OXM Review 8/10

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OXM Review 8/10

Postby JaoSming on Sun Sep 21, 2008 2:03 am

+ Live 365 mode ... Its a landmark feature
+ Robust Online Features
- Pick n Roll is unbalanced vs CPU except on Superstar
? Is it possible to make Nash look human in a video game?


"While brilliantly implemented, the new pick and roll feature is practically an "I Win" button.

"09's core basketball action is well rounded and impressive both on D and offense"

Nothing really negative in this review of it.
Opinions are my own.

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Postby Andrew on Sun Sep 21, 2008 8:01 pm

The power of Pick and Roll Control could indeed be a concern this year but anyone looking for a challenge is bound to be playing on Superstar difficulty anyway. Perhaps some slider tweaks will be able to combat the effectiveness of pick and roll plays and enhance the challenge for anyone who feels the game is too easy.
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Postby BIG GREEN on Mon Sep 22, 2008 12:52 am

All-star and superstar are the only difficulties levels worth playing.
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Postby Patr1ck on Mon Sep 22, 2008 3:22 am

I think turning up the any cpu sliders that have to do with being physical, help defense, and pass interceptions could help against the pick and roll. I wonder how easily it can be defended by a human opponent.
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Postby Clue? on Mon Sep 22, 2008 3:54 am

I read the OPM today at my local grocery store and they had a 2 page article on the online play for nba live 09 if you guys ever want to check out sometime;)
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Defensive sink or swim.

Postby wjoeyu on Tue Sep 23, 2008 7:35 am

I think turning up defensive sink or swim would do the trick (in combatting pick n roll).
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Re: Defensive sink or swim.

Postby Playmakers on Tue Sep 23, 2008 4:37 pm

wjoeyu wrote:I think turning up defensive sink or swim would do the trick (in combatting pick n roll).


That doesn't effect the perimeter defense....it effects the low post play on both offense and defense..

Here's the combination of Defensive sliders for the CPU in Live 09 that I believe will help tone down the effectiveness of the Human PNR

On the Perimeter-On Ball Physical Defense + Helpside and Closeout sliders being inscreased

In the Paint-Sink or Swim + Dunk/Layup Block sliders being increased

There's also a few defensive ratings for the players that can be tweaked in junction with the sliders.....but i'd hold off on that until seeing how effective the sliders are by themselves in slowing down the PNR this year.
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