Primed to Ignite :: NBA Live 10 | Rockets fall into 1-3 hole

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Re: Primed to Ignite :: NBA Live 10 | Rockets fall into 1-3 hole

Postby Andrew on Tue Jun 09, 2020 6:07 pm

There's a dice roll, but ratings and level of coverage, along with ideal release point, also affect the odds. Basically as it is now, except without the option of on-screen meters and the guarantee of Green releases.
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Re: Primed to Ignite :: NBA Live 10 | Rockets fall into 1-3 hole

Postby cavs4872 on Fri Jun 12, 2020 4:36 pm

The lack of a shot meter is an issue with these older games; with how many games I've played, I feel like I only know a couple of my player's releases, and that's just a guess. Incidentally, was Sony's NBA series the first to introduce the shot meter?
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Re: Primed to Ignite :: NBA Live 10 | Rockets fall into 1-3 hole

Postby Andrew on Fri Jun 12, 2020 4:47 pm

NBA Inside Drive 2000 had one, so the concept goes back a long way. It's one of those things that took a while to catch on and become standard, though. Even as late as 2013, we had shot feedback and sometimes a flash in the player indicator as a visual aide, but no meter. It's only been the past five or six years that full shot meters have become the norm.
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Re: Primed to Ignite :: NBA Live 10 | Rockets fall into 1-3 hole

Postby cavs4872 on Sun Jun 14, 2020 11:59 am

I was playing Game 5, winning by double-digits in the third and the game decided to crash... NBA Live 10 hates me. :lol: I'll give it another whirl eventually because I was experimenting with 8 minute quarters and it seemed to be too low.
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Re: Primed to Ignite :: NBA Live 10 | Rockets fall into 1-3 hole

Postby Andrew on Sun Jun 14, 2020 2:28 pm

I can't play on less than 12 minutes. It's not always ideal, but shorter quarters just don't feel right to me.
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Re: Primed to Ignite :: NBA Live 10 | Rockets fall into 1-3 hole

Postby cavs4872 on Sun Jun 14, 2020 2:34 pm

You're 100% right; it makes me feel rushed, and that the whole experience is just unauthentic.
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Re: Primed to Ignite :: NBA Live 10 | Rockets fall into 1-3 hole

Postby Andrew on Sun Jun 14, 2020 5:10 pm

The inability to normalise stats to 12 minutes is another reason why I prefer it. That's something I really like about MyLEAGUE on this generation of 2K.
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Re: Primed to Ignite :: NBA Live 10 | Rockets fall into 1-3 hole

Postby mp3 on Sat Jul 04, 2020 6:29 pm

Pre patch Live 10 was one of the best games that EL put out in the seriea, I forgot how good the crowd looked for that date in time.
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Re: Primed to Ignite :: NBA Live 10 | Rockets fall into 1-3 hole

Postby Andrew on Sun Jul 05, 2020 1:50 am

I've said it before, but if there's one good thing about the amount of patches we get these days, we usually get enough to keep a good game playable with some welcome fixes, and it's rarer for the final patch to break everything (though I'd say it did happen with NBA Live 19, unfortunately). It was more common in the days when we'd get one or two patches a year, though. We knew we were going to be stuck with issues like the ones caused by Patch #2 for NBA Live 10.
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Re: Primed to Ignite :: NBA Live 10 | Rockets fall into 1-3 hole

Postby cavs4872 on Sun Jul 05, 2020 9:05 am

I'll never forget when you started the story with the Cavs and quit because Chris Bosh was "calmly nailing fadeaway threes"... and that was over a decade ago. :shock:
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Re: Primed to Ignite :: NBA Live 10 | Rockets fall into 1-3 hole

Postby Andrew on Sun Jul 05, 2020 2:48 pm

Sounds like something I'd say. :lol:

Yeah that's the big one, the broken plays that result in players dribbling out the shot clock and taking dumb shots. Obviously bigs taking threes is more of a thing these days, but not quite in the way it happens when the play breaks down in post-patch NBA Live 10. And of course, there's the slow motion alley-oops to players in the midrange. We really needed a third patch.
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Re: Primed to Ignite :: NBA Live 10 | Rockets fall into 1-3 hole

Postby mp3 on Mon Jul 06, 2020 7:22 am

Chris Bosh was a problem back then lol
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Re: Primed to Ignite :: NBA Live 10 | Rockets fall into 1-3 hole

Postby Andrew on Mon Jul 06, 2020 12:29 pm

I'd say he's underrated in general in reality.
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Re: Primed to Ignite :: NBA Live 10 | Rockets fall into 1-3 hole

Postby cavs4872 on Mon Jul 06, 2020 7:45 pm

Andrew wrote:And of course, there's the slow motion alley-oops to players in the midrange. We really needed a third patch.

So true lmao. :lol: And the rebounding/shot-blocking physics are horrible and random.
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Re: Primed to Ignite :: NBA Live 10 | Rockets fall into 1-3 hole

Postby Andrew on Mon Jul 06, 2020 10:25 pm

That's why although we probably do get too many patches these days, and there's always the possibility that too many changes will be made, I do mostly prefer it to the days when we got one or two and a bunch of stuff didn't get fixed (including new issues introduced by the patch). To me, a lot of patches is the lesser of two evils, demonstrating that developers are both willing and able to try to keep improving games after launch. That's not to justify Day 1 Patch culture either, but I also prefer that to having a broken game for several weeks.
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