NBA Live 09 Wishlist Submitted

Talk about NBA Live 09 here.

NBA Live 09 Wishlist Submitted

Postby Andrew on Tue Mar 04, 2008 11:31 am

The NBA Live 09 Wishlist has now been submitted to the NBA Live production team. No more wishes will be included in the official list, however the Wishlist section always remains open so if you still feel like throwing ideas out there and discussing what you'd like to see in the next instalment of NBA Live, please feel free to do so. Thanks to everyone who contributed to the Wishlist, as usual I'll be following it up with a supplementary article to further emphasise the key issues. Look for that to be posted shortly.

You can check out the final version of the Wishlist below.

NBA Live 09 Wishlist

Welcome to the NBA Live Series Center's Wishlist for NBA Live 09!

This year's Wishlist has been divided into three sections: The Essentials, which list the items a majority of fans feel the game needs. This year's list also includes popular features that we'd like to see retained as well as those we'd like to see added. Following the Essentials are Things we'd also like to see, a section for popular wishes that aren't necessarily essential but add extra detail and would further enhance the NBA Live experience. The final section is a listing of bugs and other issues that have detracted from the experience or caused difficulties in recent games.

The Wishlist Supplement will follow up on some key points and try to further emphasise some of the most important items in the Essentials in further detail.

ESSENTIALS
  • Port the PC version from the Xbox 360/Playstation 3 version rather than the Playstation 2 version.
  • Balance the shot distribution so that it is realistic (ie no position domination, correct players taking the most amount of shots).
  • Ensure that all players (no matter what the position) fatigue and are automatically substituted at the same rate, according to their Fatigue ratings.
  • Have each team run the specific plays they do in real life so that each team has its own distinct style and plays the same as their real life counterparts. Allow these players to change according to the players on the roster.
  • Have players behave like their real life counterparts with different levels of logic, eg Steve Nash looks to pass but will also look to score if given the opportunity or the team needs it, Kobe Bryant looks to score first but can also find his teammates, etc.
  • Adjust the simulation engine so that all players get true to life statistics based on their real counterparts, including bench players who normally play a significant amount of minutes.
  • Smooth, realistic player animations/physics that the user can break out of (as with Quick Strike Ballhandling).
  • Allow players to reorder their rosters through the traditional method (ie the same Reorder Rosters screen that is accessible from the main menu) in Dynasty Mode, so that players can easily change their starting lineup and bench order.
  • Allow players to set their rotations (but make this separate from ability to reorder the rosters).
  • Allow players to toggle between interest and contract information (size and length) on the Trade Players screen.
  • Include the Free Agent negotiation mini-game and trading/counteroffer system from the Xbox 360/Playstation 3 version of NBA Live 08.
  • Include the Mid Level Exception, Veteran Minimum, Bird Rights, 10 Day Contracts, etc in Free Agency.
  • Make the offseason less linear, so that rather than progressing in stages, users can sign perform different offseason tasks throughout the offseason calendar.
  • Reduce the number of trades involving star players and eliminate wildly unbalanced trades (ie stars for role players) that sometimes occur between CPU teams in Dynasty Mode.
  • Bring back the option to make multi-team trades.
  • Add a Trading Block feature where you can make players available to offers and see which other players are available.
  • Allow users to select multiple teams in Dynasty Mode if desired.
  • Make use of the "push" approach to Dynasty Mode, as used in the Xbox 360/PS3 version of NBA Live 08.
  • Improved selection of All-Star teams, All-NBA teams and individual award winners in Dynasty Mode.
  • East & West Player/Rookie of the Week/Month in Dynasty Mode.
  • Adjust generated rookies so there are less undersized players, guards with low dribbling abilities and poor speed/quickness ratings and players whose height and weight is out of proportion (eg 5’11” point guards who weigh around 230 lbs).
  • Factor playing time into player progression/development.
  • Allow players to save games in progress so that they can finish them at a later time.
  • Include Scenario Mode.
  • Include Player Lock.
  • Include the ability to save statistics screens, boxscores, screenshots and replays in all game modes.
  • Allow players to select a 29, 58 or 82 game season in Dynasty Mode.
  • Allow the creation of custom teams using a set of generic basketball themed art (or custom art we create ourselves)
  • Add the ability to hire and fire head coaches in addition to other team staff.
  • Allow player accessories to be modified in Edit Player.
  • Include as many sliders as possible so that we can tailor gameplay aspects to suit our needs.
  • Allow all gameplay sliders to be modified for online play.
  • Discourage cheating in online play by punishing players who intentionally disconnect with a loss. This could perhaps be made fair by calling the result according to the current score when a disconnection occurs since most intentional disconnections happen when a sore loser has fallen behind.
  • User profiles with the ability to track individual user stats.
  • Display career stats in table format (ie similar to NBA.com and the back of trading cards) complete with career totals.
  • Include a database of first and last names so that generated and created players can be assigned commentator/PA audio.
  • Include Signature shooting styles and Go To Moves. Allow the user to manually trigger Go To Moves videos in Practice Mode.
  • Add an expanded Practice Mode that allows players to practice free throw shooting and other aspects of the game.
  • Allow the user to toggle the frequency of automatic replays.
  • Utilise a more PC friendly user interface with the PC version that takes advantage of the mouse (drop down and pop-up menus, use of the scroll wheel, etc).
  • Add the ability to control more than one team in Dynasty Mode or allow the users to switch teams more readily and easily.
  • Place more focus on ratings so there are fewer overrated rookies/underrated players.
  • Allow offensive players to dodge defenders to avoid committing a charging foul.
  • Allow players to tie up with the ball, leading to a jump ball.
  • Allow the user to select which player inbounds the ball, instead of always being the small forward.
  • Allow teams to exceed the 15 player limit after a trade, but force the user to waive players as necessary.
  • Allow players to effectively use their speed or size to take advantage of their opponents, particularly when there's a mismatch. Allow weight in particular to determine the outcome of collisions (particularly those in midair), ie players like Shaq still being able to get off good shots when bumped.
  • Reward users for playing defense, particularly in the paint, rather than allowing the CPU to score at will once they get inside for a dunk or layup. Make it tougher for both the human user and CPU to score inside with better collisions and defensive presence.
  • Expectations from the team Owner in Dynasty Mode.
  • Increase the speed of passes (or the ball's flight) so that crisp passing can beat the defense if done properly.
  • Add a voting system to kick users in Online Team Play who abuse the gameplay or try to spoil the game for everyone else.
THINGS WE’D ALSO LIKE TO SEE
  • Single player career mode similar to Madden.
  • Owner Mode similar to Madden.
  • Expanded Practice Mode similar to NBA2K, including the ability to practice free throw shooting.
  • Ability to track career milestones and break NBA records.
  • All-Star voting in Dynasty Mode.
  • Larger roster of international teams for the FIBA World Championship Mode.
  • Team rankings in team selection screens (Scoring, Defense, Rebounding, Ball Control, Overall etc) similar to early NBA Live games.
  • The skills challenge and shooting stars contest in the NBA All-Star Weekend
  • Include retro jerseys for all teams in all versions of the game.
  • Include Legends (including as many from the 90s who have disappeared over the last few years as possible) in all versions of the game.
  • Weekly highlight/recap shows & fictional news articles in Dynasty Mode.
  • More variation of musical genres in the soundtrack and/or the ability to easily import our own music.
  • Realistic lighting and atmosphere in arenas, as well as cheerleaders, mascots etc.
  • Have players on the bench wearing warmup gear (or suits if they are on the inactive list)
  • Allow the user to edit Dunk Packages in Edit Player.
  • Have players assigned to the D-League in Dynasty Mode for additional experience/training.
  • Allow more than 15 players on the roster during the offseason, force the user to cut the roster to a maximum of 15 by the time the season begins.
  • Display current game leaders in the pause menu.
  • Facial animations reacting to the current action.
  • Expanded commentary with remarks on a team's record and performance before and during the games.
  • Create-a-Jersey Mode
  • Signature shooting forms at the free throw line.
  • Allow the user to add/remove players from the various All-Star and FIBA teams from within the game.
  • Dynamic Player Shadows
  • More realistic player intros without the artistic effects; something closer to actual intros as shown on TV.
  • Fewer video game references from the commentary (ie in the Dunk Contest or when the wrong button is pressed).
  • Add obstacles to leap over in the Dunk Contest.
  • The ability to save and edit the default playbooks for all teams.
  • Changing venues for the All-Star Weekend in Dynasty Mode.
  • Skills Competition and Shooting Stars Contest in All-Star Weekend.

THINGS TO FIX & AVOID
  • Shot attempts, particularly layups, resulting in the player being taken behind the backboard during the attempt resulting in the out of bounds call.
  • Blocked shots counting for two missed field goal attempts instead of one.
  • Player indicator disappearing when making a substitution through the pause menu.
  • Lengthy loading times for the Xbox 360 version.
  • Players stepping out of bounds or committing backcourt violations that aren’t called.
  • Various graphical/clipping issues where players pass through one another or appear to be sitting on thin air instead of on the bench and coaches walking through the scorer’s table.
  • Three point line in FIBA World Championship court inaccurate.
  • Database errors (eg incorrect player bio data, positions, weird ratings).
  • Framerate issues in the Playstation 3 version when bringing the ball upcourt.
  • Avoid players stockpiling talented players at the same position, ie teams ending up with several highly rated generated point guards. Allow these players to slot in at another position if appropriate or avoid CPU teams creating huge logjams in their rotation.
  • Alley-oop logic and physics, eg awkward passes and lobs to the wrong player. Allow players to jump straight up to catch lobs rather than always taking a couple of steps, since this often takes players out of bounds or behind the backboard.
  • Remove the delay with the Direct Passing icons. Also, do not make Direct Passing a toggled on/off option but rather the traditional hold/on, release/off control method.
  • Win/Loss stats when there's a disconnection during online play. In particular, the player who isn't responsible for the disconnection often gets assigned the loss, meaning sore losers can deliberately cause disconnections by "accidentally" pulling the plug and avoiding losses.
  • The inability to switch players or move/box out when the CPU is attempting its final free throw.
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Postby Clue on Thu Mar 06, 2008 3:26 pm

When the NBA live production team answer your wishlist thread?
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Postby Andrew on Fri Mar 07, 2008 7:46 am

I've been informed that the Wishlist has been received, if that's what you mean.
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Postby Clue on Fri Mar 07, 2008 3:50 pm

NBa live production team will add you wishlists in NBA LIVe 09? Are they answered your wishlists? Example Wi will do your wishlists
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The net

Postby Tayshaun on Fri Mar 07, 2008 10:36 pm

i think the net should be made to move like the net of the nba live 08 for ps3/xbox 360?
does anyone agree with me?
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Postby Andrew on Sat Mar 08, 2008 8:43 am

The_Clue wrote:NBa live production team will add you wishlists in NBA LIVe 09? Are they answered your wishlists? Example Wi will do your wishlists


Just because we've submitted the Wishlist does not mean everything will be implemented, but past items have been included and it's certainly more constructive to send in feedback in the form of the Wishlist than do nothing at all.
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Postby KlemenPipic on Tue Mar 11, 2008 3:42 am

can EA answer to our wishlist?
I would like to see if they would just import version from PS3 / Xbox 360 + some adds (single player career, owner career, all from Fix & Avoid... ). I hope, they will answer to our wishlist for real, like they done in the interwiev for version PS3 / Xbox 360 last year!
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Postby Andrew on Tue Mar 11, 2008 8:09 am

I certainly hope the Wishlist will make a difference but there are a lot of items year-to-year so it is unreasonable to expect that absolutely everything will be included. That's why we try to sort the list by importance so that prominent bugs and improvements to existing features are emphasised before bigger, new features (such as a single player career mode).
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Postby bartosh on Tue Mar 11, 2008 9:31 am

Hello Everyone respected persons!
I dont know if that be already mentioned but for me is most important as an update for following version of nba live to be able to update roster (online updates) while you playing dynasty mode.

In dynasty we trying (or just me) identify with current nba schedule!! and current more or less uptodate power ranking!

I reallllllly hope its going to be resolved as well as a "foot on the line" issue with no while resolved

Could also support direct x 10 graphics ;] (if possible)

the best regards 2@LL

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Postby Oskar on Wed Mar 12, 2008 2:37 am

Really nice idea there.
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Postby ThaLiveKing on Sun Mar 16, 2008 7:26 am

They really need to change the half court sets. . .make them more simpler. Teams rarely run huge sets any more
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Postby [Q] on Sun Mar 30, 2008 6:35 pm

no need to really mention this, but one thing that really bothered me (to be nitpicky) in the "nextgen" version is that when you hit select for a timeout and you get to pick from 20 sec or full (which I have suggested on a wishlist in the past, mind you) the player drops the ball and waits for you to pick before the whistle blows. they should blow the whitsle as you drop the ball so the opposing team doesn't scramble after the loose ball only to realize you're calling a time out. then after the whistle blows, you should be able to pick 20 or full, like in "real life"

wow that was a lot of words for something so minor.
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Postby Kevin_D on Mon Mar 31, 2008 8:54 am

What about the play patterns. Like where in NCAA you can have it show how to run the play.. That'd be tight
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Postby ThaLiveKing on Mon Mar 31, 2008 12:59 pm

They'd be copying 2k lol
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Postby Andrew on Mon Mar 31, 2008 5:51 pm

Qballer wrote:no need to really mention this, but one thing that really bothered me (to be nitpicky) in the "nextgen" version is that when you hit select for a timeout and you get to pick from 20 sec or full (which I have suggested on a wishlist in the past, mind you) the player drops the ball and waits for you to pick before the whistle blows. they should blow the whitsle as you drop the ball so the opposing team doesn't scramble after the loose ball only to realize you're calling a time out. then after the whistle blows, you should be able to pick 20 or full, like in "real life"

wow that was a lot of words for something so minor.


It's minor but it kinds of bugs me as well so I'd like to see that too.
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nba live 09...for psp

Postby jr_hermogenes on Sun Apr 06, 2008 3:47 pm

i would just like to ask if EA is also considering to create NBA LIVE 09 for PSP 2000?tnx... :oops:
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Postby Andrew on Sun Apr 06, 2008 6:33 pm

They haven't revealed the platforms NBA Live 09 will be made available for but PSP will probably be on the list.
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Postby jr_hermogenes on Wed Apr 09, 2008 11:03 pm

any time/date nba live 2009 will be released for PSP? :P
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Postby Andrew on Thu Apr 10, 2008 7:08 pm

It's a bit early to be talking release dates. None have been revealed as yet.
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Postby xXx-Rated... on Fri Apr 18, 2008 8:23 am

andrew i think u can add there a self made crossover move just like in 360..

cause it seems realistic. :)
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Re: NBA Live 09 Wishlist Submitted

Postby Andrew on Fri Apr 18, 2008 5:44 pm

As I said in the first post:

Andrew wrote:The NBA Live 09 Wishlist has now been submitted to the NBA Live production team. No more wishes will be included in the official list


That's why I'm not adding anything new to this list, though you are more than welcome to continue posting and discussing ideas for NBA Live 09.
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Postby kuroba on Tue May 13, 2008 8:36 pm

They should reinclude the freestyle superstar(like the one in nba live 07).

Include superstar types like:(Just some suggestions)
    Rebounder (players like Lamar Odom - good at rebounding but not good at blocking)
    Stopper (players like Bruce Bowen, Shane Battier, Kevin Garnett - not exceptionally good at steals/blocks, but good at reducing opponent's shooting percentage)
    Clutch Shooter/Scorer or whatever they want to call it (Robert Horry, Derek Fisher)


More realistic player ratings system, I don't know how, but the current one is too simple and straight forward. Let me think about it first xP
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Postby bobkilljoe on Wed May 14, 2008 3:05 am

These are awesome.
What about arguing with the ref and other players or flagrant or technical fouls. I would love to see those based on certain rating sliders like aggresivness.
I also want to see the coaches have more emotion and watch the players get off the bench and step on the court. I would also like to see when the players get injured they wear suits on the sideline. that would up the ante
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Postby Andrew on Wed May 14, 2008 11:51 am

Unsportsmanlike technicals are unlikely to ever be included as the NBA forbids it. I don't expect their stance on that will change anytime soon.
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Postby kuroba on Wed May 14, 2008 1:44 pm

why not they make the minutes played by players stretched to 12 minutes per quarter?

what i mean is if u play 6 mins/quarter (which most of us do), the minutes played by your player shown on the boxscore will be proportionally stretched to 12 min/quarter.

for example, if i play 6 min/quarter, and my chris paul plays full game, he will only get 24 mins played for the whole game, but it should be "stretched" to full 48 mins. so if a player plays 12 mins in a 6min/quarter game, he will actually be playing 24 mins. it will be more realistic.
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