ChrisCP3Paul wrote:Just played a quarter and realized while playing in practice mode that the dribble moves and player motion are actually separated. I didn't notice that before, meaning you input your dribble moves wait for them to finish and then proceed to go left or right to beat the defender lol... There's none of that real life momentum carrying you from a dribble move into a blow by ,
Also now on baseline low/high cameras the game now consistently runs at 30 fps, so on this next gen hardware they couldn't get this NON graphically intense game to work at a solid 60fps, that makes me giggle the most
This game has everything you could possibly want in a ball simulation minus the gameplay and graphics
Game breaking bug in Rising Star. Pass button gets queued up or stuck whenever you call for a pass and your player passes again leading to a bunch of turnovers. I found a work around by pressing the set-screen button before or after, but that also stops any lead momentum. Sometimes I could queue up the shot button while the pass was in the air, but it was frustrating to say the least.
ThaLiveKing wrote:This is the first time I felt like taking an NBA Live game I bought and returning it or getting some credit for it.
ThaLiveKing wrote:I'm getting rid of mine next week. . I got the Ps2 version. . Gonna settle for 2K7!! EA Step yo game up
JaoSming wrote:ThaLiveKing wrote:This is the first time I felt like taking an NBA Live game I bought and returning it or getting some credit for it.
viewtopic.php?f=63&t=42376&p=673849#p673849ThaLiveKing wrote:I'm getting rid of mine next week. . I got the Ps2 version. . Gonna settle for 2K7!! EA Step yo game up
Live 07, never forget.
Sucks hearing about these issues, hopefully they patch them up and don't leave them in like Live 10's slow-motion alley oops.
ChrisCP3Paul wrote:but the ones who speak for the game are the Public Relations guys most of the time...
Users browsing this forum: No registered users and 1 guest