NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender update 0.15

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Re: NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender

Postby guigou on Fri Nov 06, 2009 4:36 am

best program the all time for nba2k congratulations
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Re: NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender

Postby Blade Runner on Fri Nov 06, 2009 7:39 am

WOW, looks amazing! Could someone please try to experiment if the 3D models of the uniforms can be modified? It would be great to have short shorts for Legends in a future patch! Imagine could be done with classic teams! (Y)
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Re: NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender

Postby Patrick Ds on Fri Nov 06, 2009 10:09 am

Amazing dude, any chance to edit My Player face?
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Re: NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender

Postby iskitoy on Fri Nov 06, 2009 4:44 pm

aloncho11 wrote:WOW, looks amazing! Could someone please try to experiment if the 3D models of the uniforms can be modified? It would be great to have short shorts for Legends in a future patch! Imagine could be done with classic teams! (Y)


Image

found this player model with jerseys on, there is a possibility to shorten the shorts but it will affect all players, not only legends
Image
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Re: NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender

Postby DVocShoeBox on Sat Nov 07, 2009 12:08 pm

^^^^MAYBE FOR A STREET MOD, hint, hint..... :lol:

yo, i thought this was cool, maybe it could be beneficial to someone, I think you can export it in other 3d programs such as 3D max but I'm not sure.

http://www.youtube.com/watch?v=BsFj1-fv ... re=related

EDITED: this one is better: http://www.youtube.com/watch?v=FX7VUiizCSA&NR=1
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Re: NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender

Postby Blade Runner on Sun Nov 08, 2009 1:10 pm

iskitoy wrote:
aloncho11 wrote:WOW, looks amazing! Could someone please try to experiment if the 3D models of the uniforms can be modified? It would be great to have short shorts for Legends in a future patch! Imagine could be done with classic teams! (Y)


Image

found this player model with jerseys on, there is a possibility to shorten the shorts but it will affect all players, not only legends


iskitoy great! :crazyeyes: could you please try it and release it when you have it please. It would be great specially for people who like to play with retro rosters (there's always backup of your original files just in case). It would be simply great :bowdown:
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Re: NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender

Postby JaoSming on Sun Nov 08, 2009 2:21 pm

:| I love how you go right to the global file but skip the ones with the word "cloth" in the file name....but they dont work with editing either, so who knows where the player's jerseys/shorts are located
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Re: NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender

Postby rolie on Sun Nov 08, 2009 3:12 pm

I imported using 3dsmax and the UVW maps for the arenas are problematic. The faces import/export correctly but the stadium files do not. This limits the modifications to moving shapes but not the ability to properly create new ones. I tried to import the Laker's jumbotron but the uvw maps are all at coordinates (0.0.0). Ive tried this in Maya 2010 also with same results. I will try version 2009.

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Re: NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender

Postby guigou on Sun Nov 08, 2009 10:03 pm

DVoc wrote:^^^^MAYBE FOR A STREET MOD, hint, hint..... :lol:

yo, i thought this was cool, maybe it could be beneficial to someone, I think you can export it in other 3d programs such as 3D max but I'm not sure.

http://www.youtube.com/watch?v=BsFj1-fv ... re=related

EDITED: this one is better: http://www.youtube.com/watch?v=FX7VUiizCSA&NR=1






I tried to use the face shop pro create a face is exported to the .2 knm in 3dmax until i worked out the problem and the time to import the file. ai iff the error string, if someone tried to work with expert could do it perfect faces of any player in the world
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Re: NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender

Postby JaoSming on Mon Nov 09, 2009 7:07 am

:lol:
Image


anyway, the cloth iff files are the ones we want to edit....but we can only edit the medium/low player models in them, so not the moving jerseys,


this could be seen as a good thing though, so if you want to play a street/legends mod all you have to do is move your settings down to medium then you can go back to high for playing the "normal" NBA game
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Re: NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender

Postby Blade Runner on Mon Nov 09, 2009 8:52 am

that's terrific Jao! Could you make them shorter (early 90's looking) to see how they look please?
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Re: NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender

Postby DVocShoeBox on Mon Nov 09, 2009 11:59 am

JaoSming wrote::lol:
Image


anyway, the cloth iff files are the ones we want to edit....but we can only edit the medium/low player models in them, so not the moving jerseys,


this could be seen as a good thing though, so if you want to play a street/legends mod all you have to do is move your settings down to medium then you can go back to high for playing the "normal" NBA game


MANE, I CANT WAIT TIL THESE EXAMS OVER, IMMA HAVE A LOT OF FUN WITH THIS TOOL!!! :mrgreen:

COULD YOU MOVE THE CHAIRS AND FENCE BACK FROM THE NIGHT COURT SO IT COULD WORK PROPERLY?
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Re: NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender

Postby JaoSming on Mon Nov 09, 2009 12:39 pm

no....

Image


I mean yes, no need to move the fence though. It gets a bit glitchy but the 1 minute wait for the inbounds pass from 2k9 doesnt happen anymore and if it gets in the way players just run through it
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Re: NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender

Postby Null17 on Mon Nov 09, 2009 1:16 pm

Would be much cooler if we could create new objects instead of just editing existing ones. Would make for some kickass mods.
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Re: NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender

Postby DVocShoeBox on Mon Nov 09, 2009 7:17 pm

JaoSming wrote:no....

Image


I mean yes, no need to move the fence though. It gets a bit glitchy but the 1 minute wait for the inbounds pass from 2k9 doesnt happen anymore and if it gets in the way players just run through it


looks good, in this program does it allow you to edit the lighting so maybe we could make it night time or day time on some of the other courts, sorry I haven't had time to actually test out the tool.

And that sucks, we can't create new objects, killed a bunch of my ideas..... :roll: :mrgreen: but I'ma see once I actually set down and get my hands on it!!
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.............NBA SummerTime 2k9, NBA Street 2k10 Vol.2..........
.............Precise Live 08, Precise Summer League07,08,09..................
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Re: NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender

Postby JaoSming on Mon Nov 09, 2009 9:53 pm

I havent found any settings that would lighten up the night courts or change the color of objects (for lane colors on real courts)
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Re: NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender

Postby kenkaian on Mon Nov 09, 2009 11:42 pm

JaoSming wrote::lol:
Image


anyway, the cloth iff files are the ones we want to edit....but we can only edit the medium/low player models in them, so not the moving jerseys,


this could be seen as a good thing though, so if you want to play a street/legends mod all you have to do is move your settings down to medium then you can go back to high for playing the "normal" NBA game

is cool !low mod is no moving
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Re: NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender

Postby Blade Runner on Tue Nov 10, 2009 12:40 am

Great! Can't wait for the short shorts!
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Re: NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender

Postby nba2k9game on Thu Nov 12, 2009 3:15 pm

JaoSming wrote:I havent found any settings that would lighten up the night courts or change the color of objects (for lane colors on real courts)



how do i import and export in blender i put everything in the script folder?
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Re: NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender

Postby charlieregistros on Thu Nov 12, 2009 8:33 pm

HI, I'm sorry but my english isn't very good.
I've a question, I've seen NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender link but it is a chinese web and i don't know where i can download NBA2K 3D MOD NEW TOOL. I've a NBA 2K10 Mod Tool beta, but this version hasn't some options as Export e Import object.
Where can i download complete version, please? (I promise you i'll study english....i'm spanish)
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Re: NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender

Postby charlieregistros on Thu Nov 12, 2009 8:47 pm

I'm sorry, i can download NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender. Thank you
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Re: NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender

Postby JaoSming on Thu Nov 12, 2009 10:11 pm

nba2k9game wrote:
JaoSming wrote:I havent found any settings that would lighten up the night courts or change the color of objects (for lane colors on real courts)



how do i import and export in blender i put everything in the script folder?


it's under the file.... import/export menus
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Re: NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender

Postby charlieregistros on Fri Nov 13, 2009 7:49 pm

Another question,
Do you know if it's posible convert a cyberface of NBA2K9 to NBA2k10 with this tool or another tool?, By the moment i can't.
Thank you and i'm sorry because my english itsn't very good...
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Re: NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender

Postby Blade Runner on Sun Nov 15, 2009 9:43 am

Any news on the short shorts?
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Re: NBA2K_3D MOD NEW Tool FORmaya&3DMAX&blender

Postby nba2k9game on Wed Nov 18, 2009 1:51 pm

JaoSming wrote::lol:
Image


anyway, the cloth iff files are the ones we want to edit....but we can only edit the medium/low player models in them, so not the moving jerseys,


this could be seen as a good thing though, so if you want to play a street/legends mod all you have to do is move your settings down to medium then you can go back to high for playing the "normal" NBA game


what iff is the shorts u can edit?
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