J-Hood wrote:EA should just give us the option to play with different control settings because shooting with a button press is wack. Skill based shooting with the analog is the best way 2 go. It wouldn't bother me if a trigger button was a modifier 2 turn the analog from a dribble stick to a shot stick.
Andrew wrote:So basically a strict sim mode? That wouldn't be a bad idea but I'd like to see them fix up the Dynasty Mode they already have in the game first.
J-Hood wrote:If EA was to use a physics engine like the impact engine, do you guys think its possible that engine can determine when a defender ankles get broken in real time? If it can be done EA should add that so it never look the same like them in the Elite 11 demo.
Ermolli wrote:Andrew wrote:So basically a strict sim mode? That wouldn't be a bad idea but I'd like to see them fix up the Dynasty Mode they already have in the game first.
No, I meant their features basically and how those features affect the gameplay.
Andrew wrote:Ermolli wrote:Andrew wrote:So basically a strict sim mode? That wouldn't be a bad idea but I'd like to see them fix up the Dynasty Mode they already have in the game first.
No, I meant their features basically and how those features affect the gameplay.
So essentially a deeper and more realistic Dynasty Mode, akin to Madden, NHL or NBA 2K's Association mode. Sure, I'm a Dynasty geek so I'm all for that.
Andrew wrote:Wouldn't it make more sense for shots that are released too early to fall short? Either way I'm all for skill based shooting and for shots that are just slightly too strong having a chance at banking in.
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