Darko_Milicic wrote:I don't like it. Its unnecessary. I do care more about Gameplay.
Andrew wrote:How so? It's not just a roster update, which is something I think a lot of people might be focusing on. It's also meant to be an upgrade to player AI; if it works as intended, we should see the right players taking the shots and taking the kind of shots you'd expect them to take in a real game. Daily updates also mean that any errors should be corrected within 24 hours and if the roster updates themselves are more detailed, with fewer missing players and ratings updates, so much the better.
It remains to be seen how well it will work for everyone but I wouldn't call it unnecessary.
oLw619 wrote:I don't see this features as a groundbreaking, but it's ok
Martti. wrote:If Kobe shoots like 5-25 in real life and you play a whole season the following day, would your Kobe be in a slump the whole season? And the next time, say he shoots 20-25 in real life, would that mean, he shoots freaking hot every single game you play on that day?
NTC wrote:Andrew, will this mean simulated stats for players on other teams, are alot more realistic now? (i.e. no Steve Nash dropping 60.0ppg like I experienced last year)
Darko_Milicic wrote:I don't like it. Its unnecessary. I do care more about Gameplay.
Cool2Fool wrote:Man I rather see NBA live academy than this so called ground breaking feature.
Pdub wrote:I wonder if EA Sports was expecting a "Holy Crap that's awesome!" from the community. It seems to be getting mixed reviews, with some of us saying that it is going to be awesome and others saying it's just a roster update. I wonder if they didn't reveal the feature earlier so 2K Sports couldn't steal it.
RapsPlayoffs wrote:Actually, the roster updates is the only thing that I like about this. Where a player shoots and how much he makes it in real life should have nothing to do with a player in game. The only factors that should determine a player's accuracy is how long you hold the shoot button, how high his rating is, and how close the defender is.
RapsPlayoffs wrote:Personally, I would hate to miss all my shots with a player just because he's on a cold streak in real life. As realistic as a game can be, a video game is still a video game. Also, how do you know this feature will actually work well? EA always makes these new features in every new release and they turn out to look like unfinished test products. They should work on improving what they already have to make this a solid game, instead of adding a 'groundbreaking' feature to make it go over the top every year.
NTC wrote:The feature doesn't seem that great to me, and I'm quite dissapointed this was the "big feature".
Granted, it does change the way sports games will be played, as they said, but the fact we'll likely have to pay for it renders it pretty much obsolete, as I'm not going to pay to use it, and I think alot of people will feel the same way.
Andrew wrote:To take advantage of NBA Live 365, you will need to input a code that is shipped with the game. We were told that an Xbox Live Silver account is sufficient for Xbox 360 users who wish to use the service. 365 is available free of charge in NBA Live 09 though it was hinted during the discussion of the feature that it may carry a charge in the future.
While it remains to be seen just how well NBA Live 365 caters to hardcore and casual gamers alike, I do think the entire package is worthy of the "ground-breaking" hype. More than just a daily roster update, it's also adding new dynamic player logic that if effective should have players performing as they should, intelligently and realistically. The concept of a sports game that will update, evolve and change over the course of a season is certainly a new approach which I hope will pay off as we'd all like.
rdelizo34 wrote:If that means paying $10 - $20 a month fee, I don't see that as being a major problem.
Users browsing this forum: No registered users and 1 guest