NBA Street Vol. 2 - Legendary Edition

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Re: NBA Street Vol. 2 - Legendary Edition

Postby Juri_B_Sports_YT on Mon Apr 21, 2025 7:47 am

This is a great mod, but my Luka is wearing a 76ers Jerseys and not the 77 Jersey, not sure what I did wrong...
Beauty is in the eye of the beholder! Be Great and Never Hate! (Y) :D :)
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Re: NBA Street Vol. 2 - Legendary Edition

Postby yoko bby on Wed May 07, 2025 9:29 am

Could you in theory patch the ISO and run it on a gamecube running the swissboot loader? I dont see why it wouldnt, but my main concern would be patching the gamecube ISO with modern Xbox controls icons when youre still on the gamecube, is there a way to revert the UI back to NGC? especially since i also play with a GCN controller on linux
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Re: NBA Street Vol. 2 - Legendary Edition

Postby yoko bby on Thu May 08, 2025 1:57 pm

yoko bby wrote:Could you in theory patch the ISO and run it on a gamecube running the swissboot loader? I dont see why it wouldnt, but my main concern would be patching the gamecube ISO with modern Xbox controls icons when youre still on the gamecube, is there a way to revert the UI back to NGC? especially since i also play with a GCN controller on linux


Well i was able to rebuild the ISO and have it run on the an actual gamecube. it had the players names, but non of the textures to correct the menu and ingame models. alas its a cool mod still
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Re: NBA Street Vol. 2 - Legendary Edition

Postby johnz1 on Tue May 13, 2025 4:41 am

yoko bby wrote:
yoko bby wrote:Could you in theory patch the ISO and run it on a gamecube running the swissboot loader? I dont see why it wouldnt, but my main concern would be patching the gamecube ISO with modern Xbox controls icons when youre still on the gamecube, is there a way to revert the UI back to NGC? especially since i also play with a GCN controller on linux


Well i was able to rebuild the ISO and have it run on the an actual gamecube. it had the players names, but non of the textures to correct the menu and ingame models. alas its a cool mod still

I haven't modded this game in almost a decade, but I think I can add some clarity here.
There's a huge difficulty gap in creating replacement textures that an emulator can use when it runs a game and actually replacing the textures in the game files. In theory, yes, it could be done. But as far as I know, no one has taken the time to replace the Street Vol 2 textures in the game files (because it's so much easier to have the emulator do it). So running the Street mods on a real Gamecube simply will not have the new textures
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