Mar 06, 2015 5:24 am

S_Brat wrote:my game crashes when i try to play with the new ai... it doesnt crash if i dont put the plays into the save folder... any idea what could be the problem?


I'm not sure man. Plays dbf is optional, but shouldnt crash your game. Make sure you have the install the anim folders included. Theyre a mixture of '07 and 08 animations.
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Re: SUPERSTAR '08 AIACT 5.8, 3.4.15

Postby BAYAG on Fri Mar 06, 2015 5:26 am

atlwarrior wrote:You took out the euro step floaters and layups. :(

other than that im having a blast with this aiact



theyre still there, but only for scorer stars. They were confilcting with other anims causing some anims not to complete.

edit: hmm you gave me a good idea, check out the thread later today or tommorow. I think i can add the floaters back by making them leaners or when you move the stick up, which should bypass the conflict.
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Re: SUPERSTAR '08 AIACT 5.8, 3.4.15

Postby reiko14 on Fri Mar 06, 2015 1:30 pm

The updated mod was fantastic however I'm facing a difficulty in shooting the 3 points.. some players like curyy, thompson, korver and paul george cannot make a decent 3 pointers even in practice, i tried shooting from 3 point line and I got 2 out of 10.. I noticed that their shooting move in 3 point and inside the 3 point are different.. how can I make them the same?
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Re: SUPERSTAR '08 AIACT 5.8, 3.4.15

Postby atlwarrior on Fri Mar 06, 2015 2:33 pm

reiko14 wrote:The updated mod was fantastic however I'm facing a difficulty in shooting the 3 points.. some players like curyy, thompson, korver and paul george cannot make a decent 3 pointers even in practice, i tried shooting from 3 point line and I got 2 out of 10.. I noticed that their shooting move in 3 point and inside the 3 point are different.. how can I make them the same?


Might have to bump the 3pt slider in the 60s bro
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Re: SUPERSTAR '08 AIACT 5.8, 3.4.15

Postby S_Brat on Sat Mar 07, 2015 1:33 am

So I re installed the original aict and the game stopped crashing. I dont understand why it crashes with the latest TUP rosters :(
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Re: SUPERSTAR '08 AIACT 5.8, 3.4.15

Postby BAYAG on Sat Mar 07, 2015 1:55 am

all that 's required for it to work should be the aiact and anim files. you don't need to install the xplays ,xscnario, and scenario.bin. That may be the source of the crashing. Sorry, I only tested it with the classic roster im currently working on. (Y)
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Re: SUPERSTAR '08 AIACT 5.8, 3.4.15

Postby S_Brat on Sat Mar 07, 2015 2:23 am

alright thanks for the info i will try that and let you know!!

edited:
Nope still crashes :(
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Re: SUPERSTAR '08 AIACT 5.8, 3.4.15

Postby reiko14 on Tue Mar 10, 2015 10:24 am

atlwarrior wrote:
reiko14 wrote:The updated mod was fantastic however I'm facing a difficulty in shooting the 3 points.. some players like curyy, thompson, korver and paul george cannot make a decent 3 pointers even in practice, i tried shooting from 3 point line and I got 2 out of 10.. I noticed that their shooting move in 3 point and inside the 3 point are different.. how can I make them the same?


Might have to bump the 3pt slider in the 60s bro



how can I do that? I'm currently using the superstar aict 4 version.. I want to use the latest because of the new anims and moves but the 3pt slider bothers me....
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Re: SUPERSTAR '08 AIACT 5.8, 3.4.15

Postby BAYAG on Tue Mar 10, 2015 11:43 am

reiko14 wrote:
atlwarrior wrote:
reiko14 wrote:The updated mod was fantastic however I'm facing a difficulty in shooting the 3 points.. some players like curyy, thompson, korver and paul george cannot make a decent 3 pointers even in practice, i tried shooting from 3 point line and I got 2 out of 10.. I noticed that their shooting move in 3 point and inside the 3 point are different.. how can I make them the same?


Might have to bump the 3pt slider in the 60s bro



how can I do that? I'm currently using the superstar aict 4 version.. I want to use the latest because of the new anims and moves but the 3pt slider bothers me....


The aiact was designed to have different shot anims dependant on the shot distance. the earlier aiacts i was using the sigshots from Kris, which had tons of player specific sig shots. I found i was running into issues creating regular non star shots with his shottype.act. I decided to create a new aiact from scratch. I didn't replace the player sig shots he added. You can add them into back into if you like. I have no real interest or time to do it. :lol:

Look out maybe tommorow for an updated aiact. I took ATL's advice an added back the eurostep layups for non stars . differnt eurosteps and prohops can be performed when pushing the analog stick forward. Im just testing for bugs now
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Re: SUPERSTAR '08 AIACT 5.8, 3.4.15

Postby Cpt(K) on Tue Mar 10, 2015 3:41 pm

Gotta say that the latest version is once again another improvement. I've noticed some recurring animations with certain movements of the analog sticks, and I may be even to put together a little manual/guide of sorts. I can't promise it as I've been away with other things lately, and someone else may have to continue it were I to drop it. Good work as always. (Y)
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Re: SUPERSTAR '08 AIACT 5.8, 3.4.15

Postby batuttz0125 on Wed Mar 11, 2015 1:14 am

hey bayag where can I download thr aiact 5.6 version can you send me a download link ? tnx
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Re: SUPERSTAR '08 AIACT 5.8, 3.4.15

Postby BAYAG on Wed Mar 11, 2015 6:51 am

batuttz0125 wrote:hey bayag where can I download thr aiact 5.6 version can you send me a download link ? tnx


you can find the previous version at the same link. just go thru the dropdown box.

SUPERSTAR '08 AIACT

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Re: SUPERSTAR '08 AIACT 5.8, 3.4.15

Postby Freddie on Wed Mar 11, 2015 10:44 am

thx for that. didnt know ;) in version 5.8 i have crashes too :/ i dont know but maybe too much anims? during match too many flashes and maybe graphics crashed
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Re: SUPERSTAR '08 AIACT 5.8, 3.4.15

Postby Cpt(K) on Wed Mar 11, 2015 11:01 am

I've experienced zero crashes on my end, could be some artwork you have installed or something else.
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Re: SUPERSTAR '08 AIACT 5.8, 3.4.15

Postby atlwarrior on Mon Mar 16, 2015 9:31 am

Just asking why'd you remove the sigshots? They've been gone since 5.6? I personally saw nothing wrong with them but that's my opinion.
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Re: SUPERSTAR '08 AIACT 5.8, 3.4.15

Postby Cpt(K) on Mon Mar 16, 2015 11:50 am

I still see different sigshots in my game . . . I just had to manually assign them to some players. Unless I'm not understanding something.
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Re: SUPERSTAR '08 AIACT 5.8, 3.4.15

Postby atlwarrior on Mon Mar 16, 2015 1:17 pm

Yeah but certain players have the same jumpshots by default. The sigshots Kris assigned for every player were removed after 5.6.

Edit: Nvm I scrolled up lol shows how much I pay attention
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Re: SUPERSTAR '08 AIACT 5.8, 3.4.15

Postby atlwarrior on Tue Mar 17, 2015 12:39 am

atlwarrior wrote:Yeah but certain players have the same jumpshots by default. The sigshots Kris assigned for every player were removed after 5.6.

Edit: Nvm I scrolled up lol shows how much I pay attention


Edit: Your jumpshots are so good that I can't even go back to kris'. I just wish you'd fix that high arc on the 3pt shots lol
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Re: SUPERSTAR '08 AIACT 5.9, 3.16.15

Postby BAYAG on Tue Mar 17, 2015 4:35 am

NEW UPDATE. SUPERSTAR 5.9, 3.16.15

SUPERSTAR '08 AIACT

From Atl's request:
-changed arc for 3 point shots
-5 different floaters and prohop layups when you push the analog stick forward from 5 to 20 ft from basket. (non FSS players)
-new dribble jog anim
-Total edit of the pass animations.
-Added a few more FSS layups .
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