Dynasty mode: Best Practices

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Re: Dynasty mode: Best Practices

Postby dieseldust on Tue Oct 06, 2009 7:08 pm

ANother question:

What if Andrew's gonna release a new roster that contains updated accessories for each player, what file should i copy to my old dynasty in order for it to be updated as well?
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Re: Dynasty mode: Best Practices

Postby Andrew on Tue Oct 06, 2009 7:10 pm

That would be appearance.dbf, but unless you're copying the players.dbf file as well, you're going to get problems. And if you copy the players.dbf file to your Dynasty file, you're going to have a whole other set of problems. The only way to do it safely would be to create a batch file that updates all the accessories for players in your Dynasty save based on the data in the latest rosters.
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Re: Dynasty mode: Best Practices

Postby dieseldust on Wed Oct 07, 2009 4:45 pm

Thanks man! :) (Y)
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Re:

Postby prank33 on Mon Jan 03, 2011 9:07 pm

tracywtfacy wrote:Have you got a reason for this? I only use UltraEdit and had no problems so far...

Hi,

I 've a question about UltraEdit. Can you explain how edit the dbf files in UltraEdit ?
I tried to open a dbf file but i can't read correctly the datas inside the file.

Thx. :wink:
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Re: Dynasty mode: Best Practices

Postby Andrew on Tue Jan 04, 2011 12:26 am

If you mean the fields and values, check out the DBF Guides:
http://www.nba-live.com/nbalivewiki/ind ... DBF_Guides
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Re: Dynasty mode: Best Practices

Postby prank33 on Wed Jan 05, 2011 7:28 am

Hi Andrew,

Thx but no. The display in the window of UltraEdit is problematic.

ie : Image
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Re: Dynasty mode: Best Practices

Postby Andrew on Wed Jan 05, 2011 11:02 am

You don't edit DBF files with a Hex Editor like UltraEdit. You use DB Commander, DBF Viewer Pro, OpenOffice or Excel.
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Re: Dynasty mode: Best Practices

Postby prank33 on Thu Jan 06, 2011 2:35 am

Ok, thx Andrew. This is what I thought. Usually I use DBFViewer or DBFManager. Tracywtfacy's comment surprised me.
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Re: Dynasty mode: Best Practices

Postby Andrew on Thu Jan 06, 2011 2:08 pm

I'm not sure why (or how) he was using UltraEdit. There are uses for hex editors in modding the games but not when working with the databases.
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