NBA JAM 2K22 TE (SNES Patch) Now Available!]

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Re: NBA JAM 2K21 TE (SNES Patch) Now Available!]

Postby eskayelle on Mon Aug 09, 2021 6:44 am

Workin' on a 2K22 update. What might you suggest for the following stats?

Cade Cunningham
Speed = ?
3 Pts = ?
Dunk = ?
Pass = ?
Power =?
Steal = ?
Block = ?
Clutch= ?

Jalen Green
Speed = ?
3 Pts = ?
Dunk = ?
Pass = ?
Power =?
Steal = ?
Block = ?
Clutch= ?

Evan Mobley
Speed = ?
3 Pts = ?
Dunk = ?
Pass = ?
Power =?
Steal = ?
Block = ?
Clutch= ?

Teaser Screenshots: https://retrohoops.net/forums/topic/22- ... comment-28
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Re: NBA JAM 2K21 TE (SNES Patch) Now Available!]

Postby [Q] on Mon Aug 09, 2021 2:41 pm

Hey bud, glad to see you are back at it.

Here's what I figure for the rookies:
eskayelle wrote:
Cade Cunningham
Speed = 7
3 Pts = 7
Dunk = 6
Pass = 9
Power = 5
Steal = 6
Block = 4
Clutch= 6

Jalen Green
Speed = 8
3 Pts = 7
Dunk = 7
Pass = 6
Power = 3
Steal = 7
Block = 1
Clutch= 8

Evan Mobley
Speed = 6
3 Pts = 5
Dunk = 8
Pass = 6
Power = 6
Steal = 5
Block = 8
Clutch= 6


Let us know if you need help on making any roster decisions too
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Re: NBA JAM 2K21 TE (SNES Patch) Now Available!]

Postby sevin0seven on Tue Aug 10, 2021 5:27 am

[Q] wrote:Here's what I figure for the rookies:

Cade Cunningham
Speed = 7
3 Pts = 7
Dunk = 6
Pass = 9
Power = 5
Steal = 6
Block = 4
Clutch= 6


IMO, no rookies should have a 9 rating. Pass should be adjusted to 7 or 8 at best for Cunningham. Note that he only had 2 assist last night for summer league first game (12 pts, 6 rbs, 2 ast, 2 blk).
"Every basketball player doesn't have to learn the exact same move. Imagination and creativity separates you from others. Dare to be different!" - Rod Strickland
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Re: NBA JAM 2K21 TE (SNES Patch) Now Available!]

Postby [Q] on Tue Aug 10, 2021 5:40 am

Yeah, you do have a point there. I would agree 7 or 8 for passing might be best which is why I tried to not give super high ratings to any of the players.
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Re: NBA JAM 2K21 TE (SNES Patch) Now Available!]

Postby eskayelle on Mon Aug 16, 2021 6:04 am

Thanks!

Things have progressed well, with the rosters updated through today (8/15). All rosters have a minimum 5 current players, with a few teams maxing out at 8. That puts at least 170 current NBA stars in play. San Antonio and Detroit were a bit challenging, but I think I have a good mix of players such that folks won't be too disappointed. Add around 64 secret players, 15 legends and some oddball characters that can only be unlocked through par codes, and there's more than 250 players in the game!

The game's just about ready for release, but I figured I'd wait a few more weeks to see if there are any big shake-ups, since I don't really do additional season updates once I publish.
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Re: NBA JAM 2K21 TE (SNES Patch) Now Available!]

Postby [Q] on Mon Aug 16, 2021 7:28 am

Wow! You can put more than 5 players on a team? This is going to be the best version yet
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Re: NBA JAM 2K22 TE (SNES Patch) Now Available!]

Postby eskayelle on Thu Sep 02, 2021 10:55 pm

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Re: NBA JAM 2K22 TE (SNES Patch) Now Available!]

Postby [Q] on Fri Sep 03, 2021 3:14 am

Wow! Very cool. Some really awesome new features for the game. The backboard shattering was one of the cool things I loved as a kid but was disappointed wasn't possible. CPU vs CPU is also cool and I know there's people out there that really wanted that feature.

Also, I like to put this on my SNES classic so I made box art for the menu in case you want to use it
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Re: NBA JAM 2K22 TE (SNES Patch) Now Available!]

Postby eskayelle on Fri Sep 03, 2021 5:45 am

Thanks!
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