Revolution's AIACT patch from China----v8.2 released

Talk about NBA Live 07 here.

Postby theflash02 on Thu Nov 16, 2006 3:32 am

damn! these aiacts are amazing.. no problem here.. i really like the patches!!

ya ho!! gwa bo bun toy! Tsway ya ho! goa si hwan tsway!

I can only speak fookien but i am also chinese!! ur aiacts are awesome..

Just one thing.. Try to improve the dunking effectiveness..
Image
"Never Back Down From Anything"
---------------------------------------------
Special Thanks to WL Sniper for the sig
*****COURTNEY IS MY SUPERHERO*****
User avatar
theflash02
 
Posts: 195
Joined: Sat Sep 23, 2006 6:44 pm
Location: Philippines

Postby NastyNacho1 on Thu Nov 16, 2006 6:27 am

What are the numbers for plays I know

PRI_OFF: (530) Secondary Break 4
SEC_OFF: (485) Inside Triangle 6
ALT1: (297) Utah 2

and thats about it anyone else know numbers trying to find Power C for PRIM_OFF
Image
User avatar
NastyNacho1
 
Posts: 410
Joined: Wed Oct 11, 2006 5:49 am
Location: Dark Side of the Moon

Postby In_Ya_Face on Thu Nov 16, 2006 8:49 am

yep, very good aiact, but still, i played against denver and miller + smith took a little too much shots for my taste, but the scoring overall was great, miller with 15/3 , smith with 19/2 and melo with 22/10/2. overall too much dunks.

and also the running looks awkward. the players are still leaning to the side when running. i try it to translate it with google :)

chinese:

叶先生,aiact很好,但仍我对丹佛扮演史密斯和米勒+镜头太多时间稍微对我口味、但总体评分是伟大、米勒与15/3、19/2、甜瓜与史密斯与22/10/2.整体太dunks.并开办看起来很尴尬.球员仍向一边倾斜时运行.我试图把它与谷歌:)


:D


edit: ok, i don't think he understands something in chinese what google translated, here, i translated it back :

Yap, aiact very good.But I still play for the Denver Smith and Miller + camera for my taste a little too much time, the overall rating is great.Miller and 15/3,19/2.Melon with 22/10/2 with Smith. too dunks overall. and the operation seems awkward. tilt to one side when the players are still operating. I tried it with Google
Sorry, I'm allergic to bullshit - Will Smith

Image
User avatar
In_Ya_Face
 
Posts: 67
Joined: Mon Mar 28, 2005 9:32 pm
Location: goOD ol' munich

Postby Jing on Thu Nov 16, 2006 9:31 am

I might just try these, though seems hyped up.

flash is chinese? dear god :lol:
User avatar
Jing
 
Posts: 9791
Joined: Sat Sep 06, 2003 9:29 am
Location: College

Postby njkobe on Thu Nov 16, 2006 1:00 pm

Revolution~if u dun understand any of their posts~pls tell me~I'll translate them for u :)
True Lakers wear blue and gold.
Image
... When you create a player with a ‘THICK’ build and place him on either the Bobcats or Thunder, the game will crash when entering the game.

That being said, we only have 5 existing players in the league who are ‘THICK’ builds:

Glen Davis
Shaquille O’Neal
Eddy Curry
Jerome James
Michael Sweetney

Workaround: Don’t put a ‘THICK’ build created player OR one of the above players on the Bobcats or Thunder and the game won’t crash.
User avatar
njkobe
The Black Mamba
 
Posts: 1187
Joined: Sun May 11, 2003 3:13 pm
Location: where [CHAMPIONSHIP] happens XD

Postby RevnbagoCHN on Thu Nov 16, 2006 1:53 pm

thank you njkobe,what does "flash is chinese? "mean?
User avatar
RevnbagoCHN
 
Posts: 17
Joined: Mon Nov 13, 2006 11:26 pm

Postby njkobe on Thu Nov 16, 2006 3:06 pm

theflash02 wrote:damn! these aiacts are amazing.. no problem here.. i really like the patches!!

ya ho!! gwa bo bun toy! Tsway ya ho! goa si hwan tsway!

I can only speak fookien but i am also chinese!! ur aiacts are awesome..

Just one thing.. Try to improve the dunking effectiveness..


Take a look at the red part and then u'll understand :)
True Lakers wear blue and gold.
Image
... When you create a player with a ‘THICK’ build and place him on either the Bobcats or Thunder, the game will crash when entering the game.

That being said, we only have 5 existing players in the league who are ‘THICK’ builds:

Glen Davis
Shaquille O’Neal
Eddy Curry
Jerome James
Michael Sweetney

Workaround: Don’t put a ‘THICK’ build created player OR one of the above players on the Bobcats or Thunder and the game won’t crash.
User avatar
njkobe
The Black Mamba
 
Posts: 1187
Joined: Sun May 11, 2003 3:13 pm
Location: where [CHAMPIONSHIP] happens XD

Postby Cloudy on Thu Nov 16, 2006 8:30 pm

RevnbagoCHN wrote:thank you njkobe,what does "flash is chinese? "mean?

意思是 “Flash02是中國人?” 因爲它之前說過太會將福建話。
Cloudy
 
Posts: 2142
Joined: Wed Sep 22, 2004 10:39 pm

Postby In_Ya_Face on Thu Nov 16, 2006 11:31 pm

cloudy od kobe, tell him that he should fix the running problem becuase the players are leaning to the side, and that doesn't look really realistic (Y)
Sorry, I'm allergic to bullshit - Will Smith

Image
User avatar
In_Ya_Face
 
Posts: 67
Joined: Mon Mar 28, 2005 9:32 pm
Location: goOD ol' munich

Postby theflash02 on Fri Nov 17, 2006 4:50 am

In_Ya_Face wrote:Yap, aiact very good.But I still play for the Denver Smith and Miller + camera for my taste a little too much time, the overall rating is great.Miller and 15/3,19/2.Melon with 22/10/2 with Smith. too dunks overall. and the operation seems awkward. tilt to one side when the players are still operating. I tried it with Google


LOL! Laugh my ass off of this!! I just realized that Google Translation sucked!! Hahaha.. Melonwith 22/10/2.. That was a good laugh!

Anyways..

Bro.. Try fixing the leaning turbo run.. And it works fine.. I love the patch.. And to all the guys whos been complaining about the sometimes DUNK BUTTON doesnt work.. I think i now understand why they made it like that.. I think its coz some guys keep complaining that the game is a DUNKFEST..
Image
"Never Back Down From Anything"
---------------------------------------------
Special Thanks to WL Sniper for the sig
*****COURTNEY IS MY SUPERHERO*****
User avatar
theflash02
 
Posts: 195
Joined: Sat Sep 23, 2006 6:44 pm
Location: Philippines

Postby njkobe on Fri Nov 17, 2006 3:40 pm

In_Ya_Face wrote:cloudy od kobe, tell him that he should fix the running problem becuase the players are leaning to the side, and that doesn't look really realistic (Y)

应该修正一下球员移动(跑动)的问题,球员跑动的时候向边线倾斜,不真实~
True Lakers wear blue and gold.
Image
... When you create a player with a ‘THICK’ build and place him on either the Bobcats or Thunder, the game will crash when entering the game.

That being said, we only have 5 existing players in the league who are ‘THICK’ builds:

Glen Davis
Shaquille O’Neal
Eddy Curry
Jerome James
Michael Sweetney

Workaround: Don’t put a ‘THICK’ build created player OR one of the above players on the Bobcats or Thunder and the game won’t crash.
User avatar
njkobe
The Black Mamba
 
Posts: 1187
Joined: Sun May 11, 2003 3:13 pm
Location: where [CHAMPIONSHIP] happens XD

Postby Ryan on Sat Nov 18, 2006 3:00 am

How do I make a superstar dunk into a regular dunk and keep it a superstar dunk also? Do I have to add a new line in the file and just change POWER;SUPERSTAR to NONE;- and ------------------x---- to xxxxxxxxxxxxxxxxx------? And is there a limit of how many dunks can be assigned to each dunk package?
Image
User avatar
Ryan
 
Posts: 1445
Joined: Thu Nov 10, 2005 7:29 am
Location: Michigan

Postby andykeikei on Sat Nov 18, 2006 5:22 am

OleEnglish wrote:How do I make a superstar dunk into a regular dunk and keep it a superstar dunk also? Do I have to add a new line in the file and just change POWER;SUPERSTAR to NONE;- and ------------------x---- to xxxxxxxxxxxxxxxxx------? And is there a limit of how many dunks can be assigned to each dunk package?

請問怎樣才可以一方面將明星灌籃轉成一般灌籃, 而另一方面又可以將它保留成明星灌籃?
我需要在檔案中加上一條新程式? 又或者是由POWER;SUPERSTAR 轉成NONE;-,
或是由------------------x----轉成xxxxxxxxxxxxxxxxx------?
另外, 一個灌籃包裡面最多可以有幾個灌籃?
andykeikei
 
Posts: 94
Joined: Sat Oct 01, 2005 6:38 pm

Postby theflash02 on Sun Nov 19, 2006 3:12 am

Great 8.2 Release.. Love IT!! Once again!! Improve the turbo animation.. And can you try makin the crossover animations and spin moves into different ones.. Im tired of EA's same crossover moves.. Thanks..
Image
"Never Back Down From Anything"
---------------------------------------------
Special Thanks to WL Sniper for the sig
*****COURTNEY IS MY SUPERHERO*****
User avatar
theflash02
 
Posts: 195
Joined: Sat Sep 23, 2006 6:44 pm
Location: Philippines

Postby k4rl on Tue Nov 28, 2006 4:16 pm

nice patch you got here, just a little bug on the animation when a player fakes his shot, the animation is like he's getting a rebound... little glitch.. i hope in the nxt release, it'll be fixed. thanks for the patch.
k4rl
 
Posts: 5
Joined: Fri Nov 17, 2006 11:10 am

Postby Dr.FuNk on Tue Nov 28, 2006 4:32 pm

haha i'm using jimmy's patch now will try urs RIGHT NOW and tell ya how it feels for me!!

ps i'm chinese too :mrgreen:

edit! OMG i've just tried it, yeah l luv the moves yao pulls out in the paint! but also found out the fake shot bug where it looks like the player jumps up to grab a reb! but good work!! lol

by the end of the yr, nothing will be original in my nba live 07 LOL

你可以从http://nbago.net介绍别的好的补丁给我们啊,让他们来啊,我们可以帮助他们翻译
User avatar
Dr.FuNk
 
Posts: 65
Joined: Fri Dec 06, 2002 4:44 pm
Location: Sydney Australia

Postby Lagoa on Wed Dec 06, 2006 10:32 am

MAN!!

Your AIACT is awesome!! :shock: (Y) (Y) (Y)

The "pace" is great, CPU pass the ball all the time, and new move are GREAT!!! I love it!

Congratulations!!! :D (Y)

In my game!
FOLLOW ME ON INSTAGRAM and THREADS @lagoanba

Please consider making a donation of any value if you like my work! :D

https://www.paypal.com/cgi-bin/webscr?c ... source=url
User avatar
Lagoa
 
Posts: 2943
Joined: Tue Dec 17, 2002 11:05 pm
Location: São Paulo, Brasil

Postby sdot_thadon on Wed Dec 06, 2006 11:08 am

Hey Revolution, got a question. I was playing around with the dunkpack editing and so forth, and I got stuck. How do you assign superstar moves(shots not dunks). I want to put a jump shot in the high flyer package.
Who's the GOAT?
User avatar
sdot_thadon
 
Posts: 114
Joined: Tue Sep 19, 2006 4:59 am
Location: in a bad spot

Postby [Q] on Wed Dec 06, 2006 11:18 am

just a reminder to make sure you guys keep all conversations in English. thanks.
Image
User avatar
[Q]
NBA Live 18 Advocate
NLSC Team Member
 
Posts: 14396
Joined: Tue Oct 01, 2002 8:20 am
Location: Westside, the best side

Postby markus20sc on Thu Dec 07, 2006 12:21 pm

Just one question, can I use this with created players??

njkobe, translate this please...Thx 8-)

I just tried out...Man, it´s look amazing...I like the new "run" animation, and the game is pretty amazing, really NICE WORK!! (Y) (Y) (Y) (Y) (Y) (Y)
User avatar
markus20sc
 
Posts: 35
Joined: Wed Nov 15, 2006 1:00 pm

Postby BBc83 on Fri Dec 08, 2006 6:14 am

really nice work =D but i think there are too much closed range shots..but not much mid range shots..long range shots are fine (Y)
BBc83
 
Posts: 19
Joined: Tue Oct 03, 2006 1:03 pm

Postby TheChancellor on Sat Dec 09, 2006 12:04 am

I stopped playing NBA Live 07 for the past month, then stumbled upon this aiact. Considering how screwed up the game was, I have to give Revolution a lot of praise. To pin-point each and every flaw of his aiact is a little critical. I have no clue how to modify the aiact file, but I'm sure it takes a lot of work.

Rather than dwelling on what can be fixed, I'll make a post to backup my reason for recommending this over EA's original aiact.

1 - The PG domination is fixed. In my first game playing against the Mavericks. Terry and Dirk were the leading scorers. Dirk filled the points and rebounds category while Terry mainly filly the points with a few rebounds and assists. Very realistic.

2 - 90% of the time I dumped the ball into the post, there would be a foul because each time I tried to score with dunk or block, I would be forced towards the basket and into the player. Now because of the new free throw system, I never do it manually. Because of this, my big men were always ineffective

Now the aiact has a hookshot when pressing the layup button. Wonderful. And the best thing is that it isn't like a freestyle move where it always goes in. It's a high percentage shot like in real life.

3 - REBOUNDS! Probably the most notable change in this aiact. I found that rebounds were easier to grab when I was controlling the player. Good positioning now matters when you're going for boards. You won't be seeing all these crazy offensive rebounds by the computer.

4 - There is a lot more movement now. In the original aiact, the computer would stick to my team like glue. Assists were minimal and you'd often have to rely on freestyle to take your man one on one. Ball movement is much better now due to the defense playing off a bit.

5 - First step is now more effective, and when you blow past your man you're more likely to make a dunk/layup then you are to get blocked, which was the case 80% of the time.

All in all, great aiact. After a few more games I may be tempted to actually start a dynasty.
TheChancellor
 
Posts: 64
Joined: Sun Oct 31, 2004 12:19 am

Postby Dr.FuNk on Sat Dec 09, 2006 2:18 am

any news about this patch yet?? i'm totally enjoying this patch!! hope u can update n make it better?
User avatar
Dr.FuNk
 
Posts: 65
Joined: Fri Dec 06, 2002 4:44 pm
Location: Sydney Australia

Postby markus20sc on Sat Dec 09, 2006 7:29 am

This is the best aiact that i've seen in this threads....U can use with any rosters, and the game starts to make some sense...The fun is now back at NBA Live....Thanks Revolution...
User avatar
markus20sc
 
Posts: 35
Joined: Wed Nov 15, 2006 1:00 pm

Postby el badman on Sat Dec 09, 2006 12:14 pm

There's definitely some interesting changes in this aiact, but I noticed a couple of issues (at least for me):
- no matter the value in the sliders, players keep missing easy, open layups (and the dunk button usually makes more layups than dunks)...They also tend to miss more open shots than with other "fixes" or with default gameplay.
- I'm not finding the freestyle dribble very intuitive, the default moves are changed (which is good) but t doesn't feel like there's any control of the player sometimes (especially when pressing down the stick, like for drop steps, while in movement).
- I like the little hook animation close to the basket, but it seems te be triggered whether you wanna make a layup (with small or big men) or even just fake the shot, so it's a little bit too much... :?
- The new sprint animation looks good when trying to get around a defender, but it looks a bit strange when running straight to the basket for example (players are not so much bent forward while running in real life I think).

Other than that, PG domination problem is pretty much addressed, ball distribution is good and rebounds look and feel much better (and fewer offensive rbds (Y) ).
Hopefully, it's still a work in process because it's certainly promising :)
El Badmanator VI: AMD Ryzen 9 5900X @3.7GHz, Nvidia GTX 3090 24GB; Acer Predator XB273K 4K 27"Monitor; Samsung NVMe EVO 970 1TB / Samsung EVO Pro 500GS SSD; Gigabyte X570 Aorus Elite; T-Force RAM DDR4-4000 32GB RAM; EVGA G5 850W PSU; Corsair iCUE H100i CPU Liquid Cooler; Razer DeathAdder Chroma wireless gaming mouse; HyperX Cloud Flight S wireless headset; Logitech G560 speakers; Razer Black Widow v3 mechanical keyboard; PS5 Dualsense controller; Rosewill Cullinan V500 gaming case; Windows 10 Pro 64bit
el badman's bandcamp
User avatar
el badman
Last of the Meheecans
 
Posts: 4246
Joined: Sun Sep 24, 2006 3:42 am
Location: El Paso, TX

PreviousNext

Return to NBA Live 07

Who is online

Users browsing this forum: No registered users and 1 guest