All the teams are different, and is much harder with small market teams
No tricks or spam - honest!
http://play.basketball-gm.com/
NBA based, but named changed off course
You can edit the rosters, so I guess there might be a roster file out there with real NBA player names...
http://play.basketball-gm.com/manual/custom_rosters
I should add something like this to the manual soon...
All of them are from 0 to 100, and about 50 should be average.
"hgt": height, which factors into pretty much everything (just like it does in real life)
"stre": strength, which influences defense, rebounding, and low post scoring
"spd": speed, which influences ball handling, fast breaking, and defense
"jmp": jumping, which influences finishing at the rim, rebounding, blocking shots, and defense
"endu": endurance, which governs how fast a player's skills degrade as he gets tired
"ins": low post scoring
"dnk": dunking
"ft": free throw shooting
"fg": 2 point jump shot ability
"tp": 3 point shooting
"blk": shot blocking (also influences overall defense by making the offensive players more wary of attacking)
"stl": stealing (also influences overall defense by making the offensive players more wary of attacking)
"drb": dribbling (also influences passing, since you can pass easier if you're not worried about losing the ball)
"pss": passing
"reb": rebounding
"pot": estimate of the player's potential future overall rating
The hgt rating is what's used in the simulations. The heights in feet/inches are just for show. So hgt is really meant to also include things like wingspan and standing reach - basically how much your height/length impacts the game.