Rico560 wrote:Hey Fifedawg, could you also put Abilities section in your ratings? You see, there's this Ability section in editing a player in 2k12 where you'll choose Poor, Average, Good or Great. I'm having hard time on editing it without any basis. If you can do that, this Rating Encyclopedia will be a complete package. Also, make your own game sliders to fit exactly with your ratings and produce a realistic result on players' stats. Thanks a lot bro.
The spreadsheet really needs to be updated to fit the NBA 2k12 roster format i agree with you, but i have left it the same for all the folks still using 2k11and i'll probably leave it in the same format until I see next years game. HOWEVER for those who use the spreadsheet for 2k12 here's how you should weight the Abilities.
When rating Shooting use either the players Medium Shot Rating or Three Point Shot Rating (which ever is higher). If Medium Shot Rating is higher use the chart below. Use the point total it equals out to and apply the points as you see fit to the attributes. Now if you give a player a Poor Rating you use 0 points for an Average Rating you use 1 point for a Good Rating you use 2 points and for a Great Rating you use 3 points. For Example lets use Larry Bird's 1987-88 Season. Bird has a 90 Medium Rating and a 92 3 pt rating. Since his 3 pt rating is higher than use the second chart below and you get 14 points (92=14). You take those 14 points and spread it out over his Shooting ability ratings. So I can make his Fadeway (3 points), Dribble Pull Up (3 points), Spin Jumper (3 points), Stepback Jumper (3 points) all a Great Rating and that will add up to 12. Now I can a Good Rating to his Runner (2 points) and use up all the 14 points allocated because of his rating. Always allocate the points as you see fit.
If Medium Shot Rating is higher use this chart:
92=15 points
91-88=14
87-84=13
83-81=12
80-77=11
76-74=10
73-71=9
72-67=8
66-64=7
63-60=6
62-57=5
56-54=4
53-50=3
49-47=2
46-43=1
42-40=0
If Three Point Shot Rating is higher use this Chart:
99=15 points
98-94=14
93-90=13
89-86=12
85-83=11
82-79=10
78-75=9
74-71=8
70-67=7
66-63=6
62-59=5
58-55=4
54-52=3
51-48=2
47-44=1
43-25=0
For Layup/Dunk Ability (Use Rating that is the highest)
99=9
98-91=8
90-83=7
82-74=6
73-66=5
65-58=4
57-50=3
49-41=2
40-33=1
32-25=0
For Dribbling (Use Players Off Hand Dribbling Rating with Position Adjustment.
For Guards-No Adjustment
For Guard/Forwards-Divide Off Hand Dribbling Rating by 1.2
For Forwards/Guards-Divide by 1.3
For Small Forwards-Divide by 1.4
For Power Forwards-Divide by 1.5
For Forward/Centers-Divide by 1.7
For Center/Forwards-Divide by 1.8
For Centers-Divide by 2.0
98=21
97-94=20
93-90=19
89-87=18
86-83=17
82-80=16
79-76=15
75-73=14
72-70=13
69-66=12
65-63=11
62-59=10
58-56=9
55-52=8
51-49=7
48-46=6
45-42=5
41-39=4
38-35=3
34-32=2
31-28=1
27-25=0
For Post Moves use Players Offensive Low Post Rating
99=21
98-95=20
94-92=19
91-88=18
87-85=17
84-81=16
80-78=15
77-74=14
73-71=13
70-67=12
66-64=11
63-60=10
59-57=9
56-53=8
52-50=7
49-46=6
45-43=5
42-39=4
38-36=3
35-32=2
31-29=1
28-25=0
I'll be releasing a new version soon. I've been doing alot of game testing and there will be adjustments to Old School Players 3 Point Tendency and also adjustments to players Spot Up, Pull Up & Touches Tendencies.
As for Sliders here is what I'm currently using.
OFFENSE
Inside Shot Success=49
Close Shot Success=46
Mid-Range Success=44
3pt Success=47
Layup Success=50
Dunk Success=51
Dunk in Traffic Success=49
Pass Accuracy=42 (To Give Accurate Turnover Numbers)
Alley-Oop Success=50
Contact Shot Success=43
DEFENSE
Driving Contact Shot Frequency=83
Inside Contact Shot Frequency=83
Help Defense Strength=50
Steal Success=50
ATTRIBUTES
All 50 Except for Offensive Rebounding=75
TENDENCIES
Take Inside Shots=100
Take Close Shots=100
Take Mid-Range Shots=100 (I like a more up tempo game)
Take 3 pt Shots=45
Attack the Basket=50
Look for Post Players=75
Everything else is 50
FOULS
Over the Back Foul Frequency=100
Charging Foul Frequency=100
Blocking Foul Frequency=100
Reaching Foul Frequency=90
Shooting Foul Frequency=83
Loose Ball Frequency=100