Are modes flipped? Test Inside

Discussion about NBA Live 2003.

Postby CSlater21 on Thu Nov 14, 2002 3:37 pm

Ok guys here they are. The first one is from the arcade setting wih all rules on the second is Simulation all rules on. This is All Star level with 8 min quarters. I do play with a slightly modified Players.dbf file that lowered the FG%, 3pt%, Blocking, Speed, and Quick.


Arcade

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Entire Game         Washington       Minnesota       

Points              114              76               
Bench Scoring       29               19               
Field Goals         50/87            32/65           
Field Goal %        .575             .492             
3 Point FG          6/13             2/20             
3 Point %           .462             .100             
Free Throws         8/8              10/24           
Free Throw %        1.000            .417             
Rebounds            32               29               
Off. Rebounds       2                9               
Def. Rebounds       30               20               
Blocks              4                12               
Steals              19               9               
Assists             32               18               
Turnovers           13               26               
Fouls               19               9               



Simulation

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Entire Game         Washington       Minnesota       

Points              111              89               
Bench Scoring       21               18               
Field Goals         45/81            36/68           
Field Goal %        .556             .529             
3 Point FG          6/9              4/17             
3 Point %           .667             .235             
Free Throws         15/16            13/18           
Free Throw %        .938             .722             
Rebounds            19               32               
Off. Rebounds       1                10               
Def. Rebounds       18               22               
Blocks              6                19               
Steals              17               4               
Assists             28               18               
Turnovers           9                33               
Fouls               16               12               



Now I was Minn. I got my Ass handed to me both games. The weird thing is that it is close at half then they start killing me. I mean Jahedi White the center for Washington was 3-4 from 3pt land. This happens on both settings. The center for the CPU controlled teams seem to be sharpshooters from behind the Arc.

Overall there is not a whole lot different between the two games stat wise. Human teams seem to get more blocks ( Way to many ) but the CPU gets tons of steals.....

Just wanted to post the comparision for you all....
CSlater21
 
Posts: 7
Joined: Thu Nov 14, 2002 5:57 am
Location: WA

Postby Houting on Thu Nov 14, 2002 3:50 pm

I've tried the arcade mode with all rules on.(Forgot to get the game states)
The amazing AI fast break was under control, but their players are still much faster than human controlled players.
In addition, the blocking is still exaggerated, and the AI shooters from downtown is still incredibly high FG%, especially in the 2ND HALF.
Houting
 
Posts: 6
Joined: Thu Nov 14, 2002 5:24 am
Location: Taipei

Postby safetyman on Fri Nov 15, 2002 1:57 am

I guess EA thinks that the people who buy their game want to play basketball like NBA Jam, and they throw in a "Simulation" mode for those who only want to play "NBA Jam Lite". Thankfully, they have given us the ability to tweak the .dbf settings in hopes of improving the realism. I just have to wait for one of you knowledgeable guys/gals to come up with a great roster fix.
safetyman
 
Posts: 21
Joined: Wed Nov 13, 2002 4:16 am
Location: USA

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