[Tool] Hex on Steroids

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Re: [Tool] Hex on Steroids v0.1

Postby dbzx on Fri Oct 05, 2012 6:17 am

does this work with jerseys as well?
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Re: [Tool] Hex on Steroids v0.1

Postby hokupguy on Fri Oct 05, 2012 6:32 am

Sounds like it should.
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Re: [Tool] Hex on Steroids v0.1

Postby Leftos on Fri Oct 05, 2012 6:57 am

It works with any file.
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Re: [Tool] Hex on Steroids v0.1

Postby wtferrell on Fri Oct 05, 2012 7:13 am

Leftos wrote:wtferrell, I did last year, but his changes didn't make any sense to me. It's reverse-engineering alright, but I have no idea how he determines which offsets and ranges to mess with.

It's easy to see it for yourself. Grab Hex Workshop or any tool with binary comparison, load up the -cough cough- exe on one side, the michaelvlutz one on the other side, and ask it to compare for you.

I won't be doing any hex edits myself, I'll only be making the tools. If anybody else wants to take a look, be my guest.

Evo, the tool by itself doesn't improve anything, I just hope it makes it easier for people who do advanced hex-editing to do their job.


Do you think it's possible to compare one of his tight jersey modded .exe's with the regular fitting modded .exe's? I'm assuming that would indicate the values that he's changed to get them there? If everything else is the same, that's the only thing that should be changed, right?

I'm just HIDEOUS at Hex. Can't seem to grasp it for some reason.
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Re: [Tool] Hex on Steroids v0.1

Postby Leftos on Fri Oct 05, 2012 8:03 pm

And I think this pretty much solves shader editing. Kudos to Jao for the suggestion:

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Re: [Tool] Hex on Steroids v0.2

Postby Leftos on Fri Oct 05, 2012 9:10 pm

v0.2 released!
- Added status bar which indicates current decimal offset and original value
- Fixed bug which wouldn't load values of whole files correctly if the data type wasn't Double
- Tool now shows progress in the title bar during most lengthy operations
- Profiles now have bounds option, which allows you to load only values between certain bounds
- Profiles now have absolute value option, which allows you to load only values larger in absolute value than a specified one
- Improved shader detection by making sure not to start parsing at an odd offset
- Tool now supports pasting values back into it
- Go to Offset added

v0.2.0.1 released!
- Fixed saving behavior when using profiles with value constraints.
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Re: [Tool] Hex on Steroids v0.2.0.1

Postby JaoSming on Fri Oct 05, 2012 11:24 pm

beautious
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Re: [Tool] Hex on Steroids v0.2.0.1

Postby birdforthree on Sat Oct 06, 2012 1:10 am

Barry Bonds Edition :wink:
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Re: [Tool] Hex on Steroids v0.2.0.1

Postby ryan4889 on Sat Oct 06, 2012 2:03 am

Very awesome Leftos! We all very much appreciate your hard work! (Y)
Long live the UBR!
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Re: [Tool] Hex on Steroids v0.2.0.1

Postby JaoSming on Sat Oct 06, 2012 2:29 am

is it possible to have a big/little endian toggle without loading different profiles and reloading the file? not really needed needed, just curious how difficult that would be
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Re: [Tool] Hex on Steroids v0.2.0.1

Postby Leftos on Sat Oct 06, 2012 2:35 am

It'll have to reload the whole file anyway, or convert every single value, so either way, there's not much point to it.
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Re: [Tool] Hex on Steroids v0.2.0.1

Postby JaoSming on Sat Oct 06, 2012 2:47 am

kk, just wondering as I try to figure out what files want to use big or little endians......damn you for screwing with my mind like that.
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Re: [Tool] Hex on Steroids v0.2.0.1

Postby tatlopuyo on Sat Oct 06, 2012 7:30 am

wow ill try using this leftos..thanks..
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Re: [Tool] Hex on Steroids v0.2.0.1

Postby maumau78 on Tue Nov 06, 2012 4:39 am

Hi!
I'm trying to modify cloth properties with this tool (cloth_wishbone.iff for example)....anyone has a good Edit Profile for this kind of files?

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Re: [Tool] Hex on Steroids

Postby Leftos on Wed Nov 07, 2012 3:18 am

v0.3.0.1 released!

Added "Auto Detect with Custom Header" feature. Allows you to enter any header you want in its hex representation, and it will give you the x number of values you set after each instance of that header.
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Re: [Tool] Hex on Steroids

Postby kendz4494 on Wed Nov 07, 2012 3:57 am

so coooooooooool leftos! youre the man! :bowdown2: :bowdown2:
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Re: [Tool] Hex on Steroids

Postby JaoSming on Wed Nov 07, 2012 4:13 am

kendz4494 wrote:so coooooooooool leftos! youre the man! :bowdown2: :bowdown2:

you have no idea
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Re: [Tool] Hex on Steroids

Postby Sixers85 on Wed Nov 07, 2012 7:31 am

mmm, it's not a disrespect for leftos but I don't understand the function of this tool, can someone explain me :wink:
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Re: [Tool] Hex on Steroids

Postby JaoSming on Wed Nov 07, 2012 7:42 am

it is an alternative to hex editing. Instead of dealing with straight hex and figuring out values, this tool displays values for you and lets you edit them easily

This latest update makes floor reflections and possibly floor colors easier to update and edit. I just need to write up tutorials (probably tomorrow)
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Re: [Tool] Hex on Steroids

Postby Sixers85 on Wed Nov 07, 2012 7:48 am

what? :shock: ...this is " the tool of the century

thanks for the explanation
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Re: [Tool] Hex on Steroids

Postby maumau78 on Wed Nov 07, 2012 6:17 pm

Also if we're lucky It'll possible to edit cloth scale...and make them "tight" without any .exe edit......I repeat If we're lucky :D
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Re: [Tool] Hex on Steroids

Postby JaoSming on Thu Nov 08, 2012 5:26 am

viewtopic.php?f=150&t=88973 - Tutorial on using this for changing Reflections and Colors in court files.
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Re: [Tool] Hex on Steroids

Postby ILL-Patch guy on Fri Nov 09, 2012 12:39 am

Fantastic tool, only one thing - I am trying to edit f062 from 2k12 but one of the colors are missing. Any idea why?
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Re: [Tool] Hex on Steroids

Postby JaoSming on Fri Nov 09, 2012 1:51 am

let me guess, the white ones? I have no clue man, sorry
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Re: [Tool] Hex on Steroids

Postby tatlopuyo on Fri Nov 09, 2012 1:53 am

can this be use too hex editing the global?
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