juza nba 2k9 "neon project" i'm done till 2k10......

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Re: juza1971 nba 2k9 "neon's project" roster PC thread

Postby chinoy316 on Sun Feb 15, 2009 9:56 pm

Yeah dudes. Be patient. This takes a LOT of time.
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Re: juza1971 nba 2k9 "neon's project" roster PC thread

Postby Crescento on Sun Feb 15, 2009 10:41 pm

I've been waiting for it long time...
It's nice to know it will be worked with real shoes patch also...
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Re: juza1971 nba 2k9 "neon's project" roster PC thread

Postby juza1971 on Mon Feb 16, 2009 4:52 am

update 1st post.
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Re: juza1971 nba 2k9 "neon's project" roster PC thread

Postby n00bkill on Mon Feb 16, 2009 4:56 am

really sweet
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Re: juza1971 nba 2k9 "neon's project" roster PC thread

Postby J-SMOOVE 5 on Mon Feb 16, 2009 5:02 am

viewtopic.php?f=86&t=63557 will you wait 4 this?
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Re: juza1971 nba 2k9 "neon's project" roster PC thread

Postby juza1971 on Mon Feb 16, 2009 5:06 am

J-SMOOVE 5 wrote:http://forums.nba-live.com/viewtopic.php?f=86&t=63557 will you wait 4 this?


i spent all my free time on editing more than 15,000 tendencies. have to fix minor tweaks like rotations,substitutions,shoes etc..so....
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Re: juza1971 nba 2k9 "neon's project" roster PC thread

Postby juza1971 on Mon Feb 16, 2009 5:14 am

i need also to point out some questions:
do not ask me to explain any "weird" meaning of player rating tendencies..they've been created by the author so i'm not able to do that.
focus your attention to the gameplay ..it's awesome and incredibly realistic.
feel free to post your reply concerning any issue about stats,rotations,player minutes in order to improve it.
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Re: juza1971 nba 2k9 "neon's project" roster PC thread

Postby J-SMOOVE 5 on Mon Feb 16, 2009 5:16 am

I understand, I just asked will you include Dunk and Isomotions packages that are still locked...
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Re: juza1971 nba 2k9 "neon's project" roster PC thread

Postby Leander on Mon Feb 16, 2009 5:23 am

Juza You said that sliders should stay at the default values as you edited all player ratings. Sounds good BUT: I fear this won't work in association mode. The computer generates rookies for the draft with default ratings. They will be much better than your edited real NBA players. Live 2003 had the same problem. Ratings were tweaked but new cpu-generated rookies got normal ratings and were better.

Of course we could edit ALL rookies manually after each season but this does not sound like fun.

What are your thoughts on this?
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Re: juza1971 nba 2k9 "neon's project" roster PC thread

Postby chinoy316 on Mon Feb 16, 2009 12:44 pm

Guys, he's editing THOUSANDS of ratings for us to use these rosters and you can't try to edit like 60? Cmon.
Hey, juza1971, try this site. http://sports.yahoo.com/nba for the accesories.
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Re: juza1971 nba 2k9 "neon's project" roster PC thread

Postby Leander on Mon Feb 16, 2009 2:40 pm

Chinoy I do not want to edit all the rookies. I want to play. Moreover, "we" (the users of this patch) do not even know how players have been tweaked. We cannot bring rookies to the same level.
I'll wait for the patch to be released but maybe I will stick to 2k9's official post-patch roster and update transactions myself.
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Re: juza1971 nba 2k9 "neon's project" roster PC thread

Postby chinoy316 on Mon Feb 16, 2009 6:09 pm

There's always a downside to all these rosters. There's never a "perfect" roster. It's up to you man.
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Re: juza1971 nba 2k9 "neon's project" roster PC thread

Postby thelegend23 on Mon Feb 16, 2009 6:28 pm

well leander is perfectionist :mrgreen: he wants a perfect game :mrgreen:
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Re: juza1971 nba 2k9 "neon's project" roster PC thread

Postby juza1971 on Mon Feb 16, 2009 7:38 pm

Yeah, the generated rookies is what tipped him off to the shooting tendencies. A small handfull of generated rookies come in at 40,50,60 (usually the top 5 pick guys)...and that is the way it should be. Most of them come in with 20,30's...

But his thoery on the rookies is unless its just COMPLETELY out of scale you leave it alone. Your gonna suck the fun out of it, were being control freaks.

When LeBron entered the league we couldnt say "Hey your not allowed to run as fast as point guards because your 250-260. You know where im going? I mean Charles Barkley came into the league and was 6-4 and killed the glass, should we have turned his rebound ratings down because it wasnt "realistic"?

We should let the generated/not in the NBA people alone and let them develop into whatever they develop. If you get lucky you get lucky if you get a bust you get a bust. THAT is being realistic not changing the players into what we want them to be like.

A computer generated rookie is an entity on it's own. Supposed the CPU would have created Nate Robinson before he hit the scene. People would have been screaming bloody murder that a midget could dunk his behind off, block Yao Ming's shot and drive on dudes damn near twice his height. Whatever the CPU spits out so be it.

ON the other hand the rookies will be coming out based on default sliders so they'll always have an edge/disadvantage based on hisedits
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Re: juza1971 nba 2k9 "neon's project" roster PC thread

Postby Leander on Mon Feb 16, 2009 11:28 pm

Juza Do you only edit tendencies or also ratings? What formula do you use => how many % of the original values do you change?
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Re: juza1971 nba 2k9 "neon's project" roster PC thread

Postby bynike on Mon Feb 16, 2009 11:35 pm

Once i reiceve all infos it will take less than 15-20 days to be completely developed.

Oh my god. how kind you are. Im fucking love it. Good job !
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Re: juza1971 nba 2k9 "neon's project" roster PC thread

Postby juza1971 on Mon Feb 16, 2009 11:51 pm

Leander wrote:Juza Do you only edit tendencies or also ratings? What formula do you use => how many % of the original values do you change?


eh man, i'm just repeating sthe same things on and on..i convert all tendencies and rating and qualities and player position and substitution and minutes rotation....i think it's clear now...isn't it?

how many % for each player due to hidden maths formula completely unkown to me? i'm just laughing man.
if you need info please contact Neon or read his thread right here http://www.operationsports.com/forums/n ... ncies.html

My only purpose is to share his xbox roster to us pc owners and tha't what i'm going to do.So please avoid weird question just like "how many %" or " i found overall Parker rating less than Nash" and stuff like that.

it's your own choice to play it or not. That's all.

update 1st post.
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Re: juza1971 nba 2k9 "neon's project" roster PC thread

Postby Leander on Tue Feb 17, 2009 2:21 am

Yes but if the e.g. contest shot tendency is lowered by 20% for all players I'd know that I will have to lower this value for generated rookies by 20% as well.
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Re: juza1971 nba 2k9 "neon's project" roster PC thread

Postby Panco on Tue Feb 17, 2009 2:31 am

Looks like there's not much left :) Appreciate your effort (Y) Can't wait to try it, since that "enormous amount of points in paint" bug is really, really, I mean Really annoying.
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Re: juza1971 nba 2k9 "neon's project" roster PC thread

Postby juza1971 on Tue Feb 17, 2009 3:23 am

Leander wrote:Yes but if the e.g. contest shot tendency is lowered by 20% for all players I'd know that I will have to lower this value for generated rookies by 20% as well.


well, make at your own bro..clear and simple.
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Re: juza1971 nba 2k9 "neon's project" v1.0 RLSD

Postby GuCcI08 on Tue Feb 17, 2009 6:25 am

thanks fo tha release. well done bro. we appreciate it alot. and credits goes to neon :bowdown:
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Re: juza1971 nba 2k9 "neon's project" v1.0 RLSD

Postby Panco on Tue Feb 17, 2009 6:29 am

Thanks a lot for your work (Y) It must have been pretty boring :D Well whatever, I'll give it a try immediately.

btw, I heart that these rosters kinda ruin the whole "trading players engine". Is that true ?
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Re: juza1971 nba 2k9 "neon's project" v1.0 RLSD

Postby MacGyver666 on Tue Feb 17, 2009 10:00 am

Juza, thanks for all your hard work. The whole idea of the edits is awesome. You know, i was wondering, with all that neon's formulas and help from some programmer you could do a updater software, which would check the nba stats, apply neon's formula and automaticaly edit the rosters and settings. Like a "LIVE 365 and Dynamic DNA" for NBA 2K9 instead of that creapy updates of 2K insider. Is that possible??

Cheers, and again, thanks for your work and effort.
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Re: juza1971 nba 2k9 "neon's project" v1.0 RLSD

Postby Angelo on Tue Feb 17, 2009 10:33 am

Oh **** i cant wait to try this out when i get home
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Re: juza1971 nba 2k9 "neon's project" v1.0 RLSD

Postby Leander on Tue Feb 17, 2009 11:17 am

Tested the game with your settings. The gameplay is really great. Feels really different.
The Knicks are not the worst team in the league but in the game they are.
I also do not understand some ratings. Malik Rose is better than Nate Robinson and Duhon, e.g.
PFs in general seem to be better than guards.
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